- [b]Captain’s Inn Improvements[/b]: Captain re-rolls will be added to the Captain’s Inn. Additionally, in this update we will make adjustments to how captains are generated and replace the existing character portraits with new painted versions.
- [b]Audio Options[/b]: Volume sliders for shanties and battle music have been added, as well as new audio alerts signalling when you’re under attack.
- [b]Keybinding Options[/b]: Keybinding for mouse buttons and general QoL improvements.
- [b]Borderless Window Lock Fix[/b]: Players can now move their mouse outside of the confines of the window when playing.
- [b]New captain and fleet management system[/b]: This new UI will show you which captains have already been assigned and their respective ships to allow for faster management on the fly.
- [b]Salvage ships[/b]: We will implement an additional radial menu option which allows captains to be saved and added back to the pool when their ship is demolished.
- [b]Swap Captains[/b]: You will now have the option to swap captains between two ships within close range of one another.
- [b]Fire Unassigned Captains[/b]: You will also be able to fire unassigned captains to free up more space in the captain pool.
We’ll keep you updated on any additional content and hotfixes in the next few months and will of course give you a more detailed overview of each update as it releases.
On a final note, we have decided to leave our demo live and keep updating it for the foreseeable future so that new players can get a feel for the game before deciding whether or not to purchase.
Until next time,
Crazy Goat Games & PQube
