???? Changes
Re-enabled the mod management tab in the main menu
[list]The change above applies to locally installed mods. We are still working on updating the Mod SDK to support the 2.0 update. We will re-enable the Steam Workshop and loading of Workshop mods once we release the updated Mod SDK.
Added additional logging to attempt to resolve an issue where the base cannot be moved on the overworld
[/*][*]Added a link to the bug reporter and to Discord in the pause menu
[/*][*]Changed the recruitment cost of veteran pilots
Veteran pilots now cost fewer unit cores, but also require uncommon and rare components in addition to basic components
Changed patrol speed
Many players were having trouble avoiding them - we've reduced their speed for the time being until a more comprehensive fix can be made
⚒️ Bugfixes
Fixed a crash on startup due to audio device logging
Fixed a regression with the previous hotfix - rewards, enemy squad makeup and loadouts, etc were not being saved correctly, leading to differing results when loading a pre-combat save
Tentatively fixed an issue where the mobile base would move extremely slowly due to misbehaving low framerate compensation (compensation kicked in and slowed down time at high framerates instead)
Fixed the softlock that could occur during pilot recruitment tutorial if the player had previously spent resources elsewhere, when those resources were reserved for the tutorial
Fixed an issue that prevented unlocked backpacks from being listed in the workshop
Fixed patrol spawn chance during the Contest phase of province liberation - was accidentally set to 0%, is now set to 25%
Fixed a premature deletion of the battlesite when retreating from an Incursion mission causing multiple issues with player resources and squads
Fixed several typos in English
???? Known Issues
The game crashes on Intel Arc GPUs due to DX11 support limitations
[list]For now we recommend installing and using DXVK as a workaround
Discord overlay may not be compatible with the game and may prevent keyboard inputs from being registered
[/*][*]Combat prediction holograms can stop working, failing to show bullets, current facing direction, and other important combat actions
If you run into this, relaunch the game. We are actively working to reproduce and resolve this, so please look forward to a future hotfix.
Some pilot traits may not work as intended (Nimble Giant and Frost Giant)
[/*][*]Salvage screen has a UI overlap when comparing items
[/*][*]Backpacks cannot change liveries
[/*][*]Bosses or base defenses may have overlapping UI icons if multiple boss fights are completed in the same game session
[/*][/list]