• Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel
  • Rebel Galaxy: Screenshots zum Artikel

Spielesammlung

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16,79€
Marktplatz
  • Auslieferung:
  • Plattform: PC Release: 20.10.2015 Steam DB
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Preise Update 11.02.22

Über das Spiel

Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.

As the commander of an immensely powerful star destroyer, you’ll battle pirates, explore anomalies, befriend aliens, scavenge battle wreckage, mine asteroids, and discover artifacts. Choose your path as a roguish do-gooder, crafty space-trader or power-hungry privateer – or maybe a little of each! Buy larger and more powerful craft with your hard-earned credits, and outfit them with a variety of wicked weapons and defenses. Set in a galaxy of fantastic sights, and secrets to be found, Rebel Galaxy is above all a space epic of adventure, exploration, and combat.

The edge of the universe is a pretty dangerous place, so watch your back.

Systemanforderungen

  • CPU: Intel Core 2 Duo 2.4 GHz, AMD Athlon X2 2.8 GHz, or higher
  • GFX: Shader Model 3.0, 512MB VRam
  • RAM: 2 GB
  • Software: Windows XP,Windows Vista,Windows 7,Windows 8
  • HD: 2 Gigabyte
  • DX: Version 9.0b
  • GFX: Shader Model 3.0, 2GB VRam
  • RAM: 4 GB
  • Software: Windows 7,Windows 8
  • HD: 2 Gigabyte
  • SFX: DirectX 9.0c-compatible, 16-bit
  • DX: Version 11

Steam Nutzer-Reviews

121 Produkte im Account
20 Reviews
Empfohlen
660 Std. insgesamt
Verfasst: 25.02.20 19:56
Die erste ernst zu nehmende Alternative zum altehrwürdigen FREELANCER. Mittels RESHADE lässt sich auch die etwas verwaschene bzw. altbackene Grafik ein wenig aufwerten. Macht Spaß!!
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621 Produkte im Account
4 Reviews
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1229 Std. insgesamt
Verfasst: 02.01.20 15:30
Ein wirklich Solides Weltraum Action Game.
Mit seiner Breitseiten Funktion wie z.B. aus AC Black Flag bekannt fühlen sich die Kämpfe sehr Taktisch und Dynamisch an. Es fühlt sich als würde man in einem grossen Schlachtschiff sitzen und eine Breitseite nach der anderen abgeben.

Die Grafik mag nun nicht Überweltigend sein dennoch reicht es absolut aus.
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180 Produkte im Account
34 Reviews
Nicht Empfohlen
7 Std. insgesamt
Verfasst: 24.12.19 20:54
Deck funktioniert nicht, immer gleicher Fehler, genannte Fehlerbehebungen brachten garnix.
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315 Produkte im Account
12 Reviews
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529 Std. insgesamt
Verfasst: 03.04.21 06:10
Super Game. Klassisches Sci-Fi mit tollen Missionen und Inhalt. Sehr zu empfehlen.
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180 Produkte im Account
2 Reviews
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3808 Std. insgesamt
Verfasst: 01.04.21 13:46
Als ein entspanntes Weltall-Actionspiel mit cooler Musik, ist es ein Must-Have für jede Steambibliothek meiner Meinung nach. Naja, wenn man Weltraumspiele mag ^^
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22 Produkte im Account
8 Reviews
Nicht Empfohlen
8607 Std. insgesamt
Verfasst: 10.02.21 14:06
Bewerten des Spiels fällt schwer, denn es ist trotz schönen Dingen nur eingeschränkt zu empfehlen, also eher ein Neutral. Es zeigt an einigen stellen viel liebe zum Detail, welche dafür an anderen Stellen arg fehlt. Seegefecht Gefühl, kommt zu selten auf.

Rebel Galaxy ist wie eine Mischung aus Freelancer, X3 und Schiffskampf auf dem Wasser. Man hat wie bei Freelancer ein komplettes Sonnensystem, nicht nur einen Ausschnitt wie bei X3 und sieht besser aus als wie bei den beiden anderen. Die Grafik ist ähnlich X3. Jedoch sind einige Planeten noch kleiner wie bei Freelancer, ein Mond ist gerade mal so groß wie ein Schiff. Doch die Sonnesysteme sehen schön aus, auch wegen unterschiedlicher Planeten. Der Fokus im Spiel liegt auf Kampf in Unterzahl, bisweilen sogar einer gegen dutzende, aber machbar. Bergbau ist interessant umgesetzt und hat gute Ansätze, aber schwierig, Handel ist auch schwer.

Das Spiel lässt sich mit Laptop ohne extra Grafikkarte auf geringen Einstellungen, welche scheinbar wenig optische Auswirkungen haben, auf etwas über 10-20 Bilder die Sekunde recht gut spielen.

Das Aufgabensystem ist der bekannte Standard, plus ein paar Unterschieden wie Eskorte (in Story okay, außerhalb so lala) und das man die Ware welche mal liefern soll selbst beschaffen muss/kann (Händlergilde). Es gibt auch Notrufe welche man ständig empfängt, bei Rettung gibt es Belohnungen. Mit Händlerschiffen kann man auch eingeschränkt Handeln.

Es gibt mehrere Fraktionen zu denen man friedlich bis feindlich gestellt sein kann, wie man zu einer Seite steht sieht man wie bei Freelancer in einer farbigen Leiste. Interessant ist das man Feinde welche anfunkbar sind/einen anfunken auch auffordern kann sich zu ergeben, was bisweilen auch funktioniert und sie so neutral werden und den Kampf einstellen.

Man kann wie bei Freelancer und X3 handeln, oder kämpfen, die Story machen oder auch nicht, wie man will. Gegner werfen auch ab und an mal Ware und sehr selten Ausrüstung ab und gelegentlich findet man in Schrottfeldern auch mal gute Ausrüstung. Positiv ist das es keine Beschränkungen wegen Level oder Waffenart gibt.

Handeln ist minimal komplexer als bei Freelancer, da keine festen Preise und begrenzte Produkte im Inventar des Händlers. Ingameevents und unbekannte Faktoren bestimmen den Preis. Die Events sind abgesehen von immer wieder anderen Orten die Selben und werden schnell eintönig und unrealistisch. Handel ist frustrierend weil sich plötzlich die Händler in den Preisen unterbieten und Frachtraum schnell voll ist und sehr eingeschränkt ist. Das Maximum dürften etwas über 70 sein. Das besondere an den Events ist das man sie selbst beeinflussen kann, in dem man zb. das Diplomatenschiff welches einen Krieg beendet einfach vor erreichen des Ziels abfängt.

Reisen tut man im System wie bei Freelancer, in diesem Spiel per Warpantrieb. Zwischen den Systemen wie bei X3 und Freelancer mit einem Sprungtor. Die Reisen gehen recht schnell und Geschwindigkeit ist mit Schiffsupdates auch beeinflussbar. Das besondere an dem Spiel ist das wohl kein Sonnensystem und Systemkarte wie in einem anderen Rebel Galaxy Spiel aussieht da das Universum, wohl mit Groben Rahmenwerten, aber sonst wohl eher Zufalls generiert wird. Zusammen mit Containern welche man in Schrottfeldern finden kann und ein wenig Geld was man für jeden entdeckten Nebel und Co. bekommt, gibt ein wenig Motivation zum erkunden.

Anders als bei den genanten Spielen bewegt man sich mit seinem Schiff nur auf einer 2 Dimensionalen Ebene, sprich man kann nicht nach Oben oder Unten ausweichen nur Rechts und Links. Von der Idee her interessant und hat auch im Spiel was und es fällt mitunter auch nicht mal so auf, doch von der Umsetzung eher ungeschickt. Gegnerische Großschiffe können auch nur auf der Ebene fliegen, Jäger alle 3 nutzen. Ungeschickt umgesetzt weil der Kampf meist in Jäger Kampfstil ausartet.

Auf allen Spielbildschirmen ist für alles die entsprechende Taste angezeigt. Ansonsten gibt es zu Anfang einige Standbilder, als Einführung, welche erklären was passiert, nicht viel, aber über Menü noch mal nachlesbar. Für die welche solche Spiele kennen, wohl recht intuitiv.

Die Schwierigkeitsangabe der Aufgaben ist flexibel, rüstet man sein Schiff auf oder kauft ein größeres mit mehr Waffenplätzen, kann sich die Angabe senken, das selbe trifft auf die allgemein Angabe des Sonnensystem Schwierigkeit zu. Der Schwierigkeitsgrad der Gegner richtet sich scheinbar nach dem jeweiligen Sonnensystem.

Gespeichert wird auf 2 Arten, Andocken an Stationen und Spiel verlassen.

Die Probleme:
[olist]
  • Menüs haben kaum Kontrast und werden ausgehend vom aktiven Menüpunkt verblasst, was arg an Übersichtlichkeit im halbwegs vernünftigen Stationsmenü nimmt. Zudem sind Menüteile auf die ESC Taste ausgelagert welche man nur außerhalb der Station nutzen kann (zb. Hauptmenü mit Beenden, Turm KI Steuerung).
  • Kamera und somit Zielsteuerung sind die reinste Katastrophe. Es dauert Stunden sich daran zu gewöhnen und dann immer noch nicht ohne Probleme und Frust nutzbar, auch wegen teils sogar hilfreichen Automatiken und übersteuern. Das führt auch dazu das einzelne Schiffe wie der Barakuda sich nur schwer nutzen lassen.
  • Dazu kommt das man Tasten zwar wohl neu belegen kann aber die Zusammenlegungen bleiben und somit auch in dem Fall die doppelt oder gar 3 Fach Belegung von E, was immer wieder zu Bedienfehlern führt, wenn man nicht immerzu nach unten sieht was gerade aktiv ist.
  • Man war so nett den Waffentürmen eine automatische Zielführung zu geben, was im Kampf bei Automatik und Strahlentürmen sehr gut funktioniert, doch bei Manueller Steuerung, die Türme in ua. Asteroidenfeldern, wo sie für Bergbau am wichtigsten sind, fast nutzlos machen, da man die Schwachstellenpunkte der Asteroide, durch Zentimeter große Triggerbereiche, extrem schwer erfassen kann und gerade die erhöhen den Ertrag.
  • Nebel und Asteroide. Die Nebel sind im Vergleich zum System winzig und es gibt wohl an die 100 davon in jedem System, nicht ansatzweise Realistisch. Die Asteroide darin sind aber überraschend unterschiedlich, so das kaum ein er dem anderen gleicht. Die Rohstoffe welche man daraus sammeln kann sind aber auch eher wenig.
  • Systemkarte unter M ist zum Teil genial, da sie erst mal nur das Sonnensystem mit Basen und Planeten und unsere Position darin anzeigt und sich aber bis auf Umgebungsbereich heranzoomen lässt und so ermöglicht alle Schiffe des Gegners grob zu sehen. Das Problem ist das in der Grundkarte nirgends Namen angezeigt werden, erst wenn man mit dem Zeiger über eine Station etc. geht, Nebel werden nur als Punkte gezeigt wodurch man ewig nach einen bestimmten suchen muss, die Steuerung der Karte tut ihr übriges. Es lässt sich auch nur 1 individueller Wegpunkt setzen.
  • Breitseiten Gefechte sind interessant, doch aufgrund der Tatsache das man dabei nach rechts oder links schaut, die Kamera recht nah am Schiff ist und dann auch noch sehr viele Kämpfe in Asteroiden und Schrottfelder + ev. dazugehörigen Minen stattfinden muss ich niemanden sagen was das bedeutet.
  • Mangelnder Inhalt wird schlicht durch Masse an Feinden (Piraten) ersetzt. Zugegeben interessant zuzusehen wie sich 2 Piratenflotten bekämpfen und man dann, gnädig, mit seinem Schiff das leid beider Flotten beendet. ;-)
  • ...
  • [/olist]

    Beim Schiffskauf kommt man an die Summen von X3 heran. Ein Schlachtschiff bekommt man für 12-15 Millionen + Kosten für Waffen, bei Max. Materiallevel, ca. noch mal bis zum doppelten an Kosten. Kleineres und schwächere Ausrüstung ist weit billiger.

    Leider bietet das Spiel nach beenden der Story und/oder Erwerb des besten Schiffes und bester Ausrüstung kaum weiterspielwert.

    Ein Spiel mit viel ungenutzten Potential sogar Konkurrenten zu übertreffen.

    ???? Powered by HoI 4 Deu Kuratorengruppe auf deutsch/englisch ????⠀⠀⠀
    ???? Folgen und mehr Reviews von mir entdecken ????
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    113 Produkte im Account
    49 Reviews
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    243 Std. insgesamt
    Verfasst: 23.08.21 19:55
    Es ist niedlich und macht Spaß! Nur zu empfehlen
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    114 Produkte im Account
    5 Reviews
    Nicht Empfohlen
    429 Std. insgesamt
    Verfasst: 09.11.21 23:21
    Einiges ist ja recht gut, aber EIN AUTOSPEICHER PLATZ und KEIN MANUELLES speichern möglich, warum?? Nebenmission angenommen, Risiko Gering ( davor 2-3 mit Risiko Durchschnitt, die waren Spaßig) auf dem Weg dorthin ( mit WARP Geschwindigkeit) mich ausgebremst, damit ich vor dem Ziel einen Kampf habe, und drauf gehe. Eigentlich nicht schlimm, aber genau kurz davor hat es gespeichert. GAME OVER FOR EVER! Gut, deinstalliert for ever
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    1080 Produkte im Account
    28 Reviews
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    849 Std. insgesamt
    Verfasst: 18.03.20 01:16
    People wanting a new Freelancer game should give this a try, it's probably as close as we will get to the real thing (haven't tried the sequel, might be even better). Just like that game you have a main story to follow but the fun part is roaming around space trading, hunting bounties, delivering goods and helping (or ambushing if you prefer siding with the wrong side of the law) people you meet in the way. You start with a ship that can barely survive even battles with small fighters and you start building your way up by upgrading it and later swapping it with a better one.

    Like Freelancer, the main point that separates this from games like the X series is that gameplay is pretty much action/arcade style. You don't even move in the 3rd axis, your space ship moves more or less like well... an actual ship. You can attach missiles, turrets and other means of attack on your ship, but your main attack is basically a barrage of shots you unleash from the sides, making most battles feel like a classic 17th century naval skirmish. It can feel a bit restrictive at first, but given you start with a pretty massive ship and not a small fighter it kinda makes sense that you wouldn't be able to perform barrel rolls and flashy acrobatics even in space. Still battles can be really exciting with ships attacking you from every direction and you having to choose targets to destroy first, managing your deflector shields (you can active those at will and they will block most if not all attacks for as long as you have charge), and turning your ship towards the side where your main shields are still active and can protect the hull integrity from actual damage (lose a side and your ship is destroyed even if every other part of it is completely intact).

    Battles can be chaotic and dangerous especially at first when your spaceship is weak and fragile. Even later when you get enough upgrades to handle multiple enemies at once, it is advisable to hire a mercenary to ride along with you. Pick a good one and you will see interactions with enemies go much better for you.

    Other than that, it plays more or less like your typical space sim. You go from station to station, learn trade secrets like what station needs what kind of goods, pick up a few bounties or missions from various factions (doing missions for them raises their respect to you but can make other factions hostile), raise money get better stuff for your ship, maybe buy a bigger craft when you are wealthy enough and after all that if you get bored you can continue the main story (personally, 9 hours into the game I barely advanced the plot).

    Is Rebel Galaxy the best space sim out there? Probably not, but it is one of the most approachable ones out there, right next to Freelancer. Would I put it over that game? Not sure. But at this low price, with this much content and solid mechanics Rebel Galaxy is still a great choice for those looking for a open space/sandbox experience.
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    88 Produkte im Account
    4 Reviews
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    15606 Std. insgesamt
    Verfasst: 06.03.20 22:49
    A good space frontier style game
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    37 Produkte im Account
    1 Reviews
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    3461 Std. insgesamt
    Verfasst: 02.03.20 02:04
    Fun space sim with interesting combat mechanics. Think pirate ships with broadsides covered in cannons and you get the idea. Story is good and keeps you hooked in, missions are a little repetitive but trading and hunting for bounties and pirate lords is where the fun is. Would recommend for sure.
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    300 Produkte im Account
    6 Reviews
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    2174 Std. insgesamt
    Verfasst: 27.12.19 23:13
    The flat-plane, broadside-focused combat is weird for a space game, but once you get used to it, it's surprisingly fun. I also like the playstyle options the various kinds of broadside weapons and turrets afford you, to say nothing of the different shield or booster options.

    There are a few things that are pretty annoying: getting knocked out of warp by one medium-sized asteroid floating in the wrong place, escort missions where the AI can't figure out how to get you into position behind your ward, mission difficulty ratings that frequently don't match up with what you're facing, to name a few. I also wish there was some way of getting info on what commodities a station stocks short of going and looking.

    For a while I've wanted something that was like Elite Dangerous, but a little more arcade-y, and this does a great job of scratching that itch. Fly around, trade stuff, blow up pirates. For a game with a budget this size, it punches above its weight.
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    97 Produkte im Account
    2 Reviews
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    1910 Std. insgesamt
    Verfasst: 05.01.20 21:21
    Any fan of Firefly should definitely take this one out for a spin. Just don't forget to hold down RMB to precision aim your broadsides; some players get really frustrated with the default spray-and-pray till they realize this is an option.
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    14 Produkte im Account
    2 Reviews
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    41242 Std. insgesamt
    Verfasst: 05.01.20 00:57
    I love this game. I have spoken.
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    772 Produkte im Account
    19 Reviews
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    3028 Std. insgesamt
    Verfasst: 12.01.20 00:31
    Combat is similar to Assassins creed black flag ship battle... but in space.
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    49 Produkte im Account
    13 Reviews
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    2405 Std. insgesamt
    Verfasst: 14.04.20 11:54
    In short, an amazing journey trough space. The game gives you freedom to travel from one system to another, trade between space stations, mine minerals from meteorites, complete missions for different factions and even stop Pirate Lord and brake blockades. All this on a big variety of ships of different sizes and not that big but still ok variety of weapons.
    Gameplay is simple and non-RPG setting makes it easy to learn and play.
    If you are looking for a space cowboy experience and game with a free world this is one to try.

    There are several downsides about that game:
    - Music. There are not a lot of soundtracks, but you can easily add you own music to different situations (in-station, combat, etc.). And it's plain and simple.
    - Final system. Not a spoiler. There is an isolated system in the game - Charon. This system as we are told is populated by Virax race and they use instant jump gate tech to travel to the nearest system. Also they tell us, that no one else visited this Charon system. So what do you expect? That when you travel in this system you'll see all planets populated by Virax and everybody is hostile to you. What do you get. System populated by same factions as every other system... That totally doesn't make sense.
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    225 Produkte im Account
    3 Reviews
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    3132 Std. insgesamt
    Verfasst: 12.04.20 18:30
    Now I am still early into the game story wise but so far this game has been really fun. I do have my minor niggles like how warp sometimes puts me rather too close to stations at times despite the game telling me constantly early on I don't have to manually exit warp (has only started doing so after my first jump) and couple times distress beacons have popped up but no distress in sight. But those are minor complaints. Story is nothing to write home about (so far) but still is intriguing enough for me to want to see it through to the end. My only real beef is not being able to recolour my ship. I want to fly around in a gaudy gold space ship, damn it! XP

    I will say like all games this game isn't gonna be for everyone. When it comes to the game you can't come in with the mindset that you will be piloting the millennium falcon or something like that. You are piloting a big naval ship in space. Combat is a bit slow compared to other space games but still very rewarding. Also while I do see the game having a decently high skill ceiling the skill floor is low enough for a player like me to still be able to get through things without being destroyed every 5 seconds. Also from what I have gathered while you still need to upgrade things like shields, hull, and weapons it treats upgrading your ship more as a side grade rather than an outright upgrade which I honestly like cause I don't feel forced into just getting the bigger ships just to progress. Heck, some people seem to actively discourage such cause of loss of speed and maneuverability. It is rare for a game to go that route I feel.

    The more southern US feel might be a put off for some and normally it would for me but I find here it gives the game some charm. Got a space western thing going on. Also if I get tired of the music I can just find my own to use with custom soundtracks so thank you Devs for that option too.

    TL;DR - Early impressions are very good. Nice space western naval combat game with an alright story. Just wish you could paint your ship a different colour in this game.
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    36 Produkte im Account
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    2296 Std. insgesamt
    Verfasst: 11.02.20 10:25
    This game is a lot of fun, kinda has a feel like cowboys in space. You can be good, bad or both. Gets kinda grindy doing side missions so you can up grade your ship. If your ship isn't ready then your going to take a beating.
    The only thing I'm kinda sad about is there new game Rebel Galaxy : Outlaw came out on a different platform. So what I'm saying is I like this game good enough that I would get the new one all so.

    Have Fun & Take Care
    Eight
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    26 Produkte im Account
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    2132 Std. insgesamt
    Verfasst: 01.02.20 05:05
    Love the Firefly vibe of the music and combat is pretty fun even when going up against larger ships.
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    515 Produkte im Account
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    2984 Std. insgesamt
    Verfasst: 21.03.20 16:13
    Great fun, Simple dynamic game, 3d played on a 2d axis, more boats than spaceships.
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    103 Produkte im Account
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    1229 Std. insgesamt
    Verfasst: 21.05.20 18:38
    I recommend this game with a HUGE CAVEAT.

    There are a lot of reasons to love this game. It's extremely immersive, the controls are satisfying once you get used to them and adjust mouse settings and everything, and it's really fun varying the build of your ship to handle different situations (or to adjust to your playstyle, whether merchanting or mercenary). It even runs perfect on Intel HD 3000 with 2.4 Ghz core duo, which is saying a lot as these are LOW specs (granted, had to disable many of the beautification features, but the game still looks amazing).

    HOWEVER, there is a huge flaw with this game, and I personally see no excuse for it because it can be fixed.

    All Escort missions are absolutely broken. The A.I. will spend more than 30 minutes going in the opposite direction of its destination. Instead of the A.I. following your ship, the game forces you to follow the A.I.'s ship. The fact that the A.I. fails at navigating absolutely destroys immersion. Worst of all, one of the major questlines requires Escort mission - the Cofax questline's FIRST quest! Even if it's a side quest and not necessary for story progression, I can't get rid of it in my Mission Log, so it's a major questline to me due to my OCD and completionist behavior in video games. This causes major stress for me, rather than allowing me to relax which is the reason I play games in the first place.

    Now, I had nonstop fun with this game for 20.5 hours, but this bug is game-breaking for me. I don't want to progress to the next system without completing the Cofax mission and I wasted 2 hours attempting it today with no success.

    I asked the devs to please fix this bug. They MUST have money for it from all of their sales from Rebel Galaxy as well as their Epic Games launch for Rebel Galaxy Outlaw. I even told them HOW to fix the bug with 2 distinct methods (one in this review, i.e. making A.I. follow you instead of the other way around, and one in the Discussion thread I created before leaving this review).

    So, I see no excuse for such a persistent bug (5 years!?).

    If I had a company and my devs and I were literally incapable of fixing a bug like this, I would outsource it and bring in a coder temporarily whose job is JUST to fix that bug, even if it costed 100 sales. It's worth it to retain the players and to enjoy long-term sales (as well as avoiding reviews such as this one).

    This game could be a masterpiece, but it falls flat on its face due to a singular outstanding bug.

    While I do recommend the game simply because 20 bucks for 20 hours of entertainment outweighs the price of a movie ticket nowadays, PLEASE be wary when purchasing this due to the bug mentioned above. If you have OCD like me, you're going to end up wanting to pull your hair out, because Escort missions also pay more than other types of missions and it is detrimental to the immersion and overall game experience to have to ignore them (and to have to ignore major questline(s)).

    I'll adjust this review if the devs care to fix this bug.
    Hopefully they will see some sense and fix it before launching Rebel Galaxy Outlaw on Steam on/after August 13th, 2020.
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    379 Produkte im Account
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    3028 Std. insgesamt
    Verfasst: 18.05.20 04:34
    Space combat that is actually fun and not a chore, a decent story with plenty of side missions to lose yourself in. The Game isnt too long either and has lots of ships to upgrade to eventually.
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    2351 Std. insgesamt
    Verfasst: 22.05.20 16:40
    soundtrack alone make me jizz in my pants
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    1242 Std. insgesamt
    Verfasst: 20.05.20 11:37
    As if Freelancer and Firefly had a fling with World of Warships.
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    1587 Std. insgesamt
    Verfasst: 06.06.20 10:18
    Dont get fooled by the date of release.. this game still stands out for me until today :>
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    233 Produkte im Account
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    1880 Std. insgesamt
    Verfasst: 14.06.20 03:19
    Spiritual successor to Freelancer. Great game.
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    7239 Std. insgesamt
    Verfasst: 13.06.20 23:10
    Booze + music + Rebel Galaxy = a fun way to get a hangover
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    1661 Std. insgesamt
    Verfasst: 25.05.20 18:20
    a hidden gem. give it a try
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    94 Produkte im Account
    5 Reviews
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    2847 Std. insgesamt
    Verfasst: 21.05.20 21:59
    I will give this game a very close call game experience to the old game called Freelancer, close, but a modern version off it if you like to call it that. A very nice relaxing game. I have come very far into the game and, i will say it is very very great game. I suggest you try it out.
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    1127 Produkte im Account
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    2239 Std. insgesamt
    Verfasst: 06.07.20 04:22
    It's like a 2.5 directional space sim. Reminds me kind of like privateer. If you like having battles with broadside canons this game will probably make you happy. Good sound track but limited tracks. Live on space cowboy
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    158 Produkte im Account
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    5053 Std. insgesamt
    Verfasst: 26.07.20 06:50
    This game is fun, but not deep. It has great looking planets and ships, clear upgrade paths, and fun space battles. And that's a solid 20 hours of fun with a quest line that has a few surprises.
    However, some details that would give the game depth are missing. There are about four voice actors, used over and over. There are four mercenaries that simply repopulate when they get killed. There are about 20 goods that can be ferried around and sold, but no story for any of them (oooh, an alien artifact; I wonder what I can do with it; oh; just sell it). No crafting. Your character doesn't level up, so the only upgrade decisions you make are about your ship. There are a lot of missions, but all are randomly generated except for the main quest, and none lead to further quests. So all the side missions are single quests with no story.
    The space battles happen on a plane (ie, 2d surface). You can move around on the x and y axis, but have no access to the z axis. So if your enemy flies above or below you (yes, the ai has access to the z axis) then you can't target them for a moment. The combat is very similar to the ship battles on Assassins Creed Black Flag, or Odyssey, which are fun even if they are a bit repetitive.
    So...lack of depth. It could have been more, but that's not the game they were interested in making. Nevertheless, I had fun blowing ships up and upgrading my space destroyer. So thumbs up.
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    359 Produkte im Account
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    2291 Std. insgesamt
    Verfasst: 24.07.20 22:06
    Worth it for the music alone...
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    188 Produkte im Account
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    182 Std. insgesamt
    Verfasst: 07.07.20 02:16
    While I like the ideas this game is having, the execution is just a little too awkward. Flying around does not feel good at all, and the combat is kind of a clusterf*ck. There's some good sound design but ultimately the core gameplay loop just isn't rewarding.
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    1144 Produkte im Account
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    1698 Std. insgesamt
    Verfasst: 25.06.20 01:56
    Pros:

    +Good looking graphics and designs
    +Good music
    +Ship customization
    +A wingman
    +Multiple locations
    +Combat is fun
    +A market system

    Cons:

    -Repetitive missions
    -A lot of cloned individuals
    -Scaling sucks
    -Space? (No Y Axis)
    -Lack of story


    You get to upgrade your ships, buy new ones, upgrade weapons and utilize components. You can name your ship but you’re stuck with what they give you in terms of someone giving you a ship. You can make your weaponry attack harder, have more shields, have certain components that help in your daily life (e.g. Tractor Beam), and customize your ship in terms for combat and mining needs.

    The combat is fun and I’d say think compare it to ships in water with bombardment and torpedoes. You can shift between the weaponry in combat; you can set it to automatically fire or manual fire, or even have specific selections on what the weapons can do. You also get a wingman that helps you on missions, escorts you around, and helps kill the smaller space crafts that love to float all around you – the bigger your craft is the harder at time it can be to attack smaller crafts.

    Because of the issue it being on the X Axis only, you have to spin to win at times and with smaller craft it becomes a headache. So with the wingman it helps you fight off the smaller guys with you having your focal point on the bigger ships. Now, with that in mind it makes it harder for you to dodge a lot of the missiles because you’re on one level. There is no Ace piloting here. Everyone enjoys the same space-floor movement. It wasn’t a huge disappointment, but being fully maneuverable wouldn’t hurt either.

    Now, there is a lot of cloning, repetitive missions, and staleness to this title. Every bar looks the same, the bartender looks the same, the enemies look the same, and the quests are the same just with a stronger risk level attached behind it. This also made the story very unappealing and lackluster. I didn’t remember anyone, I didn’t really care, and it just felt empty. With a game with so many systems and planets, I mean there is a story in here, but the effort wasn’t there compared to other aspects of the title. Yes, you join a guild and do guild quests which reward you with ships and components at a cheaper rate, but it didn’t make it more appealing.

    Graphics, sounds, designs of ships, and the universe itself were amazing. I must say this was an amazing game to look at while playing. I didn’t experience any crashes, lag, or anything else out of nature when playing this game.

    There is a market system in the game where it’ll go up or down similar to Dow Jones and you’ll see where goods are sold or bought at a better price. The mining portion of the game was very lackluster and wasn’t really awarding. It was better to just do quests.

    I think my biggest issue was the massive amounts of repetitiveness in this game that has led me to move on. I know other games have them too, but doing the same three exact quests over and over in the same system is boring. I believe if they added more variations in their quests and then threw in random number generator, I think it would be amazing. Another problem was the scaling of the missions. You’d go from moderate to getting your butt kicked within a few seconds. I think some balance in this game wouldn’t hurt either.

    It’s not a bad game and I’ll probably come back to this further down the line. If you’re looking for a space game that has combat similar to ships (in water) and enjoy space with customization, then I’d say give this title a shot! 7/10 - Recommend.
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    343 Produkte im Account
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    1172 Std. insgesamt
    Verfasst: 22.09.20 20:30
    changed my review to no so people will stop supporting these devs. they sold out to epic then came crawling back to steam after 1 year trying to sell RG:O at full price like it was a brand new title on PC while on the epic store they had more discounts then a 1 dollar game here on steam. Don't support double damage games.
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    69 Produkte im Account
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    2716 Std. insgesamt
    Verfasst: 07.09.20 20:50
    Excellent single player game, has room to improve even more with more ships, ship classes etc. Ok replay value, great music!
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    877 Produkte im Account
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    2552 Std. insgesamt
    Verfasst: 06.09.20 20:49
    Great fun, simple space sim... trading, fighting, big ships, slow ships, fast ships, small ships, pirates, and aliens :)
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    43 Produkte im Account
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    1974 Std. insgesamt
    Verfasst: 10.10.20 04:46
    Possibly the sickest soundtrack, also space pirates so.
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    45 Produkte im Account
    1 Reviews
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    2316 Std. insgesamt
    Verfasst: 08.10.20 11:15
    It's got enough depth to be interesting for a while and yet isn't too much to figure out either. Grinding for gold to buy your next big ship could get repetitive... but... the soundtrack! The soundtrack does such a great job of setting the mood (they were shooting for a Firefly vibe I think, it definitely feels like it!)
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    11 Produkte im Account
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    1496 Std. insgesamt
    Verfasst: 16.08.20 01:58
    Spaceship battles!
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    459 Produkte im Account
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    12127 Std. insgesamt
    Verfasst: 04.11.20 22:44
    Great game from beginning to end. Everything a fan of Wing Commander could ask for. Shame not more games as well assembled.

    Has typical grinding if trying to have a specific outcome. Probably not much randomness as one wants...but a satisfying experience.
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    357 Produkte im Account
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    176 Std. insgesamt
    Verfasst: 03.11.20 06:26
    Not an easy game to get into and lacks a strong opening/tutorial to explain all the details
    Dissatisfying gameplay mechanics
    Got filtered quickly due to complexity
    7/10 - HUGE scope of what you can do + indie
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    32 Produkte im Account
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    2443 Std. insgesamt
    Verfasst: 24.11.20 17:58
    Good game. fun characters but not a long playthrough. some missions get boring
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    35 Produkte im Account
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    6072 Std. insgesamt
    Verfasst: 21.11.20 09:55
    Really fun game to play with the aspect of being a merchant and space pirate etc....BUT holy crap that is one insanely underwhelming campaign!! It was so underwhelming that I didn't even realise i'd finished it... Weird way to cap off what is essentially a great game with amazing potential.
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    511 Produkte im Account
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    668 Std. insgesamt
    Verfasst: 27.11.20 02:35
    The fact I have to go back to 2015 just to find a decent space game with big ships is stupid. That said, it's a good game. Rebel Galaxy doesn't feel too dated and even has a killer soundtrack.
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    384 Produkte im Account
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    2413 Std. insgesamt
    Verfasst: 25.12.20 08:45
    TL;DR
    LIVE THE SPACE SMUGGLING DREAM OF FUN, FAST PACED BROADSIDE CANNON COMBAT, OR DO WHAT I DID AND RAM THEM FUCKING PIRATES WITH A CARGO RIG WITH MAXED SHIELDS

    It's been a hot minute since I actually played the game, around 8 months(?) about, but I have fond memories of it. In fact, I wanted more of the game after I finished, so I even got 100% of the achievements.

    GAMEPLAY: What's the gameplay? The general gameplay loop is simply you accruing enough credits for upgrading your ship, which in turn will let you move on with story missions that get progressively tougher and togher. I remember being able to go hard on missions with a relatively weak ship, farther than I think I was supposed to go, until I finally hit the roadblock of punching up 3 weight classes on multiple ships. The game feels rewarding if you play good, or more-so, play smart. Afterwards, I resorted to smuggling narcotics and illegal weapons past militia roadblocks and pirate raids for massive profit. Even though I focused a lot on the smuggling aspect, using cargo ships that have less combat capabilities, I still felt like a force to be reckoned with when I was able to out-maneuver the AI. I eventually upgraded to a combat rig, but still one fast enough for ramming speed, and became the bane of pirate king spawns.
    Sorry, rambling there. Gameplay is an 8/10 for me, to give it an arbitrary number. I can feel it getting repetitive to others,l but there is a decent amount of variety in missions found on the quest board, as well as with the Mercenary faction and the Merchant's faction.

    GRAPHICS - 7/10 Nothing really to write home about. The backgrounds are pretty, along with the planets you see. It never felt very stale for me, and I didn't notice many graphical bugs or inconsistencies. Overall, it's pretty solid. I want to mention the alien designs here, while there aren't an insane number of them, each one does look well modeled, and unique in design.

    MUSIC - 9/10 The music really got me into the right mood for smuggling, pirate hunting, and space combat in general. There's a lot of blues rock and country rock in the soundtrack, fading in and out depending on the situation that you're in, but the songs hit really good. The sting when you warp into an enemy, for the song to drop at the perfect time when you start to engage others, it fits really well. The choice and implementation was really well done on this end.

    Story - 5/10 - Probably the weakest part of the game, and I say this because I've actually forgotten a lot of what happened. I remember the general premise and everything, and could probably recall the rest if I tried, but overall it was a pretty mediocre storyline. I feel this game would have been better if the story had more branching paths rather than one set destination for campaign missions.

    Uh...What else is there to games??? Technical side, I suppose. There isn't much I can say here, I never really ran into any game-breaking bugs or anything that slowed down my game. It felt pretty good to play, and I had gotten consistent fps throughout playing. There's only one thing I can recall that may have caused lag, and that would be fights involving several dreadnaught-class ships, not to mention all of the corvettes and frigates that were also in the fight. Loadscreens were very short, and most of the transitions were seamless between docking, reloading, and galaxy-hopping.

    Overall, I think it's a good experience to jump into. On sale, it's 3 bucks, which is definitely a worthwhile price point. It definitely has it's shortcomings as well, and I hope they eventually return to this game's framework for a sequel . There's something good here, and if it had more refinement, a story that changes with how you want to play, and more content, then it would have been a masterpiece. Despite that, it's still a very solid game for what it is.
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    182 Produkte im Account
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    5172 Std. insgesamt
    Verfasst: 17.12.20 09:08
    This is one of my favorite space sims to revisit every once in a while because the gameplay is diverse, the music is great, the broadside mechanic is a lot of fun, and the roleplaying opportunities are real.
    https://youtu.be/zZe8BG5tLPo

    There is a reason that it is still $20 after all this time but you should wait for it to go on sale (Steam Winter Sale! WOOOOO!!).
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    41 Produkte im Account
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    6192 Std. insgesamt
    Verfasst: 10.12.20 17:23
    I enjoyed freelancers many years ago - this comes a little way to remeber that type of game.
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    131 Produkte im Account
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    2129 Std. insgesamt
    Verfasst: 06.12.20 00:49
    Got this on a sale for 3 bucks, but i definitely would've paid full price for it. Lots of fun commanding your own ship and working your way up from a small ship to a dreadnought class ship. Battles are fun and the story is pretty interesting too.
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    748 Produkte im Account
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    346 Std. insgesamt
    Verfasst: 15.12.20 23:56
    Good game.. Has some great lines and game play.
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    109 Produkte im Account
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    16 Std. insgesamt
    Verfasst: 17.12.20 19:44
    Great setting, graphics, excellent music, awful handling. Controls were a massive turn off and I fought with controls more than foes.
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    83 Produkte im Account
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    2680 Std. insgesamt
    Verfasst: 05.01.21 04:50
    A well rounded space game somewhat similar to Freelancer, Privateer, Dark Star One etc... Story is lacking, but game play is enjoyable.
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    274 Produkte im Account
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    1873 Std. insgesamt
    Verfasst: 12.01.21 22:13
    Fun Music and just fun explosions. The broadsides are fun and the maneuvering are a blast.
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    77 Produkte im Account
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    2347 Std. insgesamt
    Verfasst: 18.01.21 00:14
    A great, though relatively short experience, worth picking up on sale.
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    66 Produkte im Account
    7 Reviews
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    12966 Std. insgesamt
    Verfasst: 08.01.21 04:44
    This is one of my favorite go to games when I want to come home and relax listen to some good tracks and blow crap up.. Been playin for a bit now really fun game easy to play, no learning curve just fun from the start.
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    103 Produkte im Account
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    1287 Std. insgesamt
    Verfasst: 07.01.21 18:52
    Space trucker simulator feat. dirt rock for days? Yes please. Wish there were more rp aspects though? Idk like a simple character customisation screen or walking on space stations. Idk I'm but a simple man.
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    59 Produkte im Account
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    1759 Std. insgesamt
    Verfasst: 31.01.21 11:52
    Love the music in this game
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    259 Produkte im Account
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    2476 Std. insgesamt
    Verfasst: 31.12.20 01:24
    For $3 on sale, can't go wrong with this title, supports steam controller and is a blast to play.
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    256 Produkte im Account
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    46 Std. insgesamt
    Verfasst: 22.03.21 10:15
    Plays like a space shooter with rock music. Enjoyable, and definitely something for someone who doesn't want to commit a whole lot of time but does want to blast other ships.
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    42 Produkte im Account
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    4447 Std. insgesamt
    Verfasst: 07.04.21 10:22
    Fun game. Upgrade ship to beat numerous bad guys and succeed in various missions that you volunteer for too make more and more money. Trade for a profit.
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    967 Produkte im Account
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    1543 Std. insgesamt
    Verfasst: 04.02.21 15:56
    This game really scratched my space exploration and space-fight itch..

    It's not a complex game.. more relaxing and fun. 8.7/10
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    106 Produkte im Account
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    12246 Std. insgesamt
    Verfasst: 02.03.21 17:56
    Love this game and the music is just the cherry on top!
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    560 Produkte im Account
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    1738 Std. insgesamt
    Verfasst: 21.02.21 16:30
    Han Solo/ Firefly Simulator.
    No Pitching or climbing up or down, so it feels like a Space Trucking game when it comes to controls.
    Simple enough to be relaxing. Challenging enough to be fun and engaging.
    If you are looking for a more elite, or dangerous, 6DOF, in-cockpit, Space Sim experience, there are other titles that provide that.

    There is something soothing about playing this game. And it does a good job in the visual department. It is an environment that is enjoyable to be in, and doesn't disappoint with immersive effects. The environment is fun to interact with, and I personally find mining to be meditative and calming.
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    64 Produkte im Account
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    2450 Std. insgesamt
    Verfasst: 01.03.21 19:09
    Rebel Galaxy is a solo 3rd person space flight game.

    The storyline is not bad, but it is on rails. All you do is fly around saving up for the next better ship. The ship designs are nice, the flight controls are half bad, and the music is decent even though it is repetitive, but I lost interest rather rapidly.

    Fly here, fight these guys, return to collect your reward, rinse and repeat. For a time killer, this is not a bad game. If they made it Coop it would be a great game. Solo only is kind of Meh and thus the review.
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    93 Produkte im Account
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    798 Std. insgesamt
    Verfasst: 12.06.21 02:38
    Bounty hunt and feel badass. Yeah, it's good!
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    70 Produkte im Account
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    2735 Std. insgesamt
    Verfasst: 22.06.21 04:57
    Fun game! Pretty good graphics. Game mechanics are simple but require skill to master. Story is weird but ok. Music is outstanding.
    I would recommend this title.
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    463 Produkte im Account
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    6822 Std. insgesamt
    Verfasst: 19.06.21 22:44
    A pleasant albeit short adventure with sold gameplay, meaning no bugs or the like encountered. Getting all achievements was not too hard and not too easy. All in all; story+achievement - Well worth the money!
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    44 Produkte im Account
    2 Reviews
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    9273 Std. insgesamt
    Verfasst: 09.06.21 00:23
    Simple game, but the gameplay is oh-so very fun. Got this as a gift, and took a while for me to know what I was doing, but once I did, I was absolutely hooked. If you tend to lose years playing sandbox games, then consider this entry. Be a mercenary and take out contracts? You can do that. Shuttle cargo as a space trader? Absolutely. Be a pirate? Yarr. Do all of the above? That's an option, too. Have I mentioned that the music is great listening for when you're taking out alien ships and stealing their cargo? A very highly balanced and polished game for such a small development team. Kudos.
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    182 Produkte im Account
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    1811 Std. insgesamt
    Verfasst: 11.06.21 12:26
    Good game
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    27 Produkte im Account
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    1827 Std. insgesamt
    Verfasst: 21.06.21 01:35
    Ship go boom
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    256 Produkte im Account
    2 Reviews
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    1119 Std. insgesamt
    Verfasst: 07.08.21 21:03
    Looking for a kickass big battle star wars game? Play something else.
    Looking for a space trucking simulator with pirate battles and amazing graphics? This is a game for you.

    This game is pretty worth the price but if you really want a wild space adventure then you'll be disappointed by meticulous grinding. It is fun for a few hours but at a certain point you start looking at the mining and trading features and feel like you're playing the game wrong. Trust me, play it like a trucking game with space pirates and you will have infinitely more fun.
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    150 Produkte im Account
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    2063 Std. insgesamt
    Verfasst: 27.07.21 13:25
    If you like space, trading markets, ship fighting, and a fun time this game is for you. You start off as a small ship that can barely fight and have little money. Over time you get to afford better weapons and bigger ships. I find the missions fun and the environment is very well done. Happy I bought this game and think you will enjoy it as well.
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    245 Produkte im Account
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    3306 Std. insgesamt
    Verfasst: 28.05.21 03:03
    Satisfying combat and trading mechanics. Rewarding progression loop. Still a lot of fun, played this on Xbox One and still bought it for PC.
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    626 Produkte im Account
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    2535 Std. insgesamt
    Verfasst: 12.05.21 23:21
    Fun space shooter with a simple but engaging story. Well worth picking up in a sale. Enjoy
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    266 Produkte im Account
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    2363 Std. insgesamt
    Verfasst: 24.05.21 18:11
    my opinion of this game is complicated, if you love space games, you will enjoy this one, however this game will keep you wanting more, its not enough, its a 6 hours game prolonged to 40 if you want to get all the achievements. its full of grind, but with said, the game play is fun, the music is great, the ship design if acceptable, and the story is extremely light, which might be good or bad, depending on how you look at it.

    keep in mind that there not many space games that worth playing, this is one of the good ones, sadly its not enough.

    also, be warned that RG outlaw, the sequel to this game, is a completely different game, and not a continuation of this game or its mechanics, do your research before buying.
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    194 Produkte im Account
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    207 Std. insgesamt
    Verfasst: 21.05.21 14:45
    This is a very under-rated game. A bit like No mans sky but spacecraft flying only. You can trade between traders and stations, hunt bounties and chase missions. Story is OK. I just love grinding and building up better and better ships. Great value game.
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    343 Produkte im Account
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    3515 Std. insgesamt
    Verfasst: 27.05.21 16:55
    This is a fairly simple game, honestly.

    Decent graphics, you've got an x and a y axis to run about, you tend to run small errands to make cash to buy a better ship so you can run more errands for more cash to buy a better ship...and yet, it still makes me smile when I play it.

    Maybe it's the music, maybe it's bobbing around the edges of civilized space doing jobs, but there's just something satisfying to me about bouncing around a simple Space Western.

    Also, while the combat's fairly simple, different ships have different broadside positions (Weapons being Turrets, Secondaries, and Broadside), which adds a little variety to things, and there's just something -satisfying- about rolling up into a fight with some pirates in your hard earned heavy frigate, tearing them apart with turrets, then blowing them outta the void with a well-placed broadside.

    I'd recommend checking it out if you can find it on sale, definitely. It's a fun little time waster.
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    53 Produkte im Account
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    170 Std. insgesamt
    Verfasst: 23.08.21 21:59
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful
    ☑ Good
    ☐ Decent
    ☐ Bad
    ☐ Don‘t look too long at it
    ☐ MS-DOS

    ---{ Gameplay }---
    ☐ Very good
    ☑ Good
    ☐ It's just gameplay
    ☐ Mehh
    ☐ Watch paint dry instead
    ☐ Just don't

    ---{ Audio }---
    ☐ Eargasm
    ☐ Very good
    ☑ Good
    ☐ Not too bad
    ☐ Bad
    ☐ I'm now deaf

    ---{ Audience }---
    ☐ Kids
    ☑ Teens
    ☑ Adults
    ☐ Grandma

    ---{ PC Requirements }---
    ☐ Check if you can run paint
    ☑ Potato
    ☐ Decent
    ☐ Fast
    ☐ Rich boi
    ☐ Ask NASA if they have a spare computer

    ---{ Difficulty }---
    ☐ Just press 'W'
    ☐ Easy
    ☑ Easy to learn / Hard to master
    ☐ Significant brain usage
    ☐ Difficult
    ☐ Dark Souls

    ---{ Grind }---
    ☐ Nothing to grind
    ☐ Only if u care about leaderboards/ranks
    ☐ Isn't necessary to progress
    ☑ Average grind level
    ☐ Too much grind
    ☐ You'll need a second live for grinding

    ---{ Story }---
    ☐ No Story
    ☐ Some lore
    ☑ Average
    ☐ Good
    ☐ Lovely
    ☐ It'll replace your life

    ---{ Game Time }---
    ☐ Long enough for a cup of coffee
    ☐ Short
    ☐ Average
    ☐ Long
    ☑ To infinity and beyond

    ---{ Price }---
    ☐ It's free!
    ☐ Worth the price
    ☑ If it's on sale
    ☐ If u have some spare money left
    ☐ Not recommended
    ☐ You could also just burn your money

    ---{ Bugs }---
    ☑ Never heard of
    ☐ Minor bugs
    ☐ Can get annoying
    ☐ ARK: Survival Evolved
    ☐ The game itself is a big terrarium for bugs

    ---{ ? / 10 }---
    ☐ 1
    ☐ 2
    ☐ 3
    ☐ 4
    ☐ 5
    ☐ 6
    ☑ 7
    ☐ 8
    ☐ 9
    ☐ 10
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    219 Produkte im Account
    89 Reviews
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    1114 Std. insgesamt
    Verfasst: 24.08.21 10:10
    Had high-ish hopes for this, but unfortunately it let me down. There's two main parts to this game: combat and trade.

    Combat has the much higher focus of the two.
    - It's fun for a short while, but when you realise that the combat is 'naval-style' - that is, with broadsides, every engagement becomes 'get within broadside range and pummel ship until dead'. Rinse and repeat until no enemies remain. This loses its charm very quickly.
    - The broadsides themselves are quite disappointing. They feature a charge mechanic, where while holding down the fire button your weapon gains accuracy. Sounds fun, right? Maybe you could hold to target some weak spot on your enemies' ships? Nope. As long as you fully charge the shot and aim it in the rough direction of your enemy, you'll shoot accurately (100% accuracy for beams, in fact. Even if your charged shot doesn't align on the enemy exactly). There are no weak points on enemies so every fight is pretty much a slugfest.
    - The weapons are horribly balanced. The beam weapons are superior to every other weapon, regardless of apparent DPS, for the simple reason that they hit with 100% accuracy. I don't know why you'd use anything else.
    - You are stuck on a 2D plane but enemies are not (within reason). You'll have to be constantly looking up and down to track fighters above you if you want to kill them yourself instead of leaving them to your autofiring turrets.

    Trade is there but doesn't have the same polish as combat. I suspect it's meant to be more of an activity you do in-between fights and missions as you go from one station to the next.
    - You only know commodities' prices as of the last time you visit a particular station (unless you happen upon a rare event). This makes it quite frustrating to keep track of trade opportunities, as your info will constantly be going out of date.
    - This wouldn't even be that bad if you could look at station locations and their known prices when buying from the market, but no. If you select a commodity, the price at nearby stations will be displayed, one at a time, changing every two seconds or so. Very. Slowly. You also have to back out of the station dock entirely to check the system map. It's painful to use.

    The warping mechanic is terrible. Firstly, you have to be a certain distance away from objects (and even further from enemies) to initiate warp. Then you have to hold a button, and then you're off. You can be taken out of warp by getting even slightly close to another ship or object, and you'll have to repeat this process again to get where you're going. Warp also slows down massively when near any objects of interest. As a result, actually trying to efficiently get somewhere is a pain.

    As for other aspects of the game, they're pretty meh aside from the graphics which are admittedly pretty good. Soundtrack must have only 5 or so songs. I'd suggest muting the music entirely and playing some other playlist in the background. Plot is your standard sci-fi fare, nothing groundbreaking or exciting. The first big surprise doesn't really give you any benefits either, other than some basic +stat upgrades. Some new feature would have been welcome.

    This isn't a bad game, just not a very exciting one. Will hold your interest for a few hours, perhaps. Get it on sale or in a bundle if you're desperate for space games.
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    182 Produkte im Account
    4 Reviews
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    4434 Std. insgesamt
    Verfasst: 05.09.21 04:56
    Simple story. Pretty bad voice acting. But the soundtrack...!

    The game is fun to play, using a planar approach to space flight/combat (no Y axis for flight). More like boat to boat combat in a pirate game. Get your high damage side guns lined up and BOOM.

    Lots of ships to choose from, for different styles of play (quick combat, slow frigate combat, trade ships with a gazillion turrets, etc.)

    The choice of music soundtrack for the game really keeps the mood going. Excellent tunes.

    Love it.
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    260 Produkte im Account
    5 Reviews
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    645 Std. insgesamt
    Verfasst: 04.09.21 05:39
    This game is the space adventure i was looking for. Gives me those old firefly vibes. Love IT!!!
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    325 Produkte im Account
    40 Reviews
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    1175 Std. insgesamt
    Verfasst: 16.09.21 13:47
    The Firefly remake looks great.
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    243 Produkte im Account
    13 Reviews
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    1489 Std. insgesamt
    Verfasst: 24.08.21 19:06
    Good immersion and feel, gameplay can be a bit samey sometimes.
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    447 Produkte im Account
    64 Reviews
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    1570 Std. insgesamt
    Verfasst: 07.08.21 01:29
    Yeah, this game is fine. I played the opening hours twice, once at release and once several years later. In both cases, I ran around the opening area doing missions (go to X where you kill Y) until I felt confident. Then I got to the second area and did some more missions (go to X where you will kill Y, for more money) before realizing that I had seen the entirety of the gameplay, and if I continued it would be solely for the purpose of doing the same thing again and again to make my numbers go up.

    I enjoyed my time making numbers go up. I enjoyed the soothing twang of the hardblues and the exhilarating feeling of the warp drive kicking in at the right moment in the groove. I even enjoyed the tempo of driving real' slowly away from the space station so you can turn on your warp drive, and the way that gravity seems to distort your warp capability in a way you slowly develop a feel for, like you're learning to pilot a spaceship. I have the sense that the code behind the commodities market is really elegant and complex.

    It is fun for ten to fifteen hours every few years, and I applaud it for that.
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    172 Produkte im Account
    28 Reviews
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    3164 Std. insgesamt
    Verfasst: 18.11.21 21:32
    I like it. Good atmosphere, graphics are decent. Story is a bit flat but the music compensates a lot.

    The whole space thing is actually flat. You cant really move up and down here, but smaller fighterships can. The battlemechanics are a bit like playing a navy battle, but with spaceships. (I hope that makes sense).

    There are many ways to play it, robbing freighters, trade, doing missions for different factions and such.

    Overall it feels a bit like Firefly.
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    496 Produkte im Account
    18 Reviews
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    217 Std. insgesamt
    Verfasst: 30.10.21 19:16
    Just trying to play the story, and I ran into a difficulty wall. Getting totally wrecked on the first mission you do for your AI Cortana-knockoff, a bunch of ships spawn and swarm me with fighters and missiles.

    I bought a new and better ship (game didn't prompt me) and bought new gear (game DID prompt me a bit) but I guess the 2nd ship you can afford isn't enough? I guess I'm supposed to grind more?
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    70 Produkte im Account
    2 Reviews
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    3289 Std. insgesamt
    Verfasst: 03.11.21 17:40
    Simply put: If you ever wondered what it would be like to experience he life of Billy Bob Space Trucker, this is it.
    Punch IT.
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    23 Produkte im Account
    2 Reviews
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    727 Std. insgesamt
    Verfasst: 04.11.21 04:24
    its bloody fun
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    819 Produkte im Account
    56 Reviews
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    1597 Std. insgesamt
    Verfasst: 11.10.21 22:28
    This is a modern take of freelancer and pirates rolled into one with some awesome blues rock / dark country fight music for all your naval space battles. The naval combat and wild west music is satisfying and the characters in the main campaign are well-developed, fitting, and fully voiced. There are some interesting dialogue choices and all NPCs can be ignored, or back-stabbed as you desire. The main issue with the game is the difficulty spike after the first two system jumps which devolves the whole game into grinding for credits to kit out your spaceship. The game difficulty primarily depends on how many systems you are away from the initial system and then factors in your ship class and tiered upgrades. It becomes a very one-dimensional naval battle game without much else to do in terms of exploration or variety. With that said, you will only get the most out of this game if you absolutely love grinding for ship upgrades by completing battle missions and delivering item x to destination y through dangerous territory.
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    849 Produkte im Account
    7 Reviews
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    258 Std. insgesamt
    Verfasst: 21.01.22 22:30
    I wanted to like this game, but sadly its quite repetitive and limited. The combat camera is wonky and messy as hell. The navigation around the galaxy is monotonous, slow and constantly interrupted..

    The missions you can do are also quite repetitive and fall into 3-4 types most of the time. Even trading commodities is a pain, in order to check where to buy cheap and sell for a profit.

    Cant recommend this game, although I really wanted to have fun with it.
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    75 Produkte im Account
    5 Reviews
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    7722 Std. insgesamt
    Verfasst: 31.01.22 21:03
    PROS:
    -the music is fantastic and you can upload your own soundtrack if you want.
    -the quests are mostly simple and ship to ship broadsides are as exciting as you think they are
    -you can find equipment from destroyed ships (that cannot be bought in the store) and equip them to your current ship and most of the time they are better than what you buy
    if you dont want combat there is a fairly simple economy where you can become a merchant, buy and sell merchandise across the galaxy and make goo money that way. as well as exploring and mining resources that can be very profitable.
    when you sell your ships you always break even and you can always buy them back (if you are in the correct faction stations) without losing any money

    CONS: can be a little grindy with side missions when youre trying to get better weapons, upgrades, etc. or ships.
    -the mining lazer is a total spaz sometimes trying to target asteroids, as well as only having a range of like 2 meters(or whatever its supposed to be)
    -the tractor beam range is sadly tiny
    -the mercenaries you hire are pretty weak up until mid game, check out some guides to see which are the toughest otherwise they will die pretty quickly.
    going to warp speed/lightspeed is a little tedious especially when trying to jump out of an asteroid/junk field. sometimes it will have an alert for a collision warning even though you are clearly going to miss whatever it is the AI complaining about.
    -there is an option to use singular turrets, broadsides (the main weapon of the entire game) missile launcher, mining laser but I only ever used the broadsides and mining laser. the turrets auto aim and fire so idk why you would need those options. especially when there are a dozen ship and fighters swarming you. I always focused on the larger ships first and the auto turrets took care of the fighters.

    all in all Id give this game 9/10 for replay value, fun, music, and experience. there are several different play styles available and this is a fun offline game that isnt too stressful. I hope other people will enjoy this as much as I did. its been out for awhile but the pricetag is worth it.
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    81 Produkte im Account
    13 Reviews
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    1242 Std. insgesamt
    Verfasst: 16.01.22 03:37
    Although the game has similarities to Freelancer, which is an amazing game - the fact that the galaxy autolevels based on what ship you have is a terrible design.
    Just put high level weapons on a crap chasi and easy mode.
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    26 Produkte im Account
    15 Reviews
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    2099 Std. insgesamt
    Verfasst: 04.02.22 06:16
    Mining lasers are also great for cooking pirates.
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    100 Produkte im Account
    4 Reviews
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    325 Std. insgesamt
    Verfasst: 27.01.22 04:36
    Live in a 3D universe, presented as though it's 3D, but the game is 2D; there is no up, there is no down. This wouldn't be so bad if there was a compelling story line, or deep character development but if that's what you're after, you're in the wrong place. I realize the scope of adding a third dimension would be daunting but for 20 bucks, this grabbed and released my attention pretty quick.
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    343 Produkte im Account
    54 Reviews
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    1798 Std. insgesamt
    Verfasst: 05.01.22 14:09
    I feel like I'm playing star Trek/Mass Effect cross the X universe.
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    1109 Produkte im Account
    4 Reviews
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    2791 Std. insgesamt
    Verfasst: 09.01.22 08:40
    It's like a cross between old open world space games (Wing Commander Privateer, Elite) and the ship sailing sections of Assassin's Creed 4. Trade, fight, or just fly around and find trouble (there's plenty of it).

    Only thing that I find annoying is how much the speed of your ship is outside your control, but I can deal with that.
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    752 Produkte im Account
    265 Reviews
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    1851 Std. insgesamt
    Verfasst: 22.02.22 09:42
    Space

    Rebel Galaxy is a third person ship-combat/Space sim set in the frontier of space. The final frontier if you will.
    You play as you. After getting a message from your aunt Juno as well as one of her old ships, you set out to meet her only to end up in a wacky set of scenarios that may or may not lead to inter galactic war.
    The game is practically Sid Meier's Pirates meets Star Control. And if you don't like either of those.
    What's wrong with you?

    Unlike, uh, most modern space games, Rebel Galaxy's ship movement and combat takes place entirely on a 2d plain. Except for gunships, bombers, and fighters because they didn't read the tutorial. The draw of Rebel Galaxy's combat is that it's basically High-Seas ship combat. But in Space.
    So the opposite of high-seas.

    What you gotta do is roll up on someone, maneuver into range, and then broadside them like that one scene from Master and Commander. Supporting your big-ass cannons are secondary and even tertiary weapons ranging anywhere from particle cannons to missile launchers to that gun that never hit anything from the Pearl Harbor movie.

    Outside of the main quest, Rebel Galaxy fancies itself a space simulator. You spend a lot of time warping from place to place, and I do mean a lot of time, so much time that I started doing other stuff while traveling from station to station of mission to mission. I can't really complain about that, space is big, and it would be weird if you just had loading screens from area to area. You do have to use jump gates to get from sector to sector, but that's kind of a given.

    At space stations you can take on missions, read the news, talk to a barkeeper, and stay up to date with the market and trading. Its nothing hyper complicated, but its just deep enough that you can exploit the market like a good capitalist. Profiting off the suffering of others by selling them water in the times of famine.
    Or orchestrating their suffering by selling them Spin Doctors CDs.

    You start out with a ship called the Hammerhead, a cute little thing that I would probably live in if given the chance. From there you collect credits to buy yourself larger, angrier, hornier ships. While low to mid-tier ship combat can be exciting, firing 15 broadside cannons at once is the closest I've ever come to meeting god.

    The story and universe is. Well it's there. There really isn't all that much info you can go off, there is no Codex that I know of and the lore and history of the part of the universe you're in is pretty lack luster. If there's some in depth bible I don't know about, someone could probably share it with me.

    You have an assortment of factions to pick a fight with. The pirates such as the Red Devils, the local law and military known as the Militia. Korians, who are fat idiot aliens. Greels who are skinny idiot aliens, and the Mua-...Mar...Mor...Martha's who are space bears.
    There's also this religious group called the Lightforged. They sound like a Dungeons and Dragons race but they're actually just space popes with space ships.
    I don't know what their religion is actually about.
    None of these are your friends. You can sometimes talk to them at space stations and even hire mercenary pilots who come in alien flavors. But for the most part they'll either try to rob you, kill you, or both.

    Talking to other characters take place in first person scenes where 3d models of whoever you're talking to talks to you with template animations. They're sort of basic but they remind me of something from Masters of Orion or Fallout so I like them.

    Other than that, what else did I like?

    Sometimes you get stuck into really big space battles. I don't think they're planned unless they're missions because sometimes reinforcements will just warp in at random, sometimes for minutes at a time. They're cool but unless you're really packing heat or playing smart you'll probably get mulched.

    I like how an NPC ally ship killed the super boss at the end for me, that was funny. He didn't even take a scratch.

    You can also upload your own music to Rebel Galaxy and listen to it in game. A practice I haven't seen done since Raw 2 on the Xbox.
    Wait no, I think GTAV did it as well.

    What else. Uhhh.... No I think that's it. Look, I only knew this game existed because I saw it for 10 dollars on the PS4 at Wal-Mart back in, like, 2016. It took me a while to get around to playing it to completion, but I'm happy I finally did.

    Its not going to blow your mind, Its not the most in depth space game, you're not going in for Freelancer or something like that. But its still a good time. There's another game in the series called Outlaw, but I heard that's more like a dog fighter game than a capitol ship combat game.

    Rebel Galaxy was a good time, I'll probably come back to it sometime in the future, if not just to blow up more Korians.

    Rebel Galaxy gets 7 made up alien languages out of 10.

    Peyton Manning owns 21 Papa John's in Colorado.

    Join the Curator and help me get more Space Western games made.
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    11 Produkte im Account
    1 Reviews
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    20308 Std. insgesamt
    Verfasst: 30.12.21 03:30
    Amazing game-play, well balanced ships and weapons, great community mods, extremely re-playable (easy to get addicted to this game)
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    176 Produkte im Account
    12 Reviews
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    979 Std. insgesamt
    Verfasst: 27.12.21 22:52
    If you wished the X series was better, but balk at the commitment of no man's sky or elite: dangerous, give this a shot.

    Also great if you just like flying around listening to great heavy blues music.
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    245 Produkte im Account
    7 Reviews
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    1795 Std. insgesamt
    Verfasst: 14.03.22 15:08
    space pew pew
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    136 Produkte im Account
    17 Reviews
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    5337 Std. insgesamt
    Verfasst: 06.03.22 13:11
    One of the best bucks I've ever spent on Steam. It's more like an Arcade style, simple but fun game with an interesting story. The voice acting and face models could have been better; but the game is worth the purchase as a whole. Lots of ship options with lots of configurations. I still pop it up every now and then to just fly around and blow up stuff.
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    70 Produkte im Account
    3 Reviews
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    1093 Std. insgesamt
    Verfasst: 31.01.22 20:29
    Good game, gives you a temporary fix on a space game
    Weiterlesen
    Logo for Rebel Galaxy
    Rating auf Steam Sehr positiv
    85.7% 4861 811
    Release:20.10.2015 Genre: Weltraum-Action Entwickler:keine Infos Publisher:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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