
Crashes
- Fixed a general issue that could cause players to crash when loading into a level
- Fixed an issue that could cause players to crash when joining a party
Levels
- Fixed an issue where the second key would not spawn correctly on 'Join or Die'
- Fixed an issue where a gate on 'Enemy of my Enemy' would appear invisible when viewed from a distance
- Fixed an issue where players could access the final objective in 'Enemy of my Enemy' too early, causing the mission to be uncompletable
- Fixed an issue where players would be unable to revive [spoiler]Tanner's friend[/spoiler] on 'Enemy of my Enemy'
- Fixed an issue where Apply Andy would make sound infinitely after being activated
- Fixed an issue where players could get stuck in a collision trap on 'On The Run'
- Fixed an issue where solo players could get spawned into the wrong part of the map when retrying a failed mission
- Fixed an issue where walkers and human enemies could spawn partially inside the environment
UI
- Fixed an issue where the lobby state would appear incorrectly during matchmaking