[b]Auto Climb[/b] - this new climb style effectively removes the need to ever press a climb button. The player will still need to press release when they want to let go. We're looking for the most feedback on as it has many potential edge cases.
[b]I-Frame Dodge[/b] - this dodge now replaces our older dodge allowing for a bit more predictability when dodging attacks. However, rolling directly under a giant stomp by a boss will still result in damage/death:)
[b]Manual Climb[/b] - this is our original climb we've improved the grab timing based on feedback
[b]Classic Climb[/b] - this style has been requested by some players and is similar to SotC climb where the player needs to press and hold the climb button while climbing. When the boss shakes we've defaulted this style of climb to not have to tap to regain stamina. Simply holding climb will bring back a fair % of stamina similar to the 'Hold' option that has been available in Manual Climb.
Again a special thanks to all the players that allowed us to add them as friends so we could deep dive with them the controls. The feedback we got was incredibly helpful and this recent update is possible because of that.
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[url=https://discord.gg/praeyforthegods]Discord[/url] Chat with the Praey for the Gods Dev Team
Thanks again!
No Matter Studios
ps. special thanks to [S]antiago - サンティ for their screenshot with our photomode.
pss. Steam cards are almost done:)