NA Server Merge
We understand that you’re eagerly awaiting the merging of NA servers. We’re aiming to complete this process in the next 2-3 months. However, based on our experience with merging European servers, we want to avoid issues like crashes, performance drops, and long queues. Our team is actively working to resolve these challenges to ensure a smooth experience. The servers will only be merged once we're confident that it won’t cause any further inconvenience to you.Assault Facility
We would like to thank all players for their valuable feedback on the Assault Facility. Throughout the month, we have been actively addressing the identified issues, redesigning some structures, and taking into account your comments regarding capture points being taken too quickly. As a result, we’ve made balance adjustments to improve the gameplay experience. Over the next two weeks, we will showcase all the changes in the new version on the PTS server. Once again, thank you for testing and providing detailed feedback— this helps us make the game better for all players!Archaeotech
We’re excited to talk more about Archaeotech—a new, alien technology coming to PlanetSide 2. This technology, recently uncovered from an ancient civilization, is rumored to be of a rival race to the Vanu (not to be mistaken for the Vanu Sovereignty). Archaeotech gear will have a unique and striking appearance themed around parasitic biotechnology. It brings new capabilities that set it apart from existing content, making its introduction an exciting moment in the PlanetSide 2's evolution. Starting in 2025, Archaeotech will gradually appear in the game, starting with the Stryder, a biomechanical, crustacean-inspired vehicle. This will be an ongoing process, so expect new updates and surprises throughout the year!Key Features of Archaeotech's Visual Style
Alien, Corrupting, and Uneasy—these three words will guide the visual design of Archaeotech. It’s not just about new tech; it's about making those who engage with it feel the alien and dangerous allure of interacting with something ancient and otherworldly. Due to the parasitic nature of Archaeotech, you can expect to see cosmetics of already existing weapons and gear infected with the organism.
Visual Direction
Archaeotech will feature designs that communicate alien, corrupting, and uneasy qualities: [b]Alien[/b]: Expect strange, otherworldly forms that defy traditional design. The tech will appear alive, with unpredictable structure, suggesting a civilization beyond human comprehension. [b]Corrupting[/b]: Archaeotech will blend biological and mechanical elements, featuring fleshy, sinewy, or organic growths that give it a living, almost sentient feel. It’s powerful, but unnervingly so. This will affect each faction in a unique way (including NSO). [b]Unease[/b]: It will evoke the sensation of touching something dangerous and alien, with dark tones and glowing accents to highlight its mysterious power.
This new visual style will create a sense of foreboding, drawing attention into the mystery of the technology.
