[img src="https://clan.akamai.steamstatic.com/images/45343553/6f3d26b329eae676e099bd24c6f69112b2b65c59.jpg"][/img]
Hello Screamers, thank you for your support during the pre-release!
The following patch aims to eliminate the difficulty spikes that some people reported in The Tournament, and brings with it a lot of bugfixes.
The Tournament changes are written to be spoiler free in case you haven’t yet reached a certain Episode in your playtrough.
[p align="start"][/p][b]The Tournament[/b]
[p align="start"][/p]Fixed the difficulty widget in the chapter selection referring to the AI Difficulty instead of Tournament Difficulty
In races where you need to beat a specific time, changed the description to read Beat the Record instead of Personal Record
Episode 3: fixed a character not saying its dialogue line during the post race cutscene
Episode 3: fixed a car stopping during the post race cutscene
Episode 10: fixed a background being white during the pre-race dialogue
Episode 16: tweaked teammates AI so that it performs better and more consistently at all difficulty levels
Episode 20: decreased AI performance on the Challenge Focus difficulties
Episode 23: decreased AI performance on the Story Focused and Balanced difficulties
Episode 26.3: decreased AI performance on the Story Focused and Balanced difficulties
Episode 30.3: changed race objective to only require 1 KO instead of 3
Episode 32: changed the target time to beat the event on Story Focused and Balanced difficulties
Episode 40: fixed a background being black during the post-race dialogue
Episode 40.2: decreased AI performance on the Story Focused and Balanced difficulties
Episode 57: slightly decreased AI performance on the Story Focused and Balanced difficulties and changed the race objective to require a different number of KOs depending on difficulty instead of being always requiring 3 (now Story Focused: 1, Balanced: 2, Challenge Focus: 3)
[b]Cars[/b]
[p align="start"][/p]Fixed Aisha’s spoiler flaps not animating when steering or drifting
[b]Online[/b]
[p align="start"][/p]For the launch period we temporarily deactivated the additional modifiers that could be applied to races when playing Screamer’s Mixtape (like Instant Overdrive, Power Shift, and others). The modifiers are still available to use in private lobbies without limitations. We’ll evaluate re-activating them at a later date.
Fixed a bug were successfully Striking Aisha was not rewarding Sync to the player performing the strike
[b]General[/b]
[p align="start"][/p]Fixed the Hunter achievement not triggering unless the objective was completed under 30 seconds even if the achievement doesn’t have any time requirement
Fixed the Lavinia’s Master and Gregor’s Mastery achievement having their icons inverted
Fixed a rare bug that caused some pieces to detach from the cars during races even if said pieces didn’t exist. These pieces had collisions and could interfere with other cars behaviors, causing instability or random explosion during races
Fixed subtitles appearing slightly off timing during some cutscenes in all languages
Numerous other bug fixes and improvements
