New Environment: Castle Usvit
A once beautiful castle now lies in ruins at the hands of a tormented king who has been consumed by his own demons. Explore the castle's halls as you seek to put an end to the demonic forces at play.New Healing System
You can now heal on command with our new flask healing system. As a new player, you will start out with 2 charges of a healing flask. Each flask heals 50% total HP by default. You can purchase a recharge from the Merchant. 2 Recharges per run, one per merchant instance. You can also upgrade your total charge count to 5, by killing each of the 3 mini bosses in the game: Warden Grainloch, Bilee and Soulus. When these bosses are killed for the first time you will be rewarded with a new charge to your flask.
Press [X] on Xbox Controller / [Square] on Playstation controller or [R] on keyboard to use a healing flask. You can rebind the keyboard key under key bindings in the options menu.
There is no longer health potions that will drop from crates/barrels/chests, as the flask system is now the main healing system for the game. However, we added new healing crystals to the game, which will now drop instead of potions. The crystals have a chance to drop in crates/barrels/chests and the drop rate scales with player level. The crystals heal over 10 seconds and heal a total amount of 15% of your total HP.
New lighting system
The world has gone dark, but is lit with intensity! We want to capture more of the darker feel of the games that inspire us such as Dark Souls and Bloodborne. The lighting system we added really helps elevate the feel of the game more and capture the vibe we are striving to achieve.
