???? July 20, 2023
There it is! So, this will be our last major update during the Early Access phase, but it is not the end of the road. We’ll keep adding content to OMC and listening to your feedback post-release. And of course, the 1.0 release will have more new features ready for the launch day. Here’s the list of changes and new features for this update:Customization
This is one of the big changes you’ve been asking for since the first demo: being able to customize your recruits and decorative items in the camp. Now, you’ll be able to change the name and appearance of your soldiers:

Summer update
Summer is coming to One Military Camp. Now you can give your recruits a summer atmosphere with 6 new decorative items:Gameplay improvements
We’ve made important changes to the gameplay, based on many of your requests:- Changing class: now you can change your recruits’ class easily from their detail panel (Hooray!)
- Upgrade buildings: if you’ve researched an upgrade for one of your buildings, you’ll be able to upgrade all the buildings of the same type in your camp at once.
- Mercenaries: you have asked us for new ways to get money and this is one of them. Now, you can find mercenary schools scattered around the map where you can buy and sell trained soldiers. You’ll need to start a new game to enjoy this feature.
- Paid entertainment: we’ve made changes to entertainment buildings so you can make money through movie tickets, snacks, etc. Recruits will spend part of their salary on these activities and you’ll have the ability to set the prices. Be careful! High prices will make them unhappy.
- Building maintenance management: another big change requested by our community. Set the maintenance priority for any building so your maintenance team takes it into account when restocking and repairing buildings. It’s also possible to turn off buildings that are not in use so they don’t waste energy and don’t bother you with warnings.
- The economy screen has been improved to show all types of income and expenses in a clearer way, as well as adding data about consumption and generation of resources.
- Private soldiers’ portraits now show a dash instead of a 0 in their battle rank, as they can’t be sent into battle until they are specialized.
- Sandbox Battle Mode: clicking on the alert messages on the top right, will send you to the territory they refer to on the map.
- Sandbox Battle Mode: now you’ll receive a battle report after a fight between two squads.
- Shared House: we’ve made changes to the Premium House. Now, it’s a Shared House that can house up to 3 staff. It has to be researched and is an evolution of the staff house.
- UI improvements to the hiring and specialization panels. You’ll see a small indicator in the time bar to show the current time in the day/night cycle..
- Introduced a cooldown to change heroes so you can’t abuse it in campaign mode.
- 6 new tutorial videos: [list]
- Shield Inhibitor
- Optical Camouflage Inhibitor
- Aeolic Generator/Solar panels/Batteries
- Entertainment building
- Spy Surveillance Tower
- Anti-Drone Battery




Bugfixes
- Fixed some controller interaction bugs (Steamdeck)
Release date
During these months of Early Access we’ve been adding content, implementing many of your suggestions and fixing bugs. With all this, we want to announce that we are ready to release One Military Camp on July 20th!
Special mentions
Thank you to our entire Discord and Steam community, and especially to:- Discord: "Master Shredder" and "GoddGaming"
- Steam: "Deputy Dawg", "DNLH" and "BinaryDigit09"