rFactor 2
Spielesammlung
Über das Spiel
Zudem bieten die Entwickler eine starke Unterstützung in von Modding Tools. So arbeiten jetzt schon verschiedene Modding-Teams an dem Spiel wie zum Beispiel CTDP F1 2009 oder RMT World Super GT 2.
Systemanforderungen
Steam Nutzer-Reviews
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21765 Std. insgesamt
Verfasst: 28.12.19 19:54
The physics are the best, period.. You can feel driving a car, feel the suspension working, every bumb, just great..
VR + motion sim + rF2 = best sim experience to date
the only negative are the empty servers..
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7453 Std. insgesamt
Verfasst: 15.04.20 16:30
Die Sim als solches ist Mega, FFB = Großartig, Simulation von einfach allem = Großartig, Effekte / Wetter / Gripaufbau /Tag/Nacht.... = Großartig
Fahren gegen AI= schon sehr geil
jetzt das aber:
Online gegen andere = nur in einer Liga
Onlineshop = Katastrophe
sehen welchen Inhalt man besitzt = nicht einfach möglich
ich möchte einem Event Joinen kann aber nicht weil mir ein Fahrzeug fehlt welches ich nichtmal fahren will
ich möchte sehen welche DLC´s mir fehlen = mühseliges suchen im Store / Workshop
Leute das muss doch einfacher Gehen Ein Auto download gibt es doch schon teilweise wieso nicht auch mit workshop inhalt?
Wieso sehe ich nicht in der Bibliothek welche DLC ich besitze und welche nicht?
Das Ingame-UI gewöhnungsbedürftig aber da hat sich ja schon was getan.
wieso gibt es 2 GT3 Packs + einen Porsche GT3 DLC!!!
Bis zum nächsten Sale gibts hier keine Asche mehr von mir, selbst meine gekauften Reiza Packs + Gt3 packs werden mir nicht mehr angezeigt.. das ist sooo umständlich.
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8727 Std. insgesamt
Verfasst: 28.07.20 14:44
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3575 Std. insgesamt
Verfasst: 19.07.20 22:04
Man findet eine Vielzahl an Cars und Tracks vor (danke an die diversen Modder!), sodass RF2 nicht so schnell langweilig wird!
Wer ein gutes Racing-Game mit unterschiedlichen Fahrzeugen (von diversen Cup-Rennen über die Formel E bis hin zur F1) sucht, ist mit RF2 gut bedient!
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12626 Std. insgesamt
Verfasst: 25.08.20 21:06
Das Fahrgefühl ist für mich das nachvollziehbarste und beste was ich bisher gespielt habe.
Die Grafik sieht bei neuem Content wirklich toll aus. Bei älteren Sachen ist das leider nicht so.
Größter Kritikpunkt ist für mich der Multiplayer. Kurz mal eine Lobby mit nen Kumpel aufmachen und los fahren?
Nein das geht nicht. Hat dein Kollege nicht alle Autos im Besitz, welche grade auf dem Server laufen, kann er nicht mit fahren. Das ist wirklich Schade. Da sind andere Genre-Vertreter deutlich besser aufgestellt. Ebenso wie ein fehlendes Ranking/Competition-System.
Also würde ich das Spiel einem Sim-Racer an Herz legen?
Ja, aufgrund der unheimlich guten Fahrphysik/FFB, aber man muss halt auch einige Komfort-Abstriche in Kauf nehmen.
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427 Std. insgesamt
Verfasst: 26.08.20 18:45
Sebring is basically undriveable, too bumpy in VR. The cars are really great. Physics and FFB is fantastic.
But it is not really enjoyable somehow. While I do not mind to spend on quality content, it feels a bit too expensive. The loading times are atrocious even with a very fast PCIe NVMe SSD!
Compared to other sims like Raceroom not worth it.
btw I have a Thrustmaster T500
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72049 Std. insgesamt
Verfasst: 04.11.20 16:28
Vorteile:
+ Unglaublich gutes FFB, super Rückmeldung über das Lenkrad (für mein Gefühl das detailreichste im SimRacing)
+ sehr gute Fahrphysik generell, wie bei FFB
+ Große Modunterstützung, sowohl im Internet als auch im Steam Workshop sehr einfach zu installieren
+ bahnbrechendes Reifenmodell
+ Langstreckentauglich
+ starke KI (jedoch Achtung, vor allem bei Mod-Fahrzeugen und -Strecken nicht immer optimiert)
Mittel:
+/- Grafik ist sehr unterschiedlich, bei neuerem Content und einigen Mods auf aktuellem Niveau, bei älterem, lange nicht aktualisiertem Content und einigen Mods sehr unterdurchschnittlich
+/- Interface sehr funktional, manches eher kompliziert versteckt
+/- Grundspiel hat zwar viele verschiedene Strecken und Fahrzeugklassen, jedoch ist innerhalb der Klassen meist eine eher geringe Auswahl - die aber durch DLC-Inhalte und eben die Mods wiederum ergänzt wird
Nachteile:
- Allgemeiner technischer Zustand ist manchmal nervenaufreibend und kompliziert, kann so vor allem Neueinsteiger verschrecken
- Mit allen DLCs über die Steam-Inhalte etwas kompliziert und teuer
- Online ohne Ligabetrieb eher wenig los
rF2 hat definitiv seine Probleme, vor allem, wenn irgendetwas mal nicht richtig funktioniert kann man u. U. sehr lange nach dem Grund suchen (irgendeine zusätzliche Mod spinnt einfach rum bspw. und lässt einen die Autos nicht anzeigen, die auf dem Server sind). Aber alles in allem habe ich rF2 trotzdem lieben gelernt, einfach weil ich hier am allerbesten klar komme und durch die Rückmeldung im Lenkrad fast jede Bewegung des Fahrzeuges spüre, ein bisschen wie ein Popometer. Es hat schon seine Gründe, weshalb die rF2-Engine Grundlage a) bei vielen anderen Sims ist und b) auch von vielen Profi-Rennteams in Simulatoren genutzt wird.
Viel Spaß auf der Rennstrecke!
PS: Wer online fahren will, sollte mal bei Abgefahren! vorbeischauen ;-)
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960 Std. insgesamt
Verfasst: 10.01.21 04:08
Ich habe mich lange mit einer Bewertung zurückgehalten, aber meine Geduld mit Produkt und Hersteller ist inzwischen am Ende. Daher ganz klar: Finder weg, das hier wird nichts mehr!
Stand 2021 ist rFactor2 mit deutlichem Abstand das insgesamt schlechteste Produkt auf dem Simulationsmarkt. Die Software wird weder die bereits existierenden Simulationen wie AC1, ACC oder iRacing, geschweige denn zukünftig erscheinende Titel jemals einholen... Vielmehr wurde rF2 von den genannten Simulationen bereits links und rechts überholt und abgehängt.
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1120 Std. insgesamt
Verfasst: 01.03.20 00:21
I don't really need to mention game play, because you already know it is one of the best sims
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15466 Std. insgesamt
Verfasst: 13.03.20 23:42
Roaring down the highway, landscape goes past you, the engine is at a somewhat steady 7000RPM. It sounds like a mad dog, but in a serene way. Aggressive, yet soothing.
All you're experiencing is unprecedented sense of freedom. You're flying like a bird. Goosebumps all over your body.
This is what this software is all about. It's like being a child all over again.
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633 Std. insgesamt
Verfasst: 20.03.20 20:31
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4227 Std. insgesamt
Verfasst: 07.04.20 00:29
1.PHYSICS : I know what you will say.How can the biggest quality of this game be mentioned as negative? Well,the truth is that the base game is so poor in terms of content that it leaves the users with no other choice than to spice things up with mods from steam workshop, race department, i s r etc.What's the problem with mods you will ask? Well , mods are made by enthusiasts ,who are maybe good at programming but don't necessarily excel at understanding vehicle dynamics and driving techniques.That leads to cars that behave oddly at best and laughably at worst.Historic grand prix cars and karts are two examples i use to show that the programmers were probably under the influence of psychedelic mushrooms when making the mods.I also must add (and this is important) that although r Factor 2 simulates tires under and at-the-limit adequately ,it fails to simulate their behavior over it which in turn creates bad driving habits and bad muscle memory if you use it for race driving training.Finally the FFB feels completely unnatural in my Logitech DFGT at least
2.ONLINE. One of the key things i really wanted from a racing simulator like r Factor 2 was to experience fierce online competition in well known sanctioned races and championships that every car enthusiast loves.Some examples are: formula 1(new and historic),indycar ,le mans ,nascar ,dtm ,wtcc ,pikes peak ,goodwood and many others. Unfortunately i came to the realisation than not only r Factor 2 didn't include sanctioned-like races but the ones it manages to include are a perfect sign that the online is broken.And before you say i'm overreacting ,ask yourself this simple question:When was the last time you found a server that was responding,wasn't locked,had players and the race was not held in a unknown american racetrack with buffed up vw beetles.I'm waiting...
3.LACK OF OFFLINE CHAMPIONSHIPS. Apart from the online ,another area r factor 2 frustrates me is the lack of offline content.After completing a couple of quick race type events with some AI opponents(witch btw are a joke too as they treat an f1 race like a demolition derby) i got bored quite easily. The lack of proper points system championships killed the immersion for me once and for all.
4.ROUGH UNFINISHED & UNPOLISHED LOOK. It's no secret that r Factor 2 seems like its stuck in the beta testing phase even after its being sold for such a long time.User unfriendliness, dysfunctional menus, repetitive game crashes and incompatibility with many racing wheels are some of the reasons you will want to bang your head to the wall.
CONCLUSION. As a racing sim fan and amateur race driver i really wanted to love this game but it seems like the feelings are not mutual.I wouldn't recommend spending 30 euros for something so problematic but on the other hand it all comes down to personal preference.I just thought that opinions like mine should exist among an ocean of fanboy reviews made by teenagers who haven't sat on a bucket seat yet, to guide the more quality-driven non compromising individuals.
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2222 Std. insgesamt
Verfasst: 19.04.20 01:14
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1338 Std. insgesamt
Verfasst: 21.04.20 04:27
The car just oversteers regardless of how I set up it to understeer.
However I found out that it was because the controller wasn't calibrated properly and it is very hard to calibrate the controller, I used to have a wheel, but now I only have a pad after moving overseas.
I had to tune the car so it is extreme understeering so its stable, this allowed me to slowly tune my controller so calibrate the feel properly. Then I graduatley setup the car to more balanced, eventually reverted to stock settings which was very balanced for a F1 car.
WIth the controller setup proeprly even on just a standard controller pad I can feel every single bump and curve, the forcefeedback feels good and can feel nearly every part of the car is very reaslitic.
But the prolbem with online multiplayer mode is that it takes forever to download the maps and you cann't find their maps on the workshop and download them manually, workshop maps download fairly quick.
But trying to play online I still couldn't, I went into a room but it was all fulled with bots and it takes 4-12 hours of downloading time just to download all contents for a single room.
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137 Std. insgesamt
Verfasst: 22.05.20 11:02
Some negatives: It's 2020. One shouldn't have to mess around with configuration files (controller.json for FFB) to get a playable experience. It also fails to recognise my pedals (Heusinkveld Ultimates) whenever I connect a PS4 controller to my PC. No such issue with other sims.
Some positives: RF2 can provide a very compelling in-car feeling if you spend enough time on tweaking its settings. It also offers a unique set of official tracks and cars in comparison to other sims.
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1007 Std. insgesamt
Verfasst: 14.06.20 04:06
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2265 Std. insgesamt
Verfasst: 16.07.20 22:48
ok, ok, I hated this track many years ago as driving it in an arcade way (looking at you original Forza) I could never really learn it properly, that obv is down to myself. But the sheer immersion and feedback rF2 gives I now not only have learned Nordschleife but have started doing my own basic tuning... Literally 99% hrs so far are on this track/car combo and am still having so much fun! With yet so many tracks and cars yet to try... Years of fun ahead :).... You have to try this if you love sim racing... And yes at present I only own a T300RS... Imagine what pleasure it will bring when I upgrade to a DD2 wheel ;)
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296 Std. insgesamt
Verfasst: 16.07.20 19:59
Meanwhile Assetto Corso was released, the modding community which was the soul of the original rFactor migrated, as I did, to Assetto Corsa and... well rFactor 2 was left to die. Nowadays, with a new developer rFactor 2 is a lot stronger with more and better content, but it's still too few, expensive and sparse to be my go-to racing simulator. Which is a pitty because, honestly, this is possibly has the best and most realistic physics out there.
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8066 Std. insgesamt
Verfasst: 12.07.20 05:02
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2979 Std. insgesamt
Verfasst: 09.07.20 01:51
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2106 Std. insgesamt
Verfasst: 26.08.20 18:41
What do you buy, when you buy rFactor 2? You buy a great engine, but the free content that comes with it, is not so great, and doesn't do it justice. In fact, I've unsubscribed from probably 95% of the content the sim came with.
Available content varies greatly in quality, both graphically, and simulation wise.
There is very good content out there, both paid, and free, but you need to know what to get, and where to get it (ask around). Which is a major problem in my opinion. But once you do, it is fantastic. No other racing sim bring me so much pure driving joy as rFactor 2.
For those wondering; it is not unplayable with a gamepad, but I would say that out of all the racing sims it is the least playable with a gamepad, and is much better with a wheel. And yes, the interface is ugly, it's not bad, but not great either. Things are a little clunky (from settings to any sort of customisation, mods etc.), but once you know how it works, it works well.
In short: Clunky, but with the right content and setup, the feel of driving is absolutely brilliant.
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1705 Std. insgesamt
Verfasst: 18.09.20 16:11
The bundled content is just OK: not as extensive as PC2 or AC, not as consistent and polished as ACC. DLCs are rather expensive (some cost more than the game itself - currently at £25.79):
- £28.82 Formula E Bundle - 2 cars, 4 tracks
- £27.50 GT3 Bundle - 11 cars
- £19.25 Endurance Bundle - 7 cars
- £22.54 Track Expansion - 4 tracks
Community content and mods are not as good as in AC, but there are some really good cars (Apex Modding FIA GT3 2012, Endurance Series, Flat6 Series, ...) and tracks (Brands Hatch, Donington Park, ...).
3D graphics again is just OK, and worse among all 4 games.
The gameplay is just appalling:
- The UI was outdated the day it came out, and the new one (in public beta) is sluggish and not as good as in ACC or PC2. The HUD could really benefit from some good mods, or from being updated by Studio 397.
- AI is terrible
- Hosting a multiplayer session requires a lot of reading, trial and error.
Would I recommend this game? Despite all the negatives, it is still worth the money, especially if on sale.
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447 Std. insgesamt
Verfasst: 18.09.20 03:15
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553 Std. insgesamt
Verfasst: 28.08.20 02:18
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6316 Std. insgesamt
Verfasst: 30.08.20 20:41
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12736 Std. insgesamt
Verfasst: 15.11.20 20:08
This is not a game, neither is it a complete simulator. With some work from the developer this could easily be the racing game to beat all racing games.
Force feedback (with Fanatec GT3 RS Wheel from around 2010) is probably the best of all the sims, with the sim (with some car mode) communicating exactly what the car is doing / going to do, when its right every detail of the road surface is signalled.
Visually the sim is quite nice, in daytime at least, night time lighting is bad. Audio is usually disappointing.
Physics / modelling is very good, however there are some issues with meta setup choices that really shouldnt work but do (minimum tyre pressures).
The game UI is pretty awful and even the new UI they have been developing for a year or two is an improvement but still quite dated and clunky.
The game has no support at all for a single player championship (3rd party external tools can be used to cobble one together).
Ai is quite entertaining and frustrating to drive with, at time very lifelike and battles hard for position at others very computerlike and will randomly brake for a fast corner etc. They are always incapable of modulating throttle or brake it seems meaning that for some cars they cannot complete more than a handful of laps without ruining the tyres. With quite alot of trial and effort really good single player races can be had with the right car and track and the right AI settings.
I have purchased around half of the paid add on content and all of it is very high quality usually with it being one of the best examples of the car/track in sim racing. Many mods are available both in the steam workshop and on external websites, it is hit or miss. Some of it is superb, some is rehashed rubbish from ancient games that was never very good in the first place. Vehicles are provided with a single 'factory' setup they are usually awful and often undrivable. There is a very large selection of mod content available.
S397 / ISI have made many improvements since launch, but progress now is very slow with more effort going into high quality paid content it seems.
However despite all these flaws the experience can be amazing, try hotlapping the BMW M2 Competition around nordschleife for example, brilliant (both are paid content).
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9568 Std. insgesamt
Verfasst: 12.12.20 23:37
Rfactor2 is By far one of the best Simulators out there, DLC is a bit on the pricey side but wait for a sale and its perfectly affordable. tons of leagues and events to find and race with as well.
superb for endurance races and sprint races.
sure there are a few software bugs but none that make the game unplayable in my experience.
Tons of mods and aftermarket content!
old UI is pretty outdated but moving to the new UI is much better and super easy to install
new UI installation Link: https://forum.studio-397.com/index.php?threads/the-new-ui-is-here-instructions-on-how-to-opt-in.64784/
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757 Std. insgesamt
Verfasst: 23.12.20 05:00
+VR is great
~Graphics aren't bad
-I didn't think the UI could get any worse, but here we are.
-Multiplayer is a nightmare to host and no ability to play a quick round with friends.
I won't play this again in its current state, but I will check back once there is an update.
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2690 Std. insgesamt
Verfasst: 24.12.20 03:23
All it needs now is an easier way to participate in online races, and it will be the king of racing sims. Really hope Studio 397 can pull it off.
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1732 Std. insgesamt
Verfasst: 25.12.20 13:13
UI is very clunky and unintuitive, despite getting an overhaul a few days ago. The game lacks time trial mode and leaderboards, which I was shocked by since everyone talked about this game as a go-to sim for time trialers.
Content is scattered all over the place. Default content is not very interesting (very basic cars and tracks). Most of the content
is on the steam workshop, but quality varies highly. The most popular cars (GT3, LMP ...) and laser scanned tracks (Sebring, Nurburgring, Le Mans ...) have to be purchased from game store, and it gets expensive very quickly.
Controller support is terrible. It is a pain in the ass to set it up in the first place, and even after that it doesn't work properly - doesn't work in menu, sometimes game doesn't register your controller inputs when you start racing, and such..
Game is poorly optimized and tracks load very slowly.
Once you get it going, physics and immersion are great, but imo it's not worth the tradeoff.
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2170 Std. insgesamt
Verfasst: 27.12.20 15:42
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4890 Std. insgesamt
Verfasst: 31.01.21 13:42
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144 Std. insgesamt
Verfasst: 06.01.21 08:13
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3322 Std. insgesamt
Verfasst: 03.02.21 21:42
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3230 Std. insgesamt
Verfasst: 18.01.21 21:54
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Steam
Release:28.03.2013
Genre:Simulation
Entwickler:Image Space Incorporated
Publisher:keine Infos
Engine:keine Infos
Franchise:keine Infos
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