News Liste Potentia

Potentia Patch Notes 1.0.5.3
Potentia
20.02.21 13:50 Community Announcements

Gameplay
  • The issue of the fired bullets hitting environmental objects instead of the target has been fixed.
  • Player auto cover for small cover objects has been added.
  • Not being able to set the resolution in fullscreen issue has been fixed.
  • FOV setting has been added.
  • Camera angles has been reworked.
  • RAK usage has been made more fluid.
  • Now, it is easier to kill armored enemies.
  • Weapon switching speed has been increased.
  • Grenade damage range has been extended.
  • Holstering crowbar under some unwanted circumstances issue has been fixed.
  • Ammunation carry limit has been increased.
  • Shotgun's recoil has been reduced.
  • Assault rifle recoil has been reduced.
  • Gamepad vibration turn on/off setting has been added.
  • Now, shoot button input causes the character to draw last used weapon if there is no weapon drawn.
  • Now, Victor can reload the shotgun while sprinting.
  • The quest indicator that is shown on the wrong place in chapter 6 has been corrected.
  • Chapter 3 invisible wall has been removed.
  • A waypoint has been added in chapter 1 for waiting for the train quest.
  • Constant crouch glitch in chapter 1 has been fixed.
  • Teleporting issue while traversing through a blocking object in chapter 3 has been fixed.
  • Wrong quest names and indicators in chapter 3 has been fixed.
  • Being able to go outside of the map in chapter 7 has been fixed.
  • Staircase collision issue in chapter 6 has been fixed.
  • The issue of the crowbar not showing up in the chapter 3 cinematics has been fixed.
  • Saving issue after shooting the plane has been resolved.
  • The opiton of playing any chapter without progress lost after finishing the game has been added.
  • The animation issues and glitches related with throwing the grenade have been fixed.
  • Throwing grenade has been made more fluid and trajectory indicator has been made clearer.


AI
  • Enemy AI's reaction to explosive barrel hit has been improved.
  • The issue of enemy AI shouting when the player dies has been fixed.


Animation
  • The issue of enemies' hands sometimes stucking has been fixed.
  • Hit reaction animation has been speed up.


VFX
  • Missing fires in chapter 1 issue has been fixed.
  • Floating debris after breaking a blockade issue has been fixed.


Sound
  • Shotgun's shooting sound has been changed.
  • Emitting the gunshot sound by enemy fire from wrong location issue has been fixed.
  • The issue of not being able to hear enemy step sounds has been fixed.
  • Step sound level while crouching has been reduced.


UI
  • Back button for note reading in German language has been corrected.