Build 418
New features and changes:
the number of injured people is calculated
total casualties (fatalities + injuries + fatal cancers) are calculated
expanded the display of results of the simulation
the area and volume of the destroyed building are calculated and displayed
Bug fixes and minor improvements:
fixed: Unity security issue
coordinates can be entered into the text fields during targeting
fixed: during targeting, the old warhead visualization was not removed when the warhead is reassigned
fixed: not being able to select an image for individuals
irrelevant results of the simulation are no longer shown
simplified how tables with the results of the simulation are displayed
the objectives of a scenario are now shown as tooltips, simplifying the results tables
format of recorded CSV files can now be parametrized in csvRecordingSettings.JSON
when selecting a CSV file with detonations for replay, it can be selected in a file explorer
added: tips to use Left Ctrl + Left Click to target military objects exactly in some scenarios
change: Donald Trump is now the president of the United States
change: updated NATO members to early 2026 state
fixed: after scenario setup, some AI was not working because the wrong leader figure was placed
fixed: warning of explosions over 100 Mt is only shown once now when executing a list of detonations
fixed: New York emitting smoke without being hit
fixed: units and individuals were invisible in tutorials if visualization was deactivated before
fixed: tutorial camera transition was not zooming out far enough in some cases
fixed: issue with fallout cut-off after multiple calculations
fixed: not displaying MIRV footprint if cross-range is bigger
fixed: scrolling is disabling plan visualization in the attack planner
fixed: old units were selected after loading a new scenario
fixed: list of user-made scenarios is refreshed when going to the Load Scenario panel
fixed: display of cities is only enabled in scenic view, so the markers are not blocking the map
fixed: effects on infrastructure are now enabled just by checking the toggle and without pushing the Apply Settings button
fixed: aircraft was flying to the wrong bases in some scenarios
fixed: HYSPLIT calculation not finishing when running too many detonations
fixed: green glare around detonation if many detonations overlap
fixed: Pakistani 40 kt warhead was only 12 kt
fixed: unassigned MIRVs sometimes fly to the equator
fixed: ballistic missile defense was intercepting its own missiles
fixed: activating AI now automatically places a leader if one is missing
fixed: recalculated scenarios with HYSPLIT results to include long-term fallout exposure
fixed: visualization of physical effects not updated when changing detonation height during targeting
fixed: pressing the shortcut to decouple physical effects visualization from the cursor not working during targeting
fixed: typo in the campaign tutorial
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