Steam Deck Support
A good manager has to be always ready, no matter the place. Now you can carry your camp on your Steam Deck and oversee your recruits training hard while lying comfortably on your living room sofa. We’ve adapted the entire UI to make it easy to use and read on a Steam Deck. We can’t wait to read your thoughts about it!
Enhanced Missions
We’ve upgraded our comms equipment so you can have more information about your troops performance during the missions.

Defense rework
We’ve been listening carefully to all your feedback, and we’ve made some changes to the way enemy spies behave, and how your camp defenses deal with enemy intruders and drones.- Now your security people are smarter and will detect spies even when they are still in disguise.
- Enemy spies will flee once they are detected. Your security staff won’t have to chase them down.
- Spies can infiltrate your camp from anywhere. So watch out! Keeping an eye on the main entrance won’t be enough.
- Now, Security Hubs will be able to operate all the defensive elements within their range. Before, each worker assigned to the hub would only operate one element at a time.
- The efficiency of Security Officers assigned to Security Hubs will have an impact on the fire rate and accuracy of anti-drone and anti-shield batteries.

Changelog
Improvements:- We’ve continued working on optimization to make the game more stable on systems with more limited resources.
- Added a new simulation speed: x3.
- Population limit increased to 200.
- Improved the window for setting a recruit’s training goal. Now you’ll be able to set any goal, even if you haven’t researched it yet. Of course, you’ll still need to unlock the classes and meet the requirements in order to specialize the recruits once they reach the goal.
- Thanks to the user “GoddGaming” we’ve fixed a bug that caused some buildings not to appear in the skill tree or in the construction panel.
- Fixed a bug with the success calculation in Charlie’s missions: the mission couldn’t be completed if the player’s battle rank was equal to the required battle rank.
- We fixed a bug with overlapping animations in the Accuracy Training building, thanks to user “Andrew xD”.
- Fixed a typo in the english text of the Water Fever mission, thanks to Discord user “Pesi”.
- Fixed a bug that could occur when changing camps immediately after finishing certain missions.
- Fixed a visual bug that caused some recruits’ XP to not be displayed correctly from their detail panel.
- Fixed small render bugs in some buildings.
Roadmap update
As you’ve probably noticed, we’ve made a few changes to our Roadmap. We had to push back the self-sufficiency update and Sandbox Mode juuust a bit, to make sure they are up to par and while we work on implementing more of your feedback. We assure you, it will be worth the wait, and we’ll let you know more in the coming days.
Medal of service
Once again, we want to honor some of our most dedicated community members with this prestigious decoration.- Shout out to recruit “Daromar” on the Steam Forums, for helping other members of the community and contributing to discussions.
- In our official Discord, shout out to recruits “GoddGaming”, “Astro”, “Krissie_Kris”, “-=khan=-” for their valuable feedback and for helping other members of the community.