Version 1.0
What's New
- [b]NEW[/b] World: End of Time - New bosses, NPCs and Events. End of Time is meant to provide a slightly more chaotic and fast-paced experience than the other levels. We wanted the climax of the game to feel similar, but different. Our goal with each world in KT was to offer variety and not have them feel like a copy/paste reskin. - [b]NEW[/b] Hard Mode: Once you've defeated the final boss in End of Time, the next time you enter a world you can speak with the NPC, Hitch, at the beginning of a run to "Kindle the Fire" and take on a new challenge.
The world will shift and the challenge will increase, but the rewards will also double. For spoiler details on what exactly happens in the new hard mode, please read below:
[spoiler]- Enemies move up to 75% faster
- Enemies have 2-4x more HP, depending on the enemy
- Enemies inflict 2x more Damage
- Projectiles move up to 50% faster and inflict 2x more damage
- Elite spawn rates have been increased and occur more often
- Elites are not world specific. They can spawn in different worlds.
- Bosses are more aggressive and some bosses have improved/enhanced attacks
- Some events are different and/or there are new events in Hard Mode
- Inner Fire Powerup will only spawn in Hard Mode
- Gold and XP gain is doubled [/spoiler]
- [b]NEW[/b] 8 Achievements
- [b]NEW[/b] 4 Tomes of Knowledge
- [b]NEW[/b] Powerups: Inner Fire (Hard Mode Only), Arrow Barrage (Ranger Only)
- [b]NEW[/b] Curses: Evasive Overload, Dissonant Melody
- [b]NEW[/b] Localization: Added Japanese
