Phasing
As you already know, we’re a super small team ( Currently 2.5 of us! ). We’re planning to ramp up by bringing on board some extra code support to help Dan but it will take time to finalize so we have to be super careful how we prioritise current and future work. Knowing this we’ve tried to plan out some phases. We can’t give solid estimates but it should give you an idea of how we’ll tackle things going forwards. It’s also worth noting that there might be multiple updates during a phase and some tasks could move around due to complexity and time scales.Phase 1
- Critical fixes (see the “Bugs” section below)
- Difficulty tweaks - Focusing on essential items like power cells / air filters and revisiting fines
- Custom key bindings
Phase 2
- Extended controller support ( e.g. HOTAS )
- Balance refinements - Focusing on economy, sector hazards and upgrades
- Sector optimizations and updates
Phase 3
- Online radio support
- Corporation and cargo updates
- Extended CB system (e.g. send out a recover SOS / ask for gossip)
