The overhaul
The prologue of Saint Kotar was well received, but it's far from being perfect. And we want the full game to be as perfect as possible, or at least considerably improved, so after the Kickstarter we've started doing an overhaul of the whole system which will bring to the game:- concurrent actions
- close-up scenes
- cutscenes
- better character responsiveness and animations (smoother, faster, more natural)
- and, as you may have already noticed if you've played the prologue after the last update (pushed a month ago), far better loading times!
What is happening right now
The overhaul is still a work in progress, and it will be for some time. At the same time, we are almost at the end of a 2-month process of creating all the character models in the game.