The team is extremely busy on Light No Fire (wishlist it [url=https://store.steampowered.com/app/2719590/Light_No_Fire/]here[/url]!). Each time we push our engine to new places though we have this urge to share it with the community, with No Man’s Sky.
[previewyoutube=jKQem4Z6ioQ;full][/previewyoutube]
Gas giants are truly epic, ten times bigger than our biggest planet. It’s truly end-game stuff to explore them with huge storms that rage across the surface.
New tech allows oceans that can be several kilometers deep. A new lighting system makes them look so different. New caustics, light shafts and the deeper that you explore the darker it gets. I’ve had these moments where you’re exploring and suddenly some huge creature comes into view and it’s just incredible.
Every element of our lighting has been rewritten. Shadows show more details, light flickers through the leaves, caves are dark and immersive. Oceans now reflect the clouds and stars to create these beautiful sunsets and night skies.
Water reacts physically to the world around it. Creatures wade through it. There’s little dimples in the rain, and there are large waves as ships fly overhead. Sometimes there’s these moments where a ship just flies past the still ocean and the water ripples underneath and it’s just so peaceful to watch.
In the depths of the ocean and on land there’s these new creatures to discover. I think we’ve gone probably weirder than ever before. When you land on a planet all the tech combines to create an emotion, that feeling of knowing that no one has ever been on this world before. I think it’s what makes this game really special.
There’s tonnes of new gameplay too. There’s this huge quest that ties together some strands that we’ve been building for years. We’ve got an expedition that takes you on a tour of all the new worlds that we’re building and it’s got some incredible rewards.
This is our ninth year since release. I think we’re doing things that the community probably never thought would happen. I honestly can’t wait for you all to play.
Full patch notes are available [url=https://www.nomanssky.com/worlds-part-ii-update]here[/url].
Our journey continues.
Sean
