Outer Wilds
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Über das Spiel

Systemanforderungen
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel Core i5-2300 | AMD FX-4350
- GFX: Nvidia GeForce GTX 560 | AMD Radeon HD 6870
- RAM: 4 GB RAM
- Software: Windows 7
- HD: 8 GB verfügbarer Speicherplatz
- MISC: Gamepad or Controller Recommended (Xbox and PS4 Natively Supported)
- LANG: Englisch
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel Core i5-8400 | AMD Ryzen 5 2600X
- GFX: Nvidia GeForce GTX 1060 | AMD Radeon RX 580
- RAM: 8 GB RAM
- Software: Windows 10
- HD: 8 GB verfügbarer Speicherplatz
- MISC: Gamepad or Controller Recommended (Xbox and PS4 Natively Supported)
- LANG: Englisch
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I still think about this game a year after completing it.
If you give this game a chance, it will easily become an experience you never forget. All I will say is:- Be patient early game. Once you start getting a grasp on what to do, it really picks up.
- Do not google clues. I admittedly searched the answers for some of the puzzles I was stuck on. This is one of my greatest regrets in gaming. Everything you need to complete the game is available to you through exploration. Refer to your ship log if you are ever stuck (a tool used to track your progression).
- Do the DLC after completing base-game. You will understand what is happening and can appreciate how well they improved gameplay / storytelling.
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What is Outer Wilds, and what makes it so unique?
Outer Wilds is an exploration game. You live on a earth-like planet in your solar system. Today is your day, you have been somewhat trained to be an astronaut. But why do we even have a space program? What are you looking for? https://steamcommunity.com/sharedfiles/filedetails/?id=2659714885 There are so many things to find. You will not grasp most of the information you find in your first few hours. Every clue partly opens a new passage. But there is no text appearing on-screen to tell you that you unlocked a new path, giving you a new quest or something in this manner. No. YOU are the astronaut, you have to figure out what is going on. Nobody is holding your hand, showing you how to do anything. Every passage that opens up, opens only because you understood what was delivered by the information given. Everything you need is more or less hidden in the solar system. In order to understand, you need to puzzle these clues together and grasp the world around you. Every answered question brought me a step closer to an unknown goal. More questions arise with every step, making the experience even more intense. This makes it a unique environment which I never experienced before. https://steamcommunity.com/sharedfiles/filedetails/?id=2659714956Why should/shouldn’t I play Outer Wilds?
Understanding the world, and its history, is extremely important. You research each planet and the history of the world in “detail”. If you don’t like to look for details, this game is probably not for you. Does this statement repel you from the game? → It is a process with big Wow-moments. It just takes time to get there. It’s a bit of effort which will reward you big time. But it’s a specific genre not everybody likes. If you like to get dragged into a game for hours, this is it. The game delivers a great atmosphere, further supported by visuals, music and sound. The presentation of the game was highly pleasing for me. Sitting in front the camp fire, planets fly by at the starry night, the gloomy forest surround you. The sun slowly starts to rise, comfortable music start to play. It’s just great to experience the world in itself. But not everything is as peaceful as described. Something is about to happen. From calming moments in front of the campfire to stressful adventures in cave exploring and much, much crazier stuff.Conclusion
A price tag of roughly 20 Euros (~$25) is a great deal. Most games I bought in the past did not manage to get my attention for as long as Outer Wilds did (about 32-38 hours for full play through + more exploration afterwards + achievements). Outer Wilds is worth every single penny. Mobius Digital, thank you for the great experience!
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Introduction
Outer Wilds was a game that I was aware of, but didn’t capture much of my attention at first. Then I saw an online documentary about it, and learned that the game’s executive producer is none other than Masi Oka. Oka is perhaps best known for his role as Hiro in the television show, Heroes; look it up -- this guy has some serious nerd cred. Oka’s involvement alone got me curious about OW.Story and Gameplay
OW is a first-person adventure game that starts off very slowly with some self-guided tutorial and exploration in your village on the planet of Timber Hearth. It’s full of exposition and foundational information. Yet, once the space exploration begins, the game gets more interesting. Well, not immediately anyway. This game is about open exploration and discovery. You can travel to any astronomical object in the solar system in any order. Your mission is to gather information about the Nomai, an ancient race of settlers. Along the way, you’ll reunite with astronauts from your home planet stationed on various planets. You’ll also be translating ancient text to learn about the Nomai’s culture, findings and accomplishments. Because you can collect information in any order, not much will make sense at the beginning of your adventure. Thankfully, your ship log keeps track of your findings so you can review them later. What makes your adventure more challenging and disjointed, however, is that you’re stuck in a time loop in which the sun goes supernova every 22 minutes. At the start of each loop, you’ll resume your adventure on your home planet, with you remembering everything that you’ve experienced and learned before. With that, you’re also tasked with finding out what creates the time loop, and how to get out of it -- 22 minutes at a time.Beautiful Worlds to Explore
The solar system in OW may be small, but it’s a joy to explore. Each astronomical object is meticulously designed, and has its unique terrain and secrets. From Hourglass Twins with their shifting sands, to Brittle Hollow with its subterranean structures, to Giant’s Deep with its tornadoes capable of tossing islands up into space, every place is worth exploring. Once you have access to your spacecraft, OW simply lets you loose and explore the solar system in any way you’d like. The planets in OW are dynamic as well. Their sceneries and terrains are ever-changing during the time loop. Even subterranean structures undergo some form of transformation at various points of exploration. Depending on the time of your visit, you may observe different phenomena, and may or may not access certain locations. This means making multiple visits to planets is more or less mandatory, and exploration is kept interesting. It’s impressive that your travels to and from astronomical objects, and to and from planet surface and the underground are seamless, without a single loading screen to break immersion. It’s easy to want to dawdle, and wish you have all the time in the world to explore these wonderfully created locations.A Test of Patience
And yet, you don’t have unlimited time to explore all locations…in a way. Sure, you have infinite time loops to get things done, and death doesn’t matter much when all it means is you being brought back to your base camp for another loop. However, the rhythm of OW is that you’ll die every 22 minutes regardless of your progress (assuming you haven’t already died from plummeting into the abyss, running out of oxygen, etc.) and begin again. You’ll spend a few minutes going back to where you left off, and resume your exploration and/or puzzle solving. This game mechanic is novel at first, but it gets tiresome after a while. Some platforming and puzzles in OW can be challenging and cryptic. It takes time to traverse some treacherous terrain, and to come up with solutions to puzzles. It doesn’t matter if you are focused on the problem at hand, on the verge of a discovery, or finally making some progress, the game will inevitably yank you out of the moment and put you back on Timber Hearth. When this happens often enough, the time loop mechanic starts to be more of an obstacle than an interesting element of gameplay. For me, part of the joy of open exploration in videogames is spending time to admire the scenery, examine various facets of your environment, and observe the consequences of your actions on your surroundings. Knowing that I only have 22 minutes before I’d get kicked out dampens the experience. It also doesn’t help that your spacecraft and jetpack are finicky to handle, making space travel and low gravity platforming irritating after much repetition. There were times when I’ve lost patience and momentum with the whole game. Needless to say, if you’re not a fan of first-person platforming, especially when under time pressure, OW may not be the game for you.Efforts are Rewarded
Despite my complaint about the time loop mechanic, I did keep returning to OW time and time again. The time loop is an essential element of the story and mystery, both of which are appealing enough to keep pulling me back in. They’re so captivating and well thought out that I was willing to put up with the flying and platforming just so that I can find out more. I must admit the great sense of accomplishment of surviving a harrowing journey (through skill or sheer dumb luck), followed by the reward of learning more about the Nomai, and finding clues to the time loop mystery are gratifying. The game also rewards you for your curiosity and mischief at times, with some little actions granting you unexpected achievements. Going off the beaten path, or straying from the trail of breadcrumbs left by the Nomai can reveal surprises and secrets. Exploring in OW is truly the most fun and engrossing when you know you have plenty of time left to putter around, don’t give a care about the time limit, and don’t feel rushed to get things done.Final Thoughts
As strong as the story, world building, and open exploration are in OW, this is not an easy game for me to recommend. The time loop mechanic is both a brilliant concept and a source of annoyance. Plus, the handling of the spacecraft is finicky, and the first-person low gravity platforming can get frustrating. Consequently, this game may deter even the keenest adventure gamer from reaching the end. I don’t think the developers’ intention is to frustrate the players, but they certainly didn’t make the game accessible. Thus, I will recommend OW with the caveat that the cyclical time constraints, platforming, and repetitive gameplay can make or break the game for you. While I like the story and mystery enough to keep going with the occasional extended break, I know it may not be the same for you. There seems to be many people who think OW is Game of the Year material. Although I respectfully disagree, I will say that there is something special about this game’s concept and overall design that make it worth your consideration.
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Introduction
Outer Wilds is a sweet and unique experience, in which you control a young and inexperienced alien astronaut ready to set out on his first space expedition to unravel the mysteries of the Nomai, a long-gone ancient civilization. Outer Wilds is mainly based on exploration and doesn't have a defined objective besides your everlasting search for answers; you are free to choose your own path on how you discover the mysteries surrounding the solar system, so embark on your spaceship, buckle up and go anywhere you desire. The game has no tutorials, only dialogs that roughly explain how to pilot the spaceship and control your spacesuit. That being said, everything is based on trial and error; you will continuously die until you get the hang of it. https://steamcommunity.com/sharedfiles/filedetails/?id=2375992253 Dying plays a huge role in Outer Wilds, as the protagonist is stuck in an endless time-loop, you have a mere 22 minutes to explore and learn new things before the cycle ends. However, the character will remember every place you went to and everything you did within the time-loop, causing your general progression to feel satisfying and rewarding. Although your progress is not always quite obvious, a terminal in your spaceship keeps track of every location you have visited, and summarizes the dialogs and main events. At the beginning of every loop, I caught myself often checking the terminal to plan my next steps and where should I go afterward; this is a big help, especially at the beginning of the game, where the limitless possibilities can make you feel overwhelmed.A constantly changing world
One of the things that make Outer Wilds special is everything changes over time: planets falling apart, paths getting blocked by sand, making it impossible to go through, natural disasters, and so on. Each one of those things makes this game unique and fun, as you have to manage your time, and every mistake can cost the run. I died multiple times when exploring dangerous places while the environment changed; although this is sometimes frustrating, it also serves to teach you a lesson that you'll never forget. Easy to learn but hard to master The gameplay core is reasonably simple, though as I said, it can be quite difficult to get the hang of it at the beginning of the game; but fear not, as time passes, you will get used to the mechanics ,and everything will flow naturally. The controls are a bit sloppy at times for both the character and spaceship, as the game will require you to be very precise when approaching a planet or just trying to land on a tricky surface. The protagonist also has an essential spacesuit for your survival outside the spaceship, and you will need to manage your oxygen and jetpack fuel as well. Sometimes I felt like I was playing a management game, and this is far from bad; it adds a lot to the general experience; as there are many things to manage and do simultaneously, raising the difficulty bar. https://steamcommunity.com/sharedfiles/filedetails/?id=2375992114A musical masterpiece
Outer Wilds soundtrack is beautiful, melancholic, and exciting: it made me experience all types of good emotions while flying my spaceship above the sun or even when exploring caves and ancient ruins. The game has its own way to communicate with you through music, and it works perfectly. I'm sure that Andrew Prahlow (composer) gave his heart and soul to make this soundtrack outstanding and unforgettable. https://steamcommunity.com/sharedfiles/filedetails/?id=2376005683Technical issues
Zitat:
PC Specs
GPU: RTX 3080
CPU: Ryzen 5600x
RAM: 32GB
The only complaint I have about the game is the absurd number of crashes: in my playthrough, the game crashed roughly eight times in random locations and circumstances. All things considered, it ran smoothly at 100Fps (average) without any FPS drop nor visual bugs/glitches; that said, regarding performance, Outer Wilds is one of the most polished games I ever played.
Conclusion
Outer Wilds is a sweet and unique game with interesting mechanics and marvelous story-telling, and on top of that, an amazing soundtrack. By far, this game is the most pleasant surprise I had in a long time; I didn't expect much of it, however, Outer Wilds managed to give me an experience that I won't forget any time soon.
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Design Through Emotion
Without spoiling too much, Outer Wilds makes a point of these annoyances and frustrations to make the most compelling, emotionally moving story experience of my life. I anticipate that nothing will top it for a very long time. The sorts of things this game makes you feel is unparalleled. Endless dread, overbearing hopelessness, nihilism, the fragility of life - all of it. My experience with Outer Wilds was much different than other people. Most experienced feelings of wanderlust and discovery, hoping to find some great new revelation to tell them more about the universe. For me, as described above, it was primarily negative emotions. And I wouldn't have it any other way. There are certain moments in this game that I look back to and tear up at the thought. The crushing hopelessness of spending hours on a new lead to try and solve the grand puzzle the game has set up for you, only to find that its a dead end with no answers. The absolute dread as planets crumble around you, striving to find another piece of lore, thinking that it could have the one thing you're missing. Associating certain events with music to the point that whenever I heard said moments, I genuinely wanted to break down, give up, accept my fate in a universe which couldn't care less about me. Yet, I wanted to keep going, hoping that I could finish the various puzzles the game had laid out for me. Take this from someone who is not emotional and struggles with expression. This is in no way negative. The game would be much less without these things. If you hate these sorts of mechanics in games, I still urge you to try this game with as little information as possible. I've already said too much.Core Gameplay
The core gameplay loop of Outer Wilds is one of figuring out where you want to go, getting there, finding lore written on walls, and using said lore to figure out environmental puzzles. The only motivation in this game is your desire to explore and to learn. There is no goal at the beginning. You can talk to a couple of NPCs and they tell you about the various planets, but that's it. You may go anywhere you please with little restriction. It does all of this without being terribly obtuse or confusing. The puzzles range from absolutely genius to meh. The top tier puzzles are mind boggling in how simple they are but how difficult they can be to solve. The meh puzzles typically involve waiting around, but those can be bypassed with the games rest mechanic.Innovative Mechanics
One of the developer's goals with this game was to defy the conventions of game design at a very fundamental level. They wanted to make a game where everything was in motion, where it wasn't on a flat plane, where the game didn't 'cheat' with its mechanics (meaning that objects like planets wouldn't be on rails). They've succeeded in that goal in more ways than one. All of the planets in this game are constantly in motion, meaning that everything is in motion. They're not on rails, they actually obey the laws of inertia and gravity. Every time you lift off a planet, force is exerted onto that planet and moves it eveeeer so slightly, even if that movement means nothing gameplay wise. You can actually go into orbit around planets, given enough patience. Ship controls are similarly different. They may seem obtuse at first but as you learn them, they become wonderfully intuitive and you wish every ship in every game controlled like it. You actually have to account for your acceleration and can't just mindlessly land on planets by pressing a single button. It's not Kerbal Space Program by any means, but it is more complex than the average video game spaceship. Planets themselves are very unique. They defy expectations and, not only are they in motion, their surfaces and objects are constantly changing and morphing as the game progresses. To give an example, Ember and Ash Twin are a binary planet. Ash Twin is covered in sand while Ember Twin is a rocky, canyon filled, cave littered planet. As the game progresses, the sand from Ash Twin transfers to Ember Twin, slowly filling up all the crevices and caverns of the planet, while structures on Ash Twin are revealed, previously buried. Now, what does this all mean? What is the point of all this? All of this together makes Outer Wilds simultaneously one of the most solid, mechanically sound games ever made while still being very refreshing and new. It defies expectations at the most basic level and turns it into a wonderful experience. Exploration in this game doesn't have you just thinking about where - it has you thinking about when. It really is a unique gameplay experience that pushes Outer Wilds to the next level.Verdict
Overall, Outer Wilds is a 10/10 game. I only have two issues with it, one being an overly obscure puzzle (though I completely understand why said puzzle is so obscure) and the other being a very helpful mechanic that many people can miss. It's one of, if not the best exploration game ever made. Its puzzles are meticulously crafted and designed with intent, deceptively simple while still hard enough to get you to sit down and think. Its characters are similarly simple but you truly do care about them at the end, even if you only meet with them a handful of times. The overarching narrative feels natural and not forced. And, for what I believe is this game's best aspect, is that you'll be experiencing a glorious rollercoaster of emotions the whole way through.
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Overview
Outer Wilds is an exploration based game created by Mobius Digital. In this game, the player controls an unnamed astronaut trapped inside a 22 minutes time loop. When the last grain of sand falls, the sun will explode and you wake up again, in your campfire side bed, to start all over again. Outer wilds is a meditative experience about death and the universe, about exploration, discovery, history. It is also a technical wonder of a videogame. It’s a simple concept wrapped with a tremendous amount of love and precision that I simply think this game is a masterpiece.The Good
- Unbound freedom of space voyage inside a carefully built and simulated solar system. The game evokes such a tremendous feeling of discovery in most parts of the game.
- Spaceship and Zero G controls that feels authentic, but doesn’t get bogged down by obsession with realism that it becomes cumbersome.
- Great story told masterfully. The game never tells you any objectives at all, but the exposition is created no matter which planet you start with, the trails of plot and mystery can be followed naturally.
The Bad
- Brittle Hollow can be annoying to traverse
- Auto-pilot can be dumb and launch straight into the sun sometimes
Gameplay
The whole game is a race against time from discovering a clue about a location and actually discovering them. Your time will be spent mostly on flying, walking and figuring out a way to some point. Spaceship control is tight, without being too arcadey nor obsessed with realism that made it a clunky death trap. Auto-pilot is decent as long the sun isn’t directly between you and your destination. Zero-G control also feels good and very authentic. Gravity changes depend on the size of objects, your distance from it and experimenting with how physics works is always fun. There are quite some wonderful navigation puzzles like delving into underground labyrinths that are slowly being filled with sand, or figuring a way into a frozen comet. The exploration is almost player motivated. While it has a goal, the game doesn’t tell you about it at all, but the player's own curiosity will propel them to the end.The most unique aspect of Outer Wilds is that physics is simulated. Gravitational pull of the planets, their orbits, even events that are happening during the 22 minutes loop. Using this, the astronaut is forced to take everything into consideration. The planets aren’t stationery, so even using autopilot, to land, the planet still moves below you so you must adjust your velocity. Time’s flow, the celestial’s body relative location to the sun, etc can be a crucial part in solving puzzles.You are also given several tools to help with your adventure. The first and your best friend is the scout. It’s a wireless camera that you can shoot and will stick on the surface of things. The scout can take monochrome photos and this will help you survey a distant landmark whether it’s safe or not. It also can detect deadly ghost particles that will kill any living being that enters its vicinity. On top of that function, it can also be used as a lightsource. The second one is Nomai translator, an extinct race central to the background of the solar system’s history and the mystery of the exploding sun. their writings are your main source of information and plot exposition. The last one is the radio receiver that lets you listen to radio signals from quite a distance.Bugs and Technical Issues
Specs: GTX 1080, Ryzen 3700x, 16GB RAM, 1440p 60HzThe game is well-polished for me. I didn’t encounter any bugs or crashes/ freezes. With my decent rig, it ran at 60 FPS with some drops to 50s in some more intense locations. Beware that this game has pretty demanding CPU requirements due to the simulation it is doing at a time.Story
You are an unnamed rookie astronaut, the latest recruit from The Outer Wilds Ventures. All your seniors have spread their wings and visit other planets. The hearthian species’ hope lies upon you, as you are the first recruit to be armed with Nomai translator. Hearthians have studied this enigmatic race. Who are they? Where did they come from? What is the secret of their advanced technology? How did they die? With endless curiosity and presumably years of training, you’re ready to take off to solve this mystery once and for all. Just before the launch, a Nomai artifact activated on you that send your memories back in time for 22 minutes. As you travel the solar system, you find out that the sun is exploding, just for you to be sent back at the beginning, beside the campfire with your buddy roasting marshmallows. With the central mystery established, you trek along the planets for clues and information, buried deep within the skeleton of an ancient civilization. I enjoyed every discovery, and texts in the outer wilds. Each clue leads you to otherworldly vistas, or answers to questions lingering in your mind. Most of the story in the game is conveyed with the background text or environmental storytelling.Graphics and visuals
The strength of Outer Wild’s visual lies in the art direction and how masterfully each location is put together. The solar system is an expansive and beautiful diorama waiting to be explored. Each planet is an otherworldly panorama that invokes a sense of wonder and excitement. Floating through space feels pretty much like you are the main character from David Bowie’s famous song ‘Space Oddities’. My favorite example are the Ash Twins, the first planets from the sun. They are engaged in an endless ballet of sands and gravity. Sand from one planet flows into the other, as one loses their mass, and one gains mass. The gravitational seesaw is reversed, and the sand goes back. Witnessing this celestial dance was such a marvel it made me say “wow” audibly while playing. The other twin rises from the horizon, bringing an enormous pillar of sand with it, as one reveals its secret buried beneath the sand, the other loses it getting buried. https://steamcommunity.com/sharedfiles/filedetails/?id=2231269830Audio and music
The endless vast space of Outer Wilds is carefully designed to be scarce. The void of space, is of course empty. Inside a planet though, it can range from happy and calm to a violent rage depending on where you are. Each planet has a distinct sound that their identities can be distinguished not only from what you see, but also what you hear. The Ash Twins have this constant rumbling of sands rising to the sky (or falling from), Giant’s Deep, an ocean planet with constant raging tornadoes to calming nature sounds of Timber Hearth’s pine forest.The music is also scarce, but what plays usually are catchy or at least appropriate to the situation. The crew members of The Outer Wilds Ventures each broadcast their own instrument. When listened simultaneously through your radio receiver, you get a band playing cosy campfire tune. They are the reason I mostly keep the receiver on, not just to help navigate but also to feel the feeling of companionship while drifting through the empty space.Conclusion
Outer Wilds is personally my undisputed king of exploration game. The joy it gave me while exploring its universe was immense. It tried to do many things and successfully triumphant over its many ambitions. The lack of meta direction from the game might leave some players clueless, it is ultimately intended to be driven by the player’s inner curiosity. I don’t think the game is difficult but it should still be said for players who might prefer a traditional narrative instead of this type of exploration. [quote]Follow our curator page, OCG-Curations, if you like and want to see more reviews like this one.
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Please play this Game.
Just like how I did, It's best you play Outer Wilds with no knowledge of what's in store for you. This is a spoiler-free review of my thoughts on this awe-inspiring piece of Art. Videogames of today risk very little, yet many Triple-A Companies and Developers enjoy a position over those who create Videogames that transcend the medium itself, Outer Wilds did just that. What Mobius Digital have made here merely put, is an experience I'm saddened knowing I'll only be able to live through once, and that's the bitter truth I must face. In the grand scheme of things, very few Videogames I have played over the years have struck me in such a way to where I'm left wanting to write out my thoughts and feelings I have toward said Videogame. Like many others, I thrive off of this Art form. I play Videogames to escape, to be entertained, and to journey off into a world that is not my own. However very rarely will there be a time where I'll encounter a Videogame that allows me to do more than escape, to not only be entertained, but wholly invested in a World and Story that is presented to me. To go on a journey that not only allows me to reflect on what I have learnt - But lets me imagine and question what may be ahead of me. A Videogame that allows me to feel annoyed and frustrated, joyous and euphoric, discouraged and concerned - All while having faith and optimism that I'll find the answers needed to continue in my quest for meaning and purpose. The same feelings and emotions felt in my day-to-day personal life. Mobius Digital indeed risked something with this Game, and that is in the discovery of something new. They made Outer Wilds knowing that the world oftentimes reacts to new talent, new creations and the idea of something new with scepticism and strident criticism. They could've easily; followed the mainstream and made something old and uninspired - But they gambled and created something novel and innovative, a Videogame that ended up being way more than just that in my eyes and the eyes of others. They created an authentic piece of Art - And for that I am forever grateful. A minute handful of Videogames I have stumbled across in the past, have allowed me to experience something new. I couldn't have known such an extraordinary adventure would lie patiently waiting for me amongst the plethora of Games in my Steam Library that wait around gathering virtual dust. To say that I enjoyed and recommend this Videogame is a gross understatement. Outer Wilds and its maker Mobius Digital have challenged my preconceptions about what a Videogame should be; They have moved me and shaken me to my core. Just listening to the tremendous soundtrack composed by Andrew Prahlow as I write this; accompanies me to the same emotional space I lost myself in numerous times while playing Outer Wilds - Reminded of how I broke down in tears after discovering [spoiler]Solanum[/spoiler] - Or how my hands shook turbulently during my final moments on [spoiler]The Vessel[/spoiler] - And how I bawled like a child after the credits rolled, coming to the cruel realisation that this Game can't be played twice in the same way. Not everyone can create great Art, but great Art can come from anywhere - Only now after playing Outer Wilds do I truly understand what it means to feel immersed and lost in a Games' world. Mobius Digital I am eager for another profound experience such as this one. Thank You, imageofedessa
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PROS
+ Controls not a problem. Any FPS gamer will be familiar with the WASD and occasional L-Shift or L-Ctrl buttons. That’s it. Controlling the ship is a walking sim with a couple of added features. There were a few occasions where I had to roll the ship around in space to get a better angle but If you hold down space first then you match the speed of the target and you are free to bank your ship a bit. There is also an autopilot function where you just point at where you want to go and hit a button. I heard so many complaints about the controls and they ALL came from controller users. But strangely the game says you are better off playing with a controller and not k+m. I disagree. + Game is stunning. Each world is so small but they each have such character and detail. There are so many little clues to find. So many mysteries to solve. Every planet is a puzzle box that wants you to circle the entire surface looking for clues before landing. And each world has its own physics, quirk and/or mechanic. I won’t mention any specifics here because discovering them for the first time is an incredible feeling. Solving them and being able to navigate them is your next step. + Timeloop works. I got a bit frantic when I kept dying over and over. I was worried my progress would be lost but all the important stuff is recorded on the ship on a kind of detective style pinboard with pictures and string linking up clues. Yes you can die mid conversation but there is an option to pause the game when you are reading or talking to people. I spent a few hours of the game just reading stuff only to be interrupted by the sun going supernova and I just shrugged and turned around to face the lightshow. It is a sight that is always beautiful. Finally I discovered the pause function in the options and that made things a bit easier. + Lore. There is a lot of story and lore to discover. You will discover a ton of ancient texts from a long gone race. Finding these and slowly piecing together the mystery was a lot of fun. To quote Sagan again, “One glance at a book and you hear the voice of another person, perhaps someone dead for 1,000 years. To read is to voyage through time.” ---------------------------THE DOUBLE EDGED SWORD
You will find yourself idling your spaceship on planet surfaces casing out joints like Hank and Marv. Personally I have all the patience in the world and I didn’t mind going through the game and then dying only to realise I was facing the wrong direction in my stakeout. So I went back and did it again. This is what Outer Wilds is. When you are right and it pays off, the feeling is great. Like you could be anywhere in the universe but you were HERE and you were NOW because you knew that’s where the clues were pointing. The problem with this is that it will put a lot of people off who are looking for something faster paced. It’s a mystery game and once the mystery is solved there isn’t really any replayability. I do think the price tag and the playtime is well worth it though. ---------------------CONS
- THE GIANT EMPTY HOLE IN MY LIFE NOW I HAVE COMPLETED THE GAME. - There were a couple of puzzles that even though I had all the information to solve them, they wouldn’t trigger. One in particular right at the end was just plain wrong. - I think this game would have been even better had it been fully voice acted. I totally understand the decision to not go in that direction but I think it was a mistake. --------------- We are only midway through 2020 but Outer Wilds is looking easily like my GOTY this year. It will take something very special to knock it out of my top spot. It is such a cutsey, adorable game while at the same time being very science focused with some real hardcore physics and theories being put into practice. The game made me feel like a kid wanting to be an astronaut again and really haunted me when I was away from the game. When I was making dinner or something I would think to myself “Oh! I wonder what would happen if I just stayed put on the Ash Twin? I’ll try that after dinner.” Haven’t really had that kind of feeling since Return of the Obra Dinn. Just buy it. Seriously if you don’t like it by the 90 minute mark you can safely collect a couple of trading cards and refund it. You will know by this point if are going to go gaga for the game like I have. Noclip made a great little documentary on Outer Wilds, the first 10 minutes are spoiler free so you can have a look if you haven’t already played the game. https://www.youtube.com/watch?v=LbY0mBXKKT0
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Release:18.06.2020
Genre:
Adventure
Entwickler:
Mobius Digital
Vertrieb:
Annapurna Interactive
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
Kein Prisoner hat oder wartet auf das Spiel
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