Compared to the Java version, the new version received some features which didn't exist in the Java version, e.g. seasons, flowing water, crafting progression and more.
The new version also provides more biomes, which are much more versatile compared to the biomes in the Java version.
While the new version doesn't feature the same animals as the Java version, it still has more animals than the Java version - and they're more polished, especially in terms of animations. For most animals, we now have a male, female and baby variant - so features like animal husbandry, breeding and taming are within reach.
Last but not least, we've reworked the building system. The new version provides a much more powerful building system compared to the Java version.
Every construction element can be freely resized, moved and rotated without any limitations. The new version also provides a powerful snapping tool, which is very helpful in order to create rounded or even organic surfaces.
This update also introduced some changes (compared to the previous update), but mainly smaller changes and bugfixes, because we mainly focused on replacing the Java version. Expect new content with the next update. However, you can find the changelog [url=https://steamcommunity.com/app/324080/discussions/0/620700960407155814/]here[/url].
Important features from the Java version, which are still missing, are dungeons and fishing. The latter will be added with the next update.
Stay tuned! If you want to get more information about development, you can check out our roadmap on Trello: https://trello.com/b/t5Leypcj/rising-world-development
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