You might have seen the announcement of our new project out next year, Flesh & Wire! [/p][p]https://runningwithscissors.com/games/flesh-and-wire/
This does NOT mean work on P4 has ended. We still have a core team working on P4 and furthermore, some of the talent we've hired to work on F&W (such as a tech artist and lighting artist) will also be contributing to help further polish P4 over the course of the coming year. Today we've updated the Public Beta branch, available via the in-game main menu-select it from there and it'll reboot the game into the beta branch. It contains progress toward the upcoming ‘Polishing a Turd’ update. This patch focuses on resolving numerous intrusive bugs, refining game balance, AI and combat improvements, and several quality-of-life improvements. Co-op stability and functionality have also seen enhancements. Sorry if a change you hoped to see has not made this patch, we are still monitoring feedback and will keep on polishing the game for the foreseeable future.[/p][p][/p][p]Version 1.5.0.2 Beta
[/p][p][img src="https://clan.akamai.steamstatic.com/images/36009824/865bf6d927322ab1c96aa595a79e7f820af01607.png"][/img][/p][p] [img src="https://clan.akamai.steamstatic.com/images/36009824/f5ceab92a230b0a5e0aa189023f6f10800fbd586.png"][/img] Players now respawn with full health and begin each new day with full health[/p][p] [img src="https://clan.akamai.steamstatic.com/images/36009824/f5ceab92a230b0a5e0aa189023f6f10800fbd586.png"][/img] NPCs now exhibit more varied combat behavior: they no longer all draw weapons and fire simultaneously, and are more likely to issue warnings before attacking[/p][p] [img src="https://clan.akamai.steamstatic.com/images/36009824/f5ceab92a230b0a5e0aa189023f6f10800fbd586.png"][/img] When attacked by pigeons, NPCs enter a panicked state and are unable to shoot the player (bosses remain unaffected)[/p][p] [img src="https://clan.akamai.steamstatic.com/images/36009824/f5ceab92a230b0a5e0aa189023f6f10800fbd586.png"][/img] Cat Dude’s attacks now properly trigger blood effects[/p][p] [img src="https://clan.akamai.steamstatic.com/images/36009824/f5ceab92a230b0a5e0aa189023f6f10800fbd586.png"][/img] Go Postal events now autosave upon successful completion and reset spawners on failure, allowing players to retry[/p][p] [img src="https://clan.akamai.steamstatic.com/images/36009824/f5ceab92a230b0a5e0aa189023f6f10800fbd586.png"][/img] Phone: Smooth continuous scrolling is now enabled for Krotchy’s Tips using gamepad analog sticks, eliminating the need for repeated inputs. The menu now scrolls to the end when selected, rather than the top[/p][p] [img src="https://clan.akamai.steamstatic.com/images/36009824/f5ceab92a230b0a5e0aa189023f6f10800fbd586.png"][/img] While weapon and power-up wheels are active, players can no longer throw weapons or power-ups[/p][p] [img src="https://clan.akamai.steamstatic.com/images/36009824/f5ceab92a230b0a5e0aa189023f6f10800fbd586.png"][/img] Pressing Fire, Alt Fire, or Zoom now cancels sprinting[/p][p] [img src="https://clan.akamai.steamstatic.com/images/36009824/f5ceab92a230b0a5e0aa189023f6f10800fbd586.png"][/img] Keypress prompts have been added to keypads and lockers for clarity[/p][p] [img src="https://clan.akamai.steamstatic.com/images/36009824/f5ceab92a230b0a5e0aa189023f6f10800fbd586.png"][/img] Mirrors are now interactable; the character no longer repeats dialogue every time he passes one[/p][p][/p]
