Without further ado, here is our first, albeit small, Patch, focussing on some individual issues. As mentioned yesterday in our recent blogpost, this is only the first step before a bigger Update which will then be focusing on the save system.
Here are today's patchnotes:
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- [p] Added the timestamp of the last savegame to the pause menu to improve visibility as a first step to address savegame-related feedback. [/p][/*]
- [p] Fixed a progression blocker in Maneuvers that could occur if Tom Paris was unavailable in a specific branch. [/p][/*]
- [p] Resolved an issue causing empty pop-ups when crew members were injured in Main Engineering. [/p][/*]
- [p] Adjusted balancing. [/p][/*]
- [p] Updated Chakotay Maquis Profile Picture [/p][/*]
- [p] Fixed potential crashes when exiting to the main menu from combat result screen. [/p][/*]
- [p] Fixed a potential crash that could occur when the ship was auto-focused at the end of traveling between systems. [/p][/*]
See you in the Delta Quadrant,
gameXcite & Daedalic Entertainment[/p]
