Scarygirl
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Über das Spiel
In diesem Aktionspiel spielen Sie Scarygirl - ein Mädchen, das von einem riesigen, intelligenten Kraken adoptiert wurde und versucht, herauszufinden, wer der Mann ist, der sie bis in ihre Träume verfolgt. Erleben Sie einzigartige, extrem lebendige, bunte und magische Welten in einem nahtlosen Mix aus 2D und 3D. Spielen Sie alleine im Einzelspieler-Modus oder schnappen Sie sich einen Freund und kämpfen Sie an der Seite von Bunniguru im Kooperativ-Modus. Kaufen Sie neue Waffen und Fähigkeiten, während Sie das Spielgeschehen vorantreiben und entdecken sie zahllose Geheimnisse auf Ihrem Weg. Ein bezauberndes Märchen, jedoch ist das schaurig-süße und stahlharte Scarygirl kein kleines Mädchen in Nöten
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Steam Nutzer-Reviews
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1611 Std. insgesamt
Verfasst: 09.07.14 14:36
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151 Std. insgesamt
Verfasst: 21.10.19 04:26
Sorry thumbs down for me since I can barely play it.
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330 Std. insgesamt
Verfasst: 25.10.13 02:47
Though it starts out strong with an unique premise and some highly amusing narration, the story loses its footing midway through as characters are thrust into the plot with no introduction, and ending on a laughable attempt of moral choice. If nothing else however it does act as a means to showcase a great variety of enemies and locales, and in that regard it does its job admirably.
In the fashion of games such as Klonoa and Kirby 64, ScaryGirl is a 2.5D platformer with an added emphasis on platforming, and it uses the perspective to grand effect. Paths wrap around levels in a visually interesting manner, and on occasion there are even multiple pathways through which was a neat touch. Though the actual platforming and beat-em-up style fighting are far from their most refined form, I nonetheless found it enjoyable...at first. The further I got into the game the more the many problems began test my patience, and during the final third I was almost begging for it to end.
The fact of the matter, as much as it pains me to have to say it, is that in nearly every aspect ScaryGirl feels half finished. Platforms are often poorly placed, there are numerous difficulty spikes, and noticeable input latency makes pulling off combos much harder than it should be. The presentation only makes things worse, with choppy animations, noticeably absent sound effects, and a complete lack of widescreen support of video options. I also ran into a fairly large number of bugs, from item counters breaking to health pickups not healing me, to having to re-enable fullscreen what most every launch.
Though it's impossible to say with certainty, I honestly feel that given a few more months in development this could have been a much better game. Further testament to this is how infinitely more polished the early portion is than later levels, which leads me to believe they simply ran out of time/money and had to push it out the door in its current state.
Overall I did have fun with ScaryGirl, but do to how very flawed it is i can't advise others to play it. My first impression was one of huge potential, from the fantastic art style to the interesting level structure, but that was quickly replaced by disappointment at the deluge of bugs, presentation issues, and bad design decisions. Like the girl herself ScaryGirl is pretty rough around the edges, but deep down you can't help but want to love her. Unfortunately in the case of this game, I simply couldn't. I applaud Square-Enix for taking a chance on a smaller indie title, but hope next time they take a bit more care in ensuring it's ready for release.
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82 Std. insgesamt
Verfasst: 16.06.12 21:58
Unfortunately, Scary Girl has zero innovation. But I'll be honest; I can't expect every platformer to do things differently. Scary Girl is an enjoyable platformer with action oriented gameplay. It all works fairly well. The graphics are charming and a bit moody, but the sounds are a bit underused if you ask me. Nothing alarming though.
One big flaw that should've been fixed by now is the fact that it only supports two (yes, 2 !) resolutions. Full HD (1920x1080) is not even being supported. Extremely disappointing.
[Rating: 73/100]
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53 Std. insgesamt
Verfasst: 27.05.14 16:32
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42 Std. insgesamt
Verfasst: 07.12.14 07:53
art style is kinda neat but would have worked better in 2D
there is local co-op
cons:
controls like poop
there's only like 3 different resolutions and none of them fit my screen
extremely bad and forced combat in a game that should have just been jump on the bad guys
takes like 3 hits to kill easy enemies and they're spammed through out levels
BAD COMBAT WHY
horrible music
bad optimization
BAD COMBAT WHY IS IT IN HERe
i got it for a 1.39 on GMG and i just used GMG credits on it and i still feel like i wasted my money and time on this one. I should have listened to the other reviews and avoided it but I didn't.
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41 Std. insgesamt
Verfasst: 30.07.21 21:54
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Release:18.01.2012
Genre:
Actionspiel
Entwickler:
TikGames
Publisher:
Square Enix
Engine:keine Infos
Kopierschutz:Steam
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
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