- [b]Multiple stability fixes[/b]
- [b]Many save and load issue fixes[/b]
- [b]And many more corrections[/b]
-
[b]Stability[/b]
- Fixed multiple less occuring crashes from 1.2.0
- Fixed a crash when removing an object from an object group
- Fixed a crash on autosave
- Fixed a crash when switching through pages in the help center very fast [b]Save & Load[/b]
- Fixed suspended paths disappearing after loading a save game
- Fixed staff energy decreasing after loading a save game in Missions 2 and 3, where staff energy should not decrease for tutorialisation purposes
- Fixed visitors being stuck in queues of shops and vending machines after loading a save game
- Fixed agents (visitors & staff) getting stuck in an interaction after loading a save game
- Fixed visitors getting stuck in queues of a coaster on loading a save game that was saved while experiencing an outage [b]Exploration Park[/b]
- Added three new linked help screens to some interaction stands
- Fixed multiple interaction stands in Milestones 2 and 3 that could not be completed after loading a save game
- Fixed edit options (delete/move) becoming available for preplaced coaster after loading a save game [b]Visitor Behaviour[/b]
- Fixed visitors getting stuck on entrance paths after moving a Coaster
