One of the biggest risks we’re taking is to fully embrace the concept of live-action cinematics. This is certainly not new in the history of videogames, but it became an unusual choice in recent decades. We’ve decided to stick with the “retro” charm of using real actors and on-set action to tell the story of the resistance against Director Zarog.
From arcade machines in the 1970’s to the peak of the point-and-click adventure games, the live-action FMV has became quite a trend in the 1990s. Let’s take a look at some examples that helped us solidify our confidence in the choices we’ve made in “Squadron 51”.
News Liste Squadron 51
One of the biggest risks we’re taking is to fully embrace the concept of live-action cinematics. This is certainly not new in the history of videogames, but it became an unusual choice in recent decades. We’ve decided to stick with the “retro” charm of using real actors and on-set action to tell the story of the resistance against Director Zarog.
From arcade machines in the 1970’s to the peak of the point-and-click adventure games, the live-action FMV has became quite a trend in the 1990s. Let’s take a look at some examples that helped us solidify our confidence in the choices we’ve made in “Squadron 51”.
Release:21.09.2022
Genre:
2D Shooter
Entwickler:
Loomiarts
Vertrieb:
Assemble Entertainment
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
