Come sit on Santa’s lap. Feel that? Yeah.
That’s your framerate going up.
[p][/p]We said we will wrap up the optimization plan and drop the second performance patch in December.
[p][/p]And guess what?
It’s December, baby!
[p] [img src="https://clan.akamai.steamstatic.com/images/38685888/3765ee9a6672329a66f72286d000373e67ed2d9b.png"][/img][/p][p] Massive thanks to all of you guys for your engagement, patience, and for pointing out every little thing that felt off. You’re irreplaceable. Seriously <3. [/p][p] [/p][p]Things should run smoother pretty much everywhere now, but you’ll especially feel the difference on Map 3, which got the most work-smooth-or-die love this time around.[/p][previewyoutube="FvUNEUhnz3M;full"][/previewyoutube]
➡ Check out a small FPS comparison!
[p] And if your trusty rig is closer to the minimum specs: no worries. We didn’t forget about you dude. Besides optimization, we also fixed a bunch of bugs you reported along the way. Full patch notes are right below: [/p][p][/p]General:
- [p]Fixed an issue where players were unable to access the Credits menu using a controller.[/p][/*]
- [p]Fixed weird interactions when remapping weapon wheel keybindings[/p][/*]
- [p]Fixed multiple visual issues related to textures and LODs.[/p][/*]
- [p]Fixes to different glass elements in base game[/p][/*]
- [p]Fixed issue where saving at a checkpoint would freeze the game for a few seconds[/p][/*]
These Sunny Daze:
- [p]Fixed missing “POSTAL: Brain Damaged” text in the Credits section when using Brazilian Portuguese.[/p][/*]
- [p]Fixed a soft-lock caused by opening the Weapon Wheel and Pause Menu at the same time.[/p][/*]
- [p]Fixed an issue where some enemy melee attacks could deal damage through Nyanbrella’s shield.[/p][/*]
- [p]Fixed multiple map gaps and tight spaces where the player could get permanently stuck.[/p][/*]
- [p]Fixes to UrAnusium Syringe zoom[/p][/*]
- [p]Optimized the way enemies on the levels are spawned[/p][/*]
- [p]Improvements of culling range[/p][/*]
- [p]Introduced static batching[/p][/*]
- [p]Fixed Xwitch Thot melee attack going through block[/p][/*]
- [p]Fix to possibly getting stuck at the start of DLC Boss Fight[/p][/*]
Erection Day:
- [p]Fixed multiple LOD issues affecting background assets, especially around the C.A.T.E. base.[/p][/*]
- [p]Fixed an issue where some enemies would fail to spawn in certain areas.[/p][/*]
- [p]Fixed an issue where the UrAnusium Syringe poster could sometimes not be picked up.[/p][/*]
- [p]Improvements to lighting and mesh optimization[/p][/*]
