Welcome back, pirates!
In our last update we got to know the history of the Republic of Pirates, the main objectives you’ll be working towards in Campaign mode, an overview of the archipelago map, and even enjoyed a first look at freeplay mode. Today, we’ll be exploring the mechanics you’ll need to master in order to build and maintain a successful resource-based economy. Specifically we’ll focus on the city-building aspect of Republic of Pirates and explain why resources matter, take a look at the building categories at hand, demonstrate how to set up production chains and show you how to store and transport your resources. There’s lots to learn! It’s Time to Start (City) Building Expanding your settlements across different islands is the key to building a successful pirate utopia. Not only will conquering islands provide strategic footholds across the archipelago but it will also provide land to radically grow your population and unique resources to feed into increasingly more complex production chains. This will increase the number of goods you’re able to supply, allowing you to upgrade your pirate citizenry, construct more powerful ships for your fleet, and heighten your chances of fulfilling trading missions with other factions.
- Needs resources (e.g. dried fish and rum) are used to fulfil the basic and luxury needs of your pirate citizens. Fulfilling basic needs will increase population and income per residence, while accommodating luxury needs will provide a significant income bonus.
- Production resources (e.g. hemp and cotton) are required to feed other production buildings to produce more advanced goods and luxuries.
- Building materials (e.g. timber and bricks) are needed along with gold coins collected through taxation to construct new buildings.
- Shipbuilding materials (e.g. sails and cannons) are used in combination with building materials to construct new ship units at the shipyard.









