News Liste Someday You'll Return

Additional Update Introduces Profile-scoped Collectibles
Someday You'll Return
24.10.20 18:11 Community Announcements
Hi everyone,

I published a big update yesterday and I want to thank you for such nice words about it.

One of the questions let me think, though. If there are chapter saves, will collectibles persist? I thought about that and found out it's actually a great suggestion! I woke up early today to implement profile-wide collectibles. After a day filled with coding and testing, I think it's a good answer to the question above.

Q: How does this work?



A: In Someday You'll Return you have available three profiles (eg. for showing the game to friends without disturbing your progress). The new version now keeps collectibles separately, so if you are a collectible hunter, you can reload earlier chapters and fill your collectibles from there. The collectibles are now available for the whole profile (they add up).

Q: How about my savegame, will I lost my already found collectibles?



A: No!!! I found a way how to seamlessly transport your collectibles to a new system. Here is what you should do. Load your last savegame (usually with Continue) and progress to a point where you see a saving. This will create the profile-scoped collectible. If you accidentally loaded a wrong save, don't worry - your collectibles are still in the saved games, so find the right save file and repeat. :)

Q: Are there exceptions?



#Lerks! Think of #Lerks as Dark Souls among collectibles. You have to collect all #Lerks in a single progression, no going back.

(the true reason is that I am not tracking them individually, so I have no way to check how many of them you collected if you reloaded an older game).

Two more fixes



Another of you reported two issues

The first was the inactive door to Lojza's hideout. I looked into it and found a chain of events that would indeed introduce this bug. I fixed that.

The second was a void fall in Bunker in Chapter 5. Fixed as well...

I think that's enough and I hope you'll enjoy this added feature. I'll let you all play in peace now. :)

Jan
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Release:05.05.2020 Genre: Actionspiel Entwickler: CBE Software Vertrieb:keine Infos Engine: Unreal Engine 4 Kopierschutz:keine Infos Franchise:keine Infos
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