• Surviving Mars: Green Planet und Project Laika
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Green Planet und Project Laika
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.
  • Surviving Mars: Screen zum Spiel Surviving Mars.

Sammlung

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  • Plattform: PC Veröffentlicht: 15.03.2018
29,99€
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Preis Update 28.09.23

Über das Spiel

Willkommen Zuhause! Erhebe deine Ansprüche auf den roten Planeten und errichte die erste funktionierende menschliche Kolonie auf dem Mars! Alles, was du dafür brauchst, sind Sauerstoff, jahrzehntelanges Training, Erfahrung mit Sandstürmen und eine positive Einstellung. Dieser Ort erfordert nur ein paar zupackende Hände, um zu einer fantastischen neuen Heimat zu werden! Aber was hat es mit diesen seltsamen schwarzen Würfeln auf sich, die plötzlich aus dem Nichts aufgetaucht sind?

Surviving Mars ist eine Sci-Fi-Städtebausimulation, in der es darum geht, den Mars zu kolonisieren und dabei zu überleben. Wähle ein Weltraumunternehmen, dass dich finanziell unterstützt und mit Ressourcen versorgt. Entscheide dich anschließend für einen Standort deiner Kolonie. Errichte Kuppeln und eine Infrastruktur, erforsche neue Möglichkeiten und nutze Drohnen, um deine Siedlung aufwendig zu gestalten und zu erweitern. Züchte deine eigene Nahrung, baue Mineralien ab oder entspanne dich nach einem harten Arbeitstag an der Bar. An erster Stelle jedoch steht das Überleben deiner Kolonisten. Auf diesem seltsamen neuen Planete ist das keine leichte Aufgabe.

Bist du den Herausforderungen gewachsen? Wende deine eigene Strategie an und steigere die Überlebenschancen deiner Kolonie, während du die Geheimnisse dieser fremden Welt aufdeckst. Bist du bereit? Der Mars erwartet dich.

Errichte eine nachhaltige Weltraumkolonie:
Da du dich auf einem lebensfeindlichen Planeten befindest, musst du für den Bau einer Siedlung deine ganze Intelligenz einsetzen. Eine schlechte Planung hat keine Verkersstaus zur Folge, sondern wirkt sich auf das Überleben deiner Kolonisten aus. Umfassende Stromausfälle sollten in einer Stad mit begrenztem Sauerstoffvorrat unbedingt vermieden werden.

Individuell simulierte Kolonisten:
Jeder Kolonist ist ein Einzelwesen mit besonderen Stärken und Problemen, die Einfluss auf die Bedürfnisse und das Verhalten anderer Kolonisten nehmen. Verbringt dein leitender Wissenschaftler zum Beispiel zu viele Nächte im Labor, entwickelt er womöglich ein folgenschweres Alkoholproblem.

Futuristische Weltraumkuppelbauten:

Retro-futuristische Superstrukturen bieten Platz für Kolonisten, Fabriken und Gewerbegebäude mit individuellem Flair. Erschaffe eine Kolonie, in der die Wissenschaft am meisten zählt, während die erschöpften Arbeiter ihr Gehalt vertrinken, oder errichte ein Utopia zwischen den Sternen.

Entdecke die Geheimnisse des Mars:
Surviving Mars hält viele Geheimnisse bereit, die von den Klassikern der Science-Fiction-Literatur wie Asimov und Clarke inspiriert wurden. Bei jedem Spieldurchlauf begegnest du auf dem Mars individuell erstellten Mysterien, deren Aufdeckung deiner Kolonie entweder großen Wohlstand oder schreckliches Unheil bringt.

Forschungsbaum mit Zufallselementen:
Kombiniere zielgerichtete und zufällige Forschung mittels Erkundung, sodass jeder Spieldurchlauf anders ausfällt. Erziele neue wissenschaftliche Durchbrüche, indem du die unerforschte Oberfläche des Mars erkundest.

Einzigartiges retro-futuristisches Design:
Eine ansprechende moderne Sicht auf die Zukunftsvision der 1960er Jahre – eine Zeit der Erkundung und des Abenteuers.

Weitreichender Mod-Support:
Erschafft eure eigenen fantastischen Gebäude, Parks oder sogar ein Geheimnis. Teilt alles dank der weitreichenden und komfortablen Modding-Werkzeuge von Surviving Mars. Teilt eure besten Kreationen mit der Community, um die perfekte Gesellschaft zu errichten.

Systemanforderungen

  • CPU: 4th Generation Intel i3 CPU or equivalent
  • GFX: HD 4600/Geforce 620/Radeon 6450 or equivalent GPUs with 1 GB of video RAM
  • RAM: 4 GB RAM
  • Software: Windows 7 64-bit or newer
  • HD: 6 GB verfügbarer Speicherplatz
  • LANG: Englisch
  • CPU: 5th Generation Intel i5 CPU or equivalent
  • GFX: Geforce 750 Ti or equivalent with 4GB of video RAM
  • RAM: 8 GB RAM
  • Software: Windows 7 64-bit or newer
  • HD: 6 GB verfügbarer Speicherplatz
  • LANG: Englisch

Steam Nutzer-Reviews

339 Produkte im Account
16 Reviews
Empfohlen
6405 Std. insgesamt
Verfasst: 30.04.22 00:50
SimCIty auf dem Mars nur tiefer in den Verwaltungsmöglichkeiten der Bevölkerung ein sehr gelungenes spiel besonders jetzt da die Kinderkrankheiten der Beyond Erweiterung beseitigt sind
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1218 Produkte im Account
63 Reviews
Nicht Empfohlen
879 Std. insgesamt
Verfasst: 26.04.22 21:09
Wie viele schlechte DLC's kann man mit einem Mittelmäßigem Spiel wohl verkaufen?
Oder auch: Mit wie wenig Aufwand können wir in ein Spiel stecken und wie viel Geld lässt sich damit machen?
Das ist mehr ein ein BWLer Experiment als ein Spiel...
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11 Produkte im Account
1 Reviews
Empfohlen
4627 Std. insgesamt
Verfasst: 25.04.22 20:22
Dieses Aufbau-/Strategiespiel ist äußerst fesselnd. Das Ziel, die Besiedlung des Mars, wird mit einer Reihe von Missionen und einem sensiblen Ressourcen-Gefüge spannend gehalten.
Warnung: das Spiel frisst Zeit ohne Ende, denn Langeweile kommt keine auf.
Mit den DLCs, allen voran Green Planet eröffnen sich weitere Spieldimensionen.
Insgesamt ein klasse Aufbau-Titel mit hohem Suchtpotential.

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54 Produkte im Account
1 Reviews
Empfohlen
6818 Std. insgesamt
Verfasst: 23.04.22 15:24
Nette aufbau Simmulation.
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570 Produkte im Account
112 Reviews
Empfohlen
152 Std. insgesamt
Verfasst: 17.04.22 19:39
Surviving Mars ist ein Echtzeit Aufbau Strategiespiel, bei dem man eine Mondkolonie aufbaut. Grafisch ist das Spiel eher minimalistisch und bedingt durch das Setting sehr arg in Rot gehalten. Leider muss ich sagen, dass mich die Mechaniken nicht angesprochen haben, da es sich nach viel Arbeit und Organisation anfühlt und am Ende nicht so befriedigend ist. Trotzdem gibt es einen Daumen nach oben und wird Genre Freunden Freude bereiten.
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430 Produkte im Account
57 Reviews
Nicht Empfohlen
7010 Std. insgesamt
Verfasst: 01.02.22 09:04
The gameplay is very well implemented and it runs wonderfully on Linux but this flood of DLC's is slowly going against the grain for me.

Will not invest a cent in such games!
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280 Produkte im Account
22 Reviews
Empfohlen
9117 Std. insgesamt
Verfasst: 29.12.21 04:21
Top Aufbau-Strategie Spiel
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78 Produkte im Account
1 Reviews
Empfohlen
18161 Std. insgesamt
Verfasst: 21.12.21 20:17
Das Spiel ist super, das Endgame zieht sich ein wenig, aber der Anfang hat es dafür in sich.
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58 Produkte im Account
12 Reviews
Empfohlen
4792 Std. insgesamt
Verfasst: 11.12.21 13:30
Wir sind weiter als die heutige Menschheit denn wir besiedeln den Mars. Jedoch ist das nicht das einzigste denn wir können diesen auch noch terraformen und in bewohnbar machen.

Surviving Mars ist ein Spiel, in dem es um die Gründung und Versorgung einer Kolonie geht. Hierbei geht es darum Ressourcen zu erlangen um damit dann die Kolonie aufzubauen. Ihr startet mit der Auswahl eurer Spezialisierung, dem Missionssponsor sowie einigen Spieleinstellungen sowie der Auswahl des Landeplatzes wo es für euch losgeht. Ihr müsst weitergehende Technologien erforschen und eure Umgebung erforschen um zum Beispiel Erzlagerstätten und Wasserlagerstätten zu finden.

Im Verlauf des Spiels bekommt Ihr auch einzelne Aufgaben die euch Credits oder Forschungspunkte etc. gewähren. Nachdem Ihr nun Energieversorgen, Wasser,- Sauerstoffversorgung und Ressourcenversorgung sichergestellt habt, müsst Ihr eure erste Kuppel errichten. In dieser Kuppel werden eure ersten Colonisten einziehen. Diese müssen zufriedengestellt werden mit Arbeitsplätzen, Wohnraum aber auch das Soziale ist wichtig und natürlich Freizeit. Dabei könnt Ihr Fabriken, Forschungszentren etc errichten aber auch Bars, Läden und Trainingsstätten bauen.

Das Spiel macht Spass und kann einen auch fesseln, weil man sehen möchte welche Technologien erforscht werden können. Zudem mittels DLC ist es möglich, den Mars zu terraformen um es den Colonisten möglich zu machen, ohne Kuppeln auf dem Mars leben zu können.

Meine Bewertung : * sehr schlecht ** schlecht *** geht so **** gut ***** sehr gut

Gameplay : ****
Grafik : ****
Spielspaß : ****
Action : ***
Simulation : ****
Bauen : ****
Preis / Leistung : ****

Gesamt : **** ( 3.8 ) gut
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39 Produkte im Account
3 Reviews
Empfohlen
628 Std. insgesamt
Verfasst: 17.09.21 16:13
das ist geil
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105 Produkte im Account
1 Reviews
Nicht Empfohlen
562 Std. insgesamt
Verfasst: 12.09.21 22:23
Mit dem letzten Update übel verbuggt, und ohne DLCs nicht mehr spielbar !!! Echte Frechheit vom Entwickler sowas raus zu bringen, aber eigentlich nur Konsequent wenn man die DLC Abzocke sieht. Gibt mindestens 5 andere Mars Kolonie Spiele wo man auch ein komplettes Spiel bekommt ohne den ganzen Ärger über verbuggte Updates und überteuerte DLCs.
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42 Produkte im Account
1 Reviews
Nicht Empfohlen
25501 Std. insgesamt
Verfasst: 11.09.21 12:50
Das Basis Spiel an sich ist wirklich gut. Alles greift gut ineinander und ist gut ausgewogen.
Bis zum 7.09.2021 habe ich dieses Game wirklich gern gespielt, aber nun ist alles anders...

Alle save Games, und da stecken auch mal gerne 50 stunden oder mehr drin, sind nicht mehr Spielbar.
Es gibt Probleme mit verschiedenen Dingen(vor allem Landschaftsbau ebnen und Rampen bauen). Damit sind alle Fortschritte hin.

Für mich ist das mehr als frustrierend! Vor allem da dies Aufgrund eines Patsches(der das Spiel ja besser machen soll^^) aufgetreten ist. Super Hammer Geil.

Dazu das neue Addon in dessem erscheinen der Patsch von statten ging. Wollte es mir gerne holen, aber die Rezensionen und dann für 20 tacken... omg könnte kotzen

Schade in einer Woche wurde für mich ein echt geiles Game zerstört...
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451 Produkte im Account
9 Reviews
Nicht Empfohlen
16106 Std. insgesamt
Verfasst: 11.09.21 06:27
Nicht zu empfehlen,
seid die neuen Entwickler Abstraction übernommen habe wird an neuen Inhalt gearbeitet. Das Problem sie fügen mit jedem DLC auch unzahl an Fehlern die das Spiel mehr und mehr unspielbar machen (Game breaking bugs und davon ganze Menge). So ist es dann auch völlig egal ob man die DLC kauft oder das Hauptspiel nur spielen will.

Die Fehler sind das erste Probleme das zweite sind die Entwickler selbst. Egal ob man nun sich die alten Funktionen anschaut (verbuggt durch das Patch) oder die neuen die mit dem Patch eingeführt worden sind (Geburten Kontrolle, Raketen startet nicht, Storage bug ect). Sie funktionieren schlicht und einfach nicht.

Es wäre denke ich besser gewesen man hätte das Spiel in seinen alten Zustand gelassen damals war es sehr gut und Bug frei. (bei über 200 Stunden keine schwerwiegende Bugs gefunden jetzt renne ich jede Stunde in eins!)
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1368 Produkte im Account
1468 Reviews
Empfohlen
725 Std. insgesamt
Verfasst: 24.07.21 22:25
Leben auf dem Mars

Zuerst muss eine Art Basis erschaffen werden, um das Leben auf dem Mars zu ermöglichen. Rohstoffe wie Beton und Metall müssen abgebaut werden, um so den Grundstein zu legen. Eine Wasser, Strom und Sauerstoffversorgung muss intakt sein um die erste Kuppel zu bauen, wo die Menschen leben können. Diese Kuppeln müssen an diese Infrastruktur angeschlossen werden. Denn sonst ist kein Leben möglich. Nahrung muss außer oder innerhalb der Kuppel angebaut werden. Freizeitmöglichkeiten wie Sport und Essen gehen sollten natürlich auch da sein. Mehrere Kolonien können so auf dem Mars leben. Arbeiten ist auf vielen verschiedenen Wegen möglich. Menschen werden auch auf dem Mars geboren und sterben auch. Der Planet kann erkundet werden. Menschen und Maschinen schaffen Rohstoffe, um so das ganze System am Laufen zu halten. Drohnen bauen Gebäude auf und warten sie auch. Sie Ent- und Beladen z.B auch Raketen. Neue Raketen können angefordert werden um neue Menschen Kolonien zu schicken. Forschungen finden statt um neue Gebäude oder Verbesserungen freizuschalten. Sandstürme oder andere Ereignisse finden statt, und können die Infrastruktur lahmlegen oder fördern. Mehr Menschen desto mehr an Verbrauch. Grundrohstoffe gehen zu neige und das Geld wird knapp. Man muss an dem richtigen Punkt den Umschwung schaffen, sonst erfrieren oder ersticken Menschen. Viel Gewusel, wenn mehrere Kuppeln stehen.

+ Grundidee und schöne Umsetzung
+ Super Tutorial
+ Soundtrack
+ Bedienung nach einer Gewöhnung gut
+ technisch super
+ sehr viele Spielstunden
+ Suchtfaktor
+ viele Forschungen
+ Natur Ereignisse

Insgesamt super durchdacht. Toller Aufbau einer Infrastruktur und viele Möglichkeiten
Menschen das Leben auf dem Mars zu ermöglichen.
Aufbau Liebhaber haben hier ihren Spaß und sollten einen Blick riskieren.
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5 Produkte im Account
1 Reviews
Empfohlen
2561 Std. insgesamt
Verfasst: 13.05.21 06:59
Ja, habe es erst vor 14 Tagen gefunden, und bis jetzt 25 Stunden gespielt. Ich versuche noch immer zu überleben mit 2 Kuppeln. Was mir bis jetzt nicht gelungen ist, aber das liegt an mir. Das Spiel und ich müssen uns erst kennen lernen. Und mit 65 Jahren hält es einen fit am Laptop und auch im Kopf.
Es ist gut gemacht, und vor allem keine Option zum Krieg spielen. Ich bin auch noch nicht auf alles drauf gekommen, aber es wird schon. Ich bin ein Opa der mit seinen Enkeln mithalten möchte.
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26 Produkte im Account
2 Reviews
Empfohlen
11921 Std. insgesamt
Verfasst: 18.03.21 11:05
Man lernt hier wahrscheinlich mehr über das zukünftige Leben auf der Erde denn sonst wo xD
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32 Produkte im Account
30 Reviews
Empfohlen
9373 Std. insgesamt
Verfasst: 15.02.21 19:14
Dat ist was für jemanden der Gerne mal auf dem Mars Bauen möchte^^
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493 Produkte im Account
45 Reviews
Nicht Empfohlen
4418 Std. insgesamt
Verfasst: 10.02.21 14:24
Paradox hat sich entschieden Basis Elemente ihrer Spiele nachträglich rauszulöschen, daher eine Warnung an alle Käufer, ihr könnt nachträglich auf einmal nur noch ein halbes oder anders Spiel haben.
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148 Produkte im Account
49 Reviews
Empfohlen
1911 Std. insgesamt
Verfasst: 28.12.20 18:52
Auf dem Mars eine Kolonie zu errichten ist einfach nur Schön.
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32 Produkte im Account
5 Reviews
Empfohlen
6183 Std. insgesamt
Verfasst: 21.10.20 23:34
Micromanagement, Aufbausimulation, Ökonomie und Survival - sehr gelungene Zusammensetzung dieser Spielelemente. Großartig!
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24 Produkte im Account
23 Reviews
Empfohlen
581 Std. insgesamt
Verfasst: 07.09.20 19:22
Surviving Mars ist ein sehr tolles Strategie-Spiel. Verschiedene Gebäude bauen, neue Gegenstände erforschen und gleichzeitig auf die Bedürfnisse der Kolonisten zu achten macht sehr viel Spass, kann aber natürlich mit der Zeit auch anstrengend werden. Ich finde es toll, dass man richtig weit reinzoomen kann, sodass man die Bewohner auch genauer betrachten kann. Die Musik finde ich im übrigen sehr toll und passend.
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1236 Produkte im Account
2 Reviews
Empfohlen
3926 Std. insgesamt
Verfasst: 24.08.20 12:04
Kurz getestet und schwups 5 Stunden rum. Sehr kurzweilig.
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58 Produkte im Account
2 Reviews
Nicht Empfohlen
1263 Std. insgesamt
Verfasst: 03.08.20 15:16
Das Konzept des Spiels ist gut, es gibt Katastrophen, welche als Herausforderung dienen und das ist auch gut so aber ich kämpfe jetzt seit über 30 Sol mit diesen unnötigen Ionenstürmen und es ist einfach nicht mehr spaßig. Es nervt einfach nur noch und man kommt nicht voran, weil solange die Stürme herrschen immer irgendwelche Gebäude nicht funktionieren und man eigentlich damit beschäftigt ist, das Erbaute am Leben zu erhalten. Ich bin bei knapp 100 Sol und möchte einfach nur entspannt weiterspielen aber diese Ionenstürme sind komplett unverhältnismäßig und machen inzwischen den Spielspaß komplett kaputt!
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75 Produkte im Account
12 Reviews
Nicht Empfohlen
5384 Std. insgesamt
Verfasst: 24.07.20 02:01
Ich persönlich finde das Spiel gut (bis zu dem Punkt wo das Spiel nicht überfordert ist die Marsianer den jeweiligen Berufen zuzordnen) aber wenn ich mir meinen Freundeskreis anschaue ist das nichts für die. Es ist ein reines Aufbauspiel und wie gesagt, mir gefällts.
Der Nachteil ist nur, sobald man 3-4 Kuppeln hat die miteinander verbunden sind verteilt das Spiel die Berufe nicht immer sinnvoll ... leider muss man zu viel selber nachjustieren was bei bis zu 80 Einwohnern und mehr pro Kuppel sehr schnell nervig werden kann.
Ich sag ja nix gegen die teilweise unnötigen und unlogischen Wege der Drohnen und Shuttles denn am Ende des Tages machen die schon ihren Job (auch wenns effektiver ginge).
Es ist einfach nervig zu sehen dass ein Offizier in der Maschinenteilefabrik eingesetzt wird obwohl in dem Sicherheitsbüro(heißt das so???Polizeistation halt ;)) Bedarf an qualifiziertem Personal besteht.
Von den Katastrophen möchte ich gar nicht erst anfangen ... sobald die richtig einschlagen kannste gleich neu anfangen oder den Spielstand neu laden
eigentlich Schade,dass ein potentiel gutes Spiel wieder durch so Kleinigkeiten runtergezogen wird
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289 Produkte im Account
26 Reviews
Empfohlen
7983 Std. insgesamt
Verfasst: 25.05.20 13:33
Great game.
Build on Mars and terraform it.
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32 Produkte im Account
1 Reviews
Empfohlen
1852 Std. insgesamt
Verfasst: 05.05.20 17:43
Super Spiel, auch der Workshop ist klasse. Es wäre aber auch cool wenn es Aufträge gibt und einen Verbrenner für Ressourcsen, für die es keinen Lagerplatz gibt. Ich erhalte langsam probleme, weil ich zu viele Metalle, Edelmetalle Polymere Elektronik etc habe. Wenn das verbessert wird, eventuell als Update wäre es super. Auch ist der Schwierigkeitsgrad zu einfach. Ich spiele momentan auf dem schwersten Spielstand mit perma Disasters und mein einziges Problem ist, dass ich zu viele Ressourcen habe. Auch wäre es cool, wenn man Aliens entdecken könnte ^^. Und das man dort dann auch Handel treiben könnte oder sie bekämpfen kann.
Aber trotzdem super Spiel.
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18 Produkte im Account
3 Reviews
Empfohlen
1376 Std. insgesamt
Verfasst: 19.04.20 20:20
Das Spiel habe ich mittlerweile für 21 Stunden gepielt und alles was ich dazu sagen kann ist das ich es nur weiter empfehlen kann, vor allem wenn ihr Sci-Fi, Weltraumforschung und Aufbauspiele mögt kann ich euch das Spiel nur empfehlen.
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150 Produkte im Account
10 Reviews
Empfohlen
9468 Std. insgesamt
Verfasst: 24.03.20 16:27
Ich suchte damals ob etwas wie Outpost gibt bei Steam und Survinig Mars. Es ist leider nicht so statisch wie Outpost, aber besser als Outpost 2. Spaß bei Seite! Outpost Freunde und Aufbau Fans kommen hier voll auf ihre Kosten. Wenn man die DLC Green Mars und Space Race ist das ne Runde Sache. Durch verschiedene Ereignisse und Missioninitiatoren und Forschungsdurchbrüche ist jedes Spiel anderes. Werde bestimmt die 200h noch voll machen
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52 Produkte im Account
4 Reviews
Nicht Empfohlen
66813 Std. insgesamt
Verfasst: 23.04.22 05:21
Paradox as usual when they get their hands on something, starts pumping out endless dlc adding additional bugs and never stomping them. Paradox really needs to get away from this nickel and diming scheme that they are always running. It makes ur customers feel cheated, and like you are trying to jam you blood sucking money funnel down anything that smells like money. until you get away from this awful sales model. I will not recommend any of your games.

I felt valued when i bought the best pre order pack for this game. this feeling wore off quick as soon as below standard studio (paradox) decided to go beyond being selfish with ending all season packs and now charging an arm and a leg for everything. this is getting pretty sad when you have no creative talent left to design your own improvements to your product and now need to sell modders work so your company can line their pockets.
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389 Produkte im Account
9 Reviews
Nicht Empfohlen
881 Std. insgesamt
Verfasst: 15.04.22 17:21
Brought the whole thing and gave it a number of tries.

Basically I found it a chore. Loved the parts where there were no colonists, but trying to juggle traits, birthrates, old age, work positions etc was not fun.

Sadly even my love of space travel and mars based media is not enough to pull me to ever play this game again.
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78 Produkte im Account
179 Reviews
Empfohlen
21421 Std. insgesamt
Verfasst: 10.04.22 09:30
Gameplay

Surviving Mars is a city-building simulation game that takes place on Mars and is modeled after real Martian data. The player chooses a sponsoring nation, each conferring slightly different benefits and a unique building and vehicle, and then lands on Mars with robotic drones and rovers. These rovers and drones prepare the colony for humans on the red planet by setting up power and water infrastructure, domes, resource depots, oxygen generators, and landing pads. The player's goal is to create a thriving colony on Mars with occasional rockets from Earth, which have limited cargo or passenger space, forcing the player to balance paying to import resources from Earth and producing resources on the planet. For example, the first human colonists will bring limited food with them on their rocket, so farms are crucial to a thriving colony on Mars.

The player can bring electronics, machine parts, food, concrete, metal, prefab (pre-fabricated) buildings, rovers and drones from Earth, or research technologies to manufacture them on Mars.After successfully creating and managing for basic resources on Mars, players can have the option to progress by building domes suitable for human life and advanced resources production. Players must balance expanding the colony by managing oxygen, food, water, electricity and replacement parts while progressing through unlocking technologies by researches. Through the 5 fields of research (Physics, Engineering, Social, Biotechnology, Robotics), players can unlock technologies that will eventually lead them to different wonders. The game also has storylines called mysteries, which add various events to the colony, including plagues, war, rival corporations, AI revolt, alien contact, and others. Rare metals can be exported back to Earth for funds. Landing sites also have various natural disasters like dust storms, meteor storms, cold waves, and dust devils to increase difficulty.

Story

Surviving Mars is a city builder from Haemimont Games, the makers of the venerable Tropico series. The goal is to build a self-sustainable colony on the surface of the Red Planet, one that can weather the elements and sustain human habitation.

6.7/10
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225 Produkte im Account
14 Reviews
Empfohlen
2071 Std. insgesamt
Verfasst: 03.04.22 20:47
Really a great PvE RTS. I recommend it for everyone who likes this genre, but I would also recommend just getting the base game to start and check the reviews for the DLCs. They seem expensive and not all good. Only bought the base and Green Planet DLC for now and I am really satisfied.
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408 Produkte im Account
137 Reviews
Empfohlen
436 Std. insgesamt
Verfasst: 23.03.22 08:24
This is one of the games ever made
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69 Produkte im Account
13 Reviews
Nicht Empfohlen
2371 Std. insgesamt
Verfasst: 22.03.22 07:36
Alkuun oli lupaava peli ja tasapainottelua riitti. Aihekin että simcity in mars vaikutti mielenkiintoiselle. Loppupuolella peli kuitenkin lässähti ja rupesi toistamaan itseään pahasti. Pelin edistyminen oli hyvin hidasta ja kokoajan kilpajuoksua resojen kaivamiseen että saa pidettyä esim raudan tulon plussan puolella. Resoja tarvitaan rakentamiseen, mutta vielä enemmän niitä menee vanhan infran kunnossapitoon. Pelissä oli kivasti erilaista rakennettevaa, mutta lopulta kun sai megadomen pystyyn niin peli alkoikin olemaan lopussa ja sen jälkeen se vain toisti itseään. Tee infraa, tee uusi dome täytä domeen kaikki samat rakennukset ja toista uudelleen ja uudelleen.
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471 Produkte im Account
95 Reviews
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4954 Std. insgesamt
Verfasst: 12.03.22 14:39
General Thoughts/Overview

Buckle up, its odd review time again.

Do I like Surviving Mars? Yes.
Do I think SM is a good game? Yes.
Do I recommend SM? No.

SM is an interesting modernisation of the city management genre with elements of both 4x and Real Time Strategy woven in. In practice this means you control a city wide plane, with a semi explorable game map and globe wide map. You build your colony from the humble beginnings of a small enclave dependant on earth into as big of a self-sustaining city as you have resources and map space for. Order rockets from back home to bring colonists, tourists, and resources. Face choices about the future, research and develop on the new world, and tame the hostile environment, possibly one nuke at a time. There are a huge number of elements woven into the game that all contribute towards making it a compelling experience.

Pros

The art and ambient music are fitting and well done.
The core concept is compelling and approached well.
The game has a huge scope for continued expansion and development, on top of the expansion and development already done.
A survival mode for long and full-blown experiences, and a challenge mode for shorter more focused games.
The changing planet view as mars gets terraformed in the Green Planet DLC is extremely satisfying and had me looking for differences every time I finished a terraforming mission.
The game has a solid platform to move forward from, as such, let’s dig into the meat of my issues.

Cons

The game is simultaneously too complex and not complex enough. What do I mean by this? Well. One is required to micromanage resources and population (as one would expect, it is a city building sim.) However, the resources and traits are just complex enough to require your direct attention, while being simple enough to lack the weight of a truly complex and gratifying experience. Meaning you can’t ‘casually’ play the game but also can’t get truly engrossed – if you stop paying attention everything will crash and burn, but if it has your focus there isn’t enough going on at standard speed.
Everything moves so slowly. I think it’s meant to add to the feeling of a vast and barren land of epic scope… but it just makes things tedious.
Linked to this is the feel of progression, or lack thereof. With everything moving so slowly the game just doesn’t feel like it progresses at standard speed. It’s frustrating, especially with tech advancements. Some of which are necessary for a colonies continued development.
Negative traits have no purpose. We just filter them out, if there was a story mode where the traits played a role, then maybe. If they were solely the results of stress and broken sanity under the harsh pressures of the Martian life… Also maybe. But as candidates from Earth? Why? It’s pointless.
Not only negative traits, but why can’t I sponsor or incentivise specialists to come to Mars? Are we really saying nobody would move if well incentivised? We couldn’t have contractors? We can get nonworking tourists, why can’t we get working contractors? Come for 5 sols, chance of staying if certain conditions are met?
The AI is just terrible. From individuals moving into a dome with no work, no food, no amenities, to not moving through a tube to get food from the dome literally 3 hexes from where they are, to specialists not taking specialist jobs that are available, or even swapping with colonists so they can both work in their specialty. It’s fine when your colony has 30 people, it isn’t when it has 300.
Related to the AI, a colony management sim that doesn’t let you manage the colony effectively? Why can’t we control our outputs from factories by quota? Why can’t the ‘wonders’ that have multiple outputs be controlled? Why can’t we set auto assignments, and have a tidy up function, or even a button that forces people into roles they’re a specialist for, if there are any available?
Renegades. They seem to come and go randomly.
The scanning and exploration mechanic is irritating at best. Why can’t my rovers do some exploration? Why can’t the colonists go on exploration missions?
The trading mechanic is just a mess. Why can I only trade one resource with Earth?
What is up with the building mechanics? ‘Not flat’? I have a literal bulldozer rover… And the drones can flatten the land anyway… Why do I need to make extra clicks to do something that could be automated? ‘Something in the way’ Fair enough, but I have drones? Why don’t they move it automatically? This along with the frustration of placing stuff gets to me. Finally, why the hell are the passageways connected to a square inside the dome?! There are literal doors. Why the hell can’t we connect to those instead of wasting internal space? Who thought of this? Speaking of which, why can’t we use the passages to connect ‘outside’ buildings? At least a few, like some of the farms? The whole mechanic feels like it needs an overhaul.
And while we’re bitching about the building mechanics, the whole ‘building not working’ alert needs work. Not piped in, no power, no workers, no raw mats, and storage full all need their OWN icons.

And here in lies the main reason I don’t recommend this game. It’s a raft of pro’s sitting on a sea of con’s. It’s a good raft, but is it good enough to survive? There’re so many good ideas at the core of the game, but so badly executed in so many places. And if not badly, then thoughtlessly.

Suggested improvements

The mechanics need tuning. Nothing is quite as satisfying as it could be, but isn’t quite bad - enough to be janky.
Interdome mass transport networks. Railroads from a production site directly into storage, safari rover buses, etc.
Dome connections should be external, and should be able to connect to each other. If must be internal, make it a ‘hub’. One triangle per dome that connects to ever other dome with a hub.
Overarching colony controls.
For Colonists – Work modes “Free for all” “Specialists preferred” “Specialists required” Just tweaks to have people forcibly moved about would help a lot.
For tourists – We have a repeat rocket for trade, why not tourism? A dedicated service giving up a rocket that’s either a luxury, 1st class, standard, or survival experience. Each one needing different types of services to be successful.
For Economy – Delivery options for trade routes, so when I drop off my rare metals, I can also get X other resources on the return, every time. EFFICENCY, PEOPLE.
For research – Auto research button.
For age groups – Force OAP’s into retirement homes.
An infinite button for the drone prefab.
Contractors – Like tourists but come for work, have higher needs, lose sanity faster, have a chance to stay or go home.
Trade with Earth, so I can send some of my MILLION TONS of unneeded stuff home.
Lastly, and actually most importantly, this game really needs a campaign mode. A mode that breaks up the monotony, and guides a player towards ‘completion’. At least once.

Overall Recommendation

For me, this game is good enough. It does enough well enough that the flaws don’t ruin the experience, and I picked it up in a humble bundle for a hefty discount and most of the DLC. Despite its flaws, the survival mode is satisfying overall, and challenge mode gives you a focused and shorter goal compared to indefinite survival, if that’s more your jam.
I think if you really love city sims you’ll get something from this game. Go in with eyes open and aware of its flaws and you’ll be pleasantly surprised, but I suspect there’s a reason less than half of the people who have played the game got as far as building their first dome... which is to say, not very far at all.
It’s an almost complicated game, poorly explained, which will leave you with a vague sense of something missing. it’s worth playing if you want a city builder that’ll eat up 10 or so evenings to fully conquer a single survival map. But only if it’s on sale, of course.
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112 Produkte im Account
40 Reviews
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977 Std. insgesamt
Verfasst: 12.03.22 07:31
Found a breakthrough positronic brain technology. I set up biorobots, drove them into one dome. DISCONNECTED OXYGEN FOR PEOPLE! For a hundred years now, the colony of biorobots on Mars, the little people on Earth have not yet suspected of anything ...
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46 Produkte im Account
24 Reviews
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112 Std. insgesamt
Verfasst: 03.03.22 22:33
i can't even surviving earth tbh
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59 Produkte im Account
1 Reviews
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4514 Std. insgesamt
Verfasst: 28.02.22 06:57
Super Fun game, gives the casuals and try hards cheat a chance to play the game with certain challenges.
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10 Produkte im Account
1 Reviews
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200 Std. insgesamt
Verfasst: 27.02.22 01:25
With a poor feedback loop and odd middle ground stance, this game ultimately did not grip me. It felt neither light enough for simple play nor deep and complex enough to sink teeth into.
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16 Produkte im Account
4 Reviews
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17370 Std. insgesamt
Verfasst: 26.02.22 14:47
very nice and relaxing :)
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515 Produkte im Account
59 Reviews
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3712 Std. insgesamt
Verfasst: 07.02.22 19:48
If you get it on sale, you will find it fun.

if you buy it full price, I think the game has too many annoying mechanics to make you feel like you got a good deal. It is a cool colony builder, where the excitement and challenge of expanding civilisation on mars quickly gets tedious with annoying game mechanics.

Your people can become unhappy and want to go back to Earth far too quickly. I would have hoped that the candidates Earth is sending me on this mars program would have some more resilience and excitement.

You'd also think, they design better tech to deal with the dust eroding everything so quickly. But the game quickly becomes micromanaging resources and depending on where you decided to land - always imbalanced. People get unhappy because they don't have a Best Buy on mars, so you need to build an electronics store. But you need polymers to build electronics. You might not have polymers until several cycles in after you explore and expand. Even if you have the resources, you might not have the people BECAUSE THEY KEEP WANTING TO LEAVE MARS.

Your power grid will frequently go down, or meteors will kill your water pipes. And then it becomes a cascading domino problem. Your water pipe burst, but your drones are also out of power. You need to build more power sources, but you don't have enough metal. You don't have enough metal because your drones can't collect them.

Etc.

Also you can have everyone properly sorted in the right domes (but they won't work two domes away???) but then someone will die of old age, or something else, and then everything will be out of order again.

Obviously, you have to play it a bunch of times to learn all these mechanics.... but by the time you've figured it all out, it isn't really fun to play anymore.
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108 Produkte im Account
64 Reviews
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2258 Std. insgesamt
Verfasst: 02.02.22 06:40
The early game is great and takes ~10 hours, but the mid game is mid and the late game is nonexistent - and this is with most of the DLC. The only reason I played this game for more than 15 hours is because I wanted to fully terraform my planet, but it wasn't worth it. Worth buying if it's very cheap, but there are better games out there in the same genre.
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47 Produkte im Account
9 Reviews
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2261 Std. insgesamt
Verfasst: 31.01.22 14:30
Really good and engaging strategy game (I mean it's Paradox so it's hard for it to be bad :D). Mby lacking more late game elements only but still fun as hell.
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513 Produkte im Account
215 Reviews
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8731 Std. insgesamt
Verfasst: 31.01.22 00:40
I have never had quite a learning experience in a sim/strategy game like I did in Surviving Mars. The games biggest negative is lack of explanation and help at the beginning of your playthrough so when I thought I was thriving with my colony on Mars it was quite the shock when I lost electricity and everyone died shortly after. The amount of depth in this game can be quite intimidating but once figured out, this quickly became one of my favorite space/colony sim games on Steam.

It is definitely up there with games like Rimworld for me because of a few features. First off, I loved the fact that the surface of Mars is actually based on information we have of the real Mars. Secondly, I really enjoyed the innovation on a choice-based story/narrative that this game provides which is somewhat unusual for a sim game in my experience. Finally, the gameplay focus on the colonists and their skills to help with your colony development was non-intrusive and a nice advancement on the usually useless people that live in my other sim games.

If you are looking to play Surviving Mars, be ready for a huge time commitment on just learning the game but once you get there, this game really shines and sets itself apart from others.
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59 Produkte im Account
3 Reviews
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14323 Std. insgesamt
Verfasst: 19.01.22 05:08
An extremely shallow, easy and mediocre game, wherein you get one or two runs at best before you run out of things to do
Mods once again stand as the linchpin keeping the game from being totally worthless, giving both content, bugfixes and QoL the devs will never consider adding themselves
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90 Produkte im Account
22 Reviews
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449 Std. insgesamt
Verfasst: 18.01.22 05:06
Timberborn/Anno like. I reccomend doing all 5 of the tutorials to get familiar with the mechanics and how the flow works. Be prepared for possibility of multiple playthrough's to optimize workflow and resource production. Overall good and fun game, coming from someone who usually cant get past the tutorial of city builders.
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570 Produkte im Account
5 Reviews
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501 Std. insgesamt
Verfasst: 17.01.22 23:25
People say it has a steep learning curve. I found it not to be steep, just the lack of information the game gives you (even after playing the tutorial) just ruins the experience for me.

Oh look, I just spent $2 billion dollars landing a ship next a new deposit to find out I can't use it yet before I research deep mining. Would have been good to know that before I spent the money. Restart game.

Oh look, I just let you build a building with all of your available resources but it is sitting idle. Click on it to find out why. I don't have polymers. How do I get polymers: another ship from Earth. Another $2 billion. Restart game.

I had multiple other restarts because the game doesn't help me before I hit a brick wall with progression. I do not enjoy restarting over and over again because the game doesn't let you learn from mistakes. Know all the rules upfront and get it right the first time or you will find yourself restarting over and over again because you will not recover from your decisions.

It is just not fun.

(Also, don't get me started on Paradox's DLC pricing)


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1260 Produkte im Account
37 Reviews
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386 Std. insgesamt
Verfasst: 16.01.22 03:00
Good concept. A little shallow. Once you're established there's nothing to do. lack of ways to automate resource distribution among your various hubs makes building new settlements tedious.
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3 Produkte im Account
2 Reviews
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1338 Std. insgesamt
Verfasst: 04.01.22 03:30
---{Graphics}---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS

---{Gameplay}---
☑ Very good
☐ Good
☐ It‘s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

---{Audio}---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf

---{Audience}---
☐ Kids
☐ Teens
☐ Adults
☑ All

---{PC Requirements}---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer

---{Difficulity}---
☐ Just press 'W'
☑ Easy
☐ Significant brain usage
☐ Easy to learn / Hard to master
☐ Difficult
☐ Dark Souls

---{Grind}---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isnt necessary to progress
☑ Average grind level
☐ Too much grind
☐ You‘ll need a second live for grinding

---{Story}---
☑ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☐ It‘ll replace your life

---{Game Time}---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☐ Long
☑ To infinity and beyond

---{Price}---
☐ It’s free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{Bugs}---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs

---{?/10}---
☐1
☐2
☐3
☐4
☐5
☐6
☐7
☐8
☑9
☐10
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232 Produkte im Account
42 Reviews
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30596 Std. insgesamt
Verfasst: 31.12.21 21:10
When the real estate prices are are so high it’s better to just colonize another planet. -Matt Damon

I have to be honest my fellow Dusters, 90% of my love for this game is the setting. I love sci-fi, I love Mars, I love the Expanse, I love Alex Kamal, Bobbie Draper and the MCRN, I love the idea of humanity settling another planet. If this game was in another setting like a medieval or ancient world, chances are I wouldn’t play it.

When I was a kid, I always wanted to travel to Mars. Now I know that I can never do that, I’ll be too old by the time humans finally reach Mars. Surviving Mars is not about reaching high scores or suffering trying to pass nearly impossible challenges (although you have the option to do that). Surviving Mars is a game for people who dream about living in another planet. That’s why you can’t move buildings or clear debris, why geologists hate their jobs, why all resources are so scarce. It’s an adventure that seems nearly impossible at the start, because nothing will ever cooperate.

Surviving Mars has it’s issues. I love the game but I’ll be one of the first to admit it’s far from perfect. But it’s very much playable and enjoyable, and mods provide lots of fixes as well.

Besides all I mentioned… this game has a similar effect on me that re-watching Star Trek does (Even when not filling Rede Goddenberry’s various requests). It seems to scratch some zen-type itch in my brain. I’m also one of those freaks that likes to play at 1x speed where possible. Just massaging those neurons. It helps me feel hopeful about humanity’s future, at a time when there’s plenty of reasons to doubt it. It’s gaming “comfort food”, something that can help with very real anxiety and stress related problems.

Honestly I just find it relaxing and like listening to the fake radio stations after a long day’s work. I have plenty of hard strategy games and I like having an easy one I can play when I’m tired or bored without feeling frustrated. I can play this game and say “See? It really isn’t so far fetched. This is entirely doable in our lifetime.”

10/10
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103 Produkte im Account
1 Reviews
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30988 Std. insgesamt
Verfasst: 26.12.21 19:21
I have a love/hate relationship with this game. It's gorgeous and the gameplay is excellent, but it's also full of so many game-breaking bugs you never know when you'll have to totally abandon a run because the game crashes every 5 minutes, and the devs let a lot of them totally slide. Modders pick up some of the slack, but be prepared to be a free debugging service.
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35 Produkte im Account
14 Reviews
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37512 Std. insgesamt
Verfasst: 23.12.21 12:03
I used to love this game. Now it's broken. Don't buy it.

How it's broken : like many games, as you build, the game throws some curve-balls your way to make it more interesting or challenging or realistic. One such curve-ball is the dust storm - and I now have a bugged eternal dust storm. The dust storm ended several Sols ago, but it's still there. Rocket ships can't land. I have passengers in orbit about to die from starvation. I don't know how to fix this bug, and that leads me to the next huge problem...

I went to the discussions page on Steam to see if anyone else had this issue. There I find that all bugs and problems have been moved off Steam discussions to Paradox's own forum on their website. Only the bugs and problems. Other discussions continue on Steam. I'm not going to Paradox's website. I don't want another account on another F'n website. I'm not doing it.

Why does Paradox want to move discussion of bugs off Steam? I can only speculate, but I already know Paradox to be a dishonest company, and I am very disappointed to discover that this game I had liked is owned by Paradox. I think Paradox is creating a false illusion on Steam that there are no problems with their games.

Do not buy this game. It has at least one game breaking bug - truly game breaking, it's done. And Paradox is... well, I think everyone knows how scummy Paradox is at this point.
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153 Produkte im Account
4 Reviews
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577 Std. insgesamt
Verfasst: 20.12.21 13:48
It could be fun, but they dont explain the game is not finished unless you get the DLC. Dont bother buying it unless you plan on getting everything. Then maybe its an ok game.

A bit complicated regarding the movement of resources and how the bots move them between the designated platforms. I ran in to issues where I had resources to build something on one side of my base, but couldn't move the resources to the other side where I had planned to build.
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237 Produkte im Account
2 Reviews
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18548 Std. insgesamt
Verfasst: 16.12.21 08:06
complex enough to be a challenge, not so complicated to be unplayable
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52 Produkte im Account
13 Reviews
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5061 Std. insgesamt
Verfasst: 13.12.21 18:49
A fun look at how hard leaving our planet would be. Much more fun than a lecture or being laughed at.

I failed so many times. Still, the gameplay is fun.
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342 Produkte im Account
36 Reviews
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1047 Std. insgesamt
Verfasst: 28.11.21 18:43
It was fun until I built my first dome, then it became the worst, most tedious micro management sim I've ever played.
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147 Produkte im Account
4 Reviews
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59519 Std. insgesamt
Verfasst: 28.11.21 11:47
I love this game! It is very interesting and has a lot of details. The new update requires some fixing but in general it is a good game.
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151 Produkte im Account
2 Reviews
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718 Std. insgesamt
Verfasst: 26.11.21 16:02
---{Gameplay}---
☐ Very good
☑ Good
☐ Average at best
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

---{Audience}---
☐ Kids
☑ Teens
☑ Adults
☐ All

---{Graphics}---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS

---{Audio}---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad

---{PC Requirements}---
☐ Check if you can run paint
☐ Potato
☑ Decent
☑ Fast
☑ Rich boi
☐ Ask NASA if they have a spare computer

---{Difficulity}---
☐ Just press 'W'
☐ Easy
☐ Significant brain usage
☐ Easy to learn / Hard to master
☑ Difficult
☐ Dark Souls

---{Grind}---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isnt necessary to progress
☑ Average grind level
☑ Too much grind
☐ You‘ll need a second live for grinding

---{Story}---
☐ No Story
☑ Some lore
☐ Average
☐ Good
☐ Lovely
☐ It‘ll replace your life

---{Game Time}---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☑ To infinity and beyond

---{Price}---
☐ It’s free!
☑ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{Bugs}---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs

---{?/10}---
☐1
☐2
☐3
☐4
☐5
☐6
☑7
☐8
☐9
☐10
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98 Produkte im Account
11 Reviews
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5024 Std. insgesamt
Verfasst: 20.11.21 12:38
Typical DLC-fest from Paradox. Playing without DLCs is not enjoyable, and even with all of them it's getting boring after a couple of playthroughs. Old game-breaking bugs are not getting fixed, however some of them are well known and even have mods in the workshop that are fixing them. Am I expected to download a set of mods with bug fixes to get a full experience?
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103 Produkte im Account
5 Reviews
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14144 Std. insgesamt
Verfasst: 18.11.21 07:40
this game would be great if they just fixed 3 to 5 major issues that just get worse with each expansion, the first is there is never enough people to fill the jobs, and what you get die off fairly quickly (usually right when you get things balanced to expand). the second is they are so focused on the boss level people (things like engineers and geologists) that they didn't expand the general labor pool properly as most of the factories and mines would only have 1 or 2 of the above and the rest would be specialized grunts. the third they added animal farming and forgot to add vets to take care of the animals (the grunts like with botanists would fall under a farmer category). 4th the pacing is very off, with a little RNG luck you have access to basically all the tech you can research in about an hour, but by then your people are dying off from old age so no new gizmos as there is no replacements (honestly the biggest issue with the whole game)
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602 Produkte im Account
78 Reviews
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448 Std. insgesamt
Verfasst: 13.11.21 17:00
A short review for the short amount of time I spent on the game.

I think the biggest upside that this game has over other city builder games is its depth. Add to that the randomized research tree, different mission sponsors and leadership styles (forgot the term in-game) and I can pretty much say there's enough transmutation of all those factors to keep each and new playthrough a somewhat fresh experience.

Unfortunately for me, the aforementioned strength of the game is also its weakest limb. At least for me, personally. The game got a bit way too slow. I played other city builders, 4Xs, turn-based games; both tacticals and card games and I know how 'slow' these games can be. Surviving Mars takes it up a notch for me.

There's way too many intricacies which I can't be bothered to denote but I guess I'll give an analogy. When leaving the house, you make sure that everything that must be turned off are off and all the doors are locked. If your house is Surviving Mars, you'd maybe want to dig a hole in your house and check all the plumbing, make sure they're alright.

That was the only problem for me. Pretty sure the game's great. Just didn't tick right with me. So I guess I'd still recommend it, to the right people. To be fair.
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111 Produkte im Account
71 Reviews
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363 Std. insgesamt
Verfasst: 07.11.21 02:10
Before I played this i had a small penis, no girlfriend and no will to live. None of these things have changed, but the game is pretty good.
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164 Produkte im Account
14 Reviews
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57352 Std. insgesamt
Verfasst: 06.11.21 07:39
A new developer took over in September 2021 and they have trashed the game with bugs; just the base game, I'm not even talking about the disastrous expansion (85% negative reviews!!). 2 months and 4 'hot' fixes later and the game is still so broken that I would prefer a rollback over anything the new developers have done, if only such an option were available.

They have started working on 'content packs' now.

I was in the middle of a game, trying for some outstanding achievements when the mandatory updates applied. I would remove this negative review if I had a way to roll back to the previous version.
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24 Produkte im Account
5 Reviews
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343 Std. insgesamt
Verfasst: 07.09.21 22:28
i like to disable the life support so they slowly die and then activate it again
would recommend to psychopaths like me
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184 Produkte im Account
2 Reviews
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5314 Std. insgesamt
Verfasst: 07.09.21 21:39
I've had a lot of fun with this game. It's been great. Until now. With this latest free update, they've introduced a bunch of new bugs into the base game, independent of the DLC. I was already salty about the in-dome buildings pack, what was not long ago a community member's mod, becoming a paid DLC that wasn't included in the Season Pass, but now there's another new DLC, this one a big expansion, AND STILL NOT INCLUDED IN THE SEASON PASS. If I buy a season pass, I expect to get future DLC, damnit! This is something I'd expect from Wildcard! This is on top of the bullshit that was making the Stellaris Dome Pack paid DLC when originally it was just something you got if you owned Stellaris as well. This is a piss-poor start for Abstraction Games. I'll take part of this back when the bugs are fixed.
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465 Produkte im Account
26 Reviews
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440 Std. insgesamt
Verfasst: 31.08.21 19:31
~ DIFFICULTY ~

???? My 90 year old grandma could play it
???? Easy
✅ Normal
???? Hard
???? Dark Souls



~ GRAPHICS ~

???? Graphics don't matter in this game
???? MS Paint
???? Bad
???? Meh
✅ Good
???? Beautiful
???? Masterpiece



~ MUSIC ~

???? Soundless
???? Just SFX
✅ Not special
???? Bad
???? Good
???? Beautiful



~ STORY ~

???? This game has no story
✅ Like playing Temple Runners for the story
???? It's there for the people who want it
???? Well written
???? Epic story
???? Imagine Kingdom Hearts but on crack

No story.

~ PRICE ~

???? Free
???? Underpriced
???? Perfect Price
✅ Could be cheaper
???? Overpriced
???? Complete waste of money

~ REQUIREMENTS ~

???? You can run it on a microwave
✅ Nvidia Geforce GTX 750
???? A bit extra
???? Average
???? High end
???? NASA computer

If you build a lot, the game starts to lag.

~ LENGTH ~

???? No ending
???? Very Short ( 0 - 2 hours)
???? Short ( 2 - 15 hours)
✅ Average ( 15 - 50 hours)
???? Long ( 50 - 90 hours)
???? Extremely long ( 90 - 110 hours)

~ LENGTH FOR ACHIEVEMENTS ~

???? No ending
???? Very Short ( 0 - 2 hours)
???? Short ( 2 - 15 hours)
???? Average ( 15 - 50 hours)
✅ Long ( 50 - 90 hours)
???? Extremely long ( 90 - 110 hours)

[]

~ FUN ~

???? I'd rather watch paint dry
???? Hard to enjoy
???? Repetitive
✅ Actually pretty amusing
???? The kind of fun you'll remember
???? Ride of your life

Pretty chill game.

~ REPLAYABILITY ~

✅ Only for achievements
???? It's a one-time experience
???? If you wait a few months/years
???? Definitely
???? Infinitely replayable

~ BUGS ~

???? More Bug than game
???? Too many to have fun
???? Some
???? Rare
✅ 0

I did not find any bugs.

~ ANTI CHEAT SYSTEM ~

✅ Not existent
???? Bad
???? They were trying
???? Some Cheater
???? Near to null Cheater
???? No Cheater

There is no way to cheat.

~ OTHER ~

???? Multiplayer
✅ Singleplayer
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189 Produkte im Account
70 Reviews
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816 Std. insgesamt
Verfasst: 25.08.21 17:18
Found a breakthrough positronic brain technology. I set up biorobots, drove them into one dome. DISCONNECTED OXYGEN FOR PEOPLE! For a hundred years now, the colony of biorobots on Mars, the little people on Earth have not yet suspected of anything ...
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23 Produkte im Account
4 Reviews
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1621 Std. insgesamt
Verfasst: 11.08.21 07:42
Basically SIM City on Mars.
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73 Produkte im Account
21 Reviews
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485 Std. insgesamt
Verfasst: 08.08.21 10:25
The game illuminates the difficulties of colonizing other planets from a completely unexpected side for me.
There is no doubt that powerful, well-functioning and advanced equipment is needed to establish a colony. Without it, even on Earth, you can't build anything worthwhile. And so: in the role of a colonizer, I invested in the development of such a technique. He sent his smart drones to Mars to lay the foundation of the colony and prepare everything for the settlement of people. Everything is fine at this stage.
But with the arrival of the settlers, a uniform circus begins. It turns out that they do not want to work night shifts even at the cost of the death of the colony. They want to go to casinos and parks. And some even learned to drive moonshine, constantly suffer from hangovers and barely work. And here I have one question: here you, volunteers, couldn't drink in your conditional Saratov? I had to go to Mars for this and disrupt the development program?
Throughout the game, I had a passionate desire to replace capricious people with technology. Bad call for all of us guys. It is now clear to me that there is no place for the vast majority of people in the future.
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32 Produkte im Account
6 Reviews
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954 Std. insgesamt
Verfasst: 06.08.21 10:25
this game is in my heart its been a month since i last played it and i still find myself making plans for a base. The bad thing is that the base game is itself compete should buy green planet dlc. Green Planet and Project Laika must have been in the base game itself and the game is just too shallow not that many challenges.
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649 Produkte im Account
121 Reviews
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4898 Std. insgesamt
Verfasst: 04.08.21 19:53
If you were hopeing for a Sim-Earth clone, but this is not it. Surviving Mars, is really just another single-player micro-management brain challenger. Sure it has very unique random events scripted into it, some of these play out over time and depending on your choices will change the next few sols of your game. In fact the random events are so varied in impact and type, you will want to keep on playing long after the first colony reaches whatever target you set yourself.

It does have all of the micro management and a fresh although sometimes frustrating political management system where rival colonies do impact your moral, but do little else, and definitely don't let themselves be milked for trade in needed materials for very long. It's a slow paced game, so if all you want to do is flip through the built in radio station playlists and groove around on Mars, it's definitely going to please and pass the time.
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334 Produkte im Account
40 Reviews
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4824 Std. insgesamt
Verfasst: 03.08.21 21:20
So I can't recommend this game even though it's pretty good.

Here's why: I had to do 3 playthroughs at about 20 hours before I got lucky enough to just not get screwed by the RNG of the disasters of the game that happen that early in the game and can completely upend your entire civ and basically spells game over. By the fourth one I got lucky... and then ran the game for a bit... got a bunch of achievements because RNG didn't screw me too bad... then the game decided it was going to CTD at some point.

Yes, I still have the autosave from just a few moments ago, but you know what? I don't want to play this game anymore. It's incredibly frustrating and that's not exactly what I play these sim games for.

I'm not gonna talk crap about the devs because the group (paradox) has made a bunch of other games I really like, but this one... it's just frustrating and anxiety inducing because at any moment the entire game can upend. Even with the lucky one I got, I still nearly got wipes out but a 10 day dust storm out of nowhere just after day 100 or so (lost about 90% of my colonists)... you don't even really have the tech to deal with a dust storm that long at that stage... unless you get really luck with the tech RNG... I don't know, I'm sure other people with better RNG enjoy the game more than me, but I honestly never want to play this game again... too many things trying to kill you without warning out of nowhere, too much RNG F-ing up any sense of strategy and I'm not like a noob or anything... 30+ years of gaming, I've been doing this since before sim games were a thing.

So yeah, if you want a game that will pull your pants down and give it to you without lube repeatedly, this is the game for you. If you're sane and play games for fun, I can't recommend this game.

It's not a bad game, but it's an infuriating one.
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278 Produkte im Account
7 Reviews
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4998 Std. insgesamt
Verfasst: 02.08.21 06:01
It's a paradox interactive builder that delivers. I've got it for free on two different platforms, this being the second. I've probably logged closer to 300+ hours on it and I still come back to it. Well worth the asking price from a reliable developer of builders and strategy games.
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191 Produkte im Account
12 Reviews
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1159 Std. insgesamt
Verfasst: 20.07.21 12:09
Good start but starts getting really boring.....Not as challenging as Banished or Factorio. The upgrade system is not that rewarding or impactful enough, tutorial could have been better, exploration is very boring and production flow was meh.
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10 Produkte im Account
4 Reviews
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7809 Std. insgesamt
Verfasst: 18.07.21 19:36
After 128 hours of game play I have completed all achievements, playing on every sponsor and mystery. This is an amazing game that I compare very similarly to Cities Skylines because of its in depth planning, resources, and colonist needs. While the game can be slow going at times, there is always something to look forward to, with new research to further your colony, new fun and beautiful buildings, or terraforming Mars (DLC). The game does an excellent job balancing resources, maintenance, colonists, and terraforming with some small issues here and there. There are 9 mysteries you can chose from, all very different with their own story and difficulty. There are 13 sponsors to chose from with their own unique perks, buildings, and downsides. The game also allows you to customize your difficulty, so that you can chose between easy sailing and a tough time. There are many map layouts, so each time it feels like you're in different location, with different levels of meteor showers, dust storms, and more. This game is so customizable yet easy to understand (with a decent learning curve). I highly recommend this game to anyone who enjoys base building/survival games. If you are an achievement hunter, you need to purchase two DLC's but are worth it.
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2241 Produkte im Account
13 Reviews
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364 Std. insgesamt
Verfasst: 28.06.21 20:49
The Linux version of the game is broken. Steam thinks the game is running but in reality you just get a black screen for 2 seconds and then nothing happens.
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251 Produkte im Account
25 Reviews
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474 Std. insgesamt
Verfasst: 15.06.21 10:33

Price,
???? It's free
???? Not recommended
✅ Wait for sale
???? Worth the price
???? Best investment

Story,
???? No story
???? It's a side plot
???? Bad story
???? Average
✅ Good
???? The very best

Gameplay,
???? Boring
???? Poor UI
???? Average
✅ Good
???? Excellent
???? Flawless

Grind,
???? Nothing to grind
???? Isn't necessary
???? Moderate grind level
✅ A lot
???? Only for leaderboards/ranks
???? Too much grind

Difficulty,
???? Sleep
???? Half asleep
???? Easy to learn, hard to master
✅ Difficult
???? Dark Souls

Game Length,
???? Microwaving your food ( Minutes)
???? Short (>5 hours)
???? Average (5-10 hours)
???? Long (10-30 hours)
✅ Endless

Multiplayer,
✅ No multiplayer
???? Trashy servers
???? Pure joy
???? Co-op
???? PvP
???? PvE

Graphics,
???? Flash games
???? Windows XP Pinball
???? Average
???? Good
???? Beautiful
✅ Realistic
???? (RTX?)

Pc Requirements,
???? Potato
???? Within the last 10 years
✅ Within the last 5 years
???? State of the art
✅ NASA (Max Settings)

Updates,
???? Abandoned
???? Last year
???? Once a year
✅ A couple per year
???? Monthly
???? Every week

Bugs & Crashes,
????None / Not discovered
✅ Minor bugs
???? Can get annoying
???? Frequent crashes
???? Complete mess

Other,
✅ Steam Workshop
✅ Steam Trading Cards
✅ Steam Achievements

Overall,
✅ Recommended
???? Not recommended
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58 Produkte im Account
41 Reviews
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1487 Std. insgesamt
Verfasst: 12.06.21 23:16
The game is okay, that's all
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63 Produkte im Account
1 Reviews
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31 Std. insgesamt
Verfasst: 12.06.21 16:12
God bless Humble Bundle
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28 Produkte im Account
4 Reviews
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1121 Std. insgesamt
Verfasst: 12.06.21 10:52
Wanted to buy the game, but Humble got it for me

Thanks HumbleBundle
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522 Produkte im Account
1 Reviews
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125 Std. insgesamt
Verfasst: 11.06.21 23:00
Free on humble bundle until June 14th.

Cant complain.
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965 Produkte im Account
27 Reviews
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1191 Std. insgesamt
Verfasst: 11.06.21 19:48
its free on humblebundle now
https://www.humblebundle.com/store/surviving-mars-deluxe-edition-free-game
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673 Produkte im Account
50 Reviews
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36 Std. insgesamt
Verfasst: 11.06.21 18:48
Thx Humble Bundle
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103 Produkte im Account
23 Reviews
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44 Std. insgesamt
Verfasst: 11.06.21 18:13
Deluxe Edition of the game is free on Humble Bundle. Get it now!
Thanks Humble Bundle
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57 Produkte im Account
4 Reviews
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3785 Std. insgesamt
Verfasst: 10.06.21 18:23
Classic Paradox Interactive: release a half decent game concept as a full fledged game, then rake in the money from DLCs which actually complete the original game concept. Don't buy the game unless you plan on investing in the DLC, also. Playing the vanilla game felt tedious and pointless. With Green Planet, at least, there is a purpose - working toward terraforming Mars. That makes it a bit more enjoyable, but you're probably better off to wait a year or two until they're done releasing content for this game so you can buy it all in a cheap Steam sale pack.
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175 Produkte im Account
17 Reviews
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6714 Std. insgesamt
Verfasst: 20.05.21 21:19
Fortunately there is no tutorial. - Since this is our first time on Mars and we have to fight our way through to found a civilisation. This is exactly the right way to start the game with trial and error.

Graphics 9.5 - nice atmosphere, many lovely details
Music 10 - several radio stations to choose from (similar to Fallout)
Gameplay 10 - there are many perks, endless variations on how to progress.
Replay value 9.5 - many secrets to discover.

For me, after years, finally a wonderful Mars simulation.
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207 Produkte im Account
6 Reviews
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67 Std. insgesamt
Verfasst: 20.05.21 19:12
Great one :)
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144 Produkte im Account
16 Reviews
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4829 Std. insgesamt
Verfasst: 19.05.21 20:24
the game is a nice idea and visually stunning, but the implementation is severely lacking. several quality of life features would make this game great fun, like this it is just frustrating to play. the game is really bad at displaying information
-let me see which buildings are using how much energy
-let me create a transport route which moves good A in one direction and good B on the return journey (ideally even a mix of goods in either direction, or conditional routes, like 'take food from place X if amount in place Y < 50)
-let me copy and paste domes
-warn me about colonists having low comfort BEFORE they become earthsick
-show dust/range indicators when trying to place new buildings
-show me how many none-working people are in a dome
-provide another option other than enabled and disabled. disabled buildings dont get maintained by drones. so my meteor defense is left with 2 options: constantly drain my electricity or be unavailable when i switch it on
-an option to view redundancy. i want to know after upgrading buildings or joining two energy grids how much electricity and water they each overproduce to know how much i can cut.
-tell me when a deposit (especially water!) reaches 10% capacity, not when it's already empty
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136 Produkte im Account
21 Reviews
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6403 Std. insgesamt
Verfasst: 15.05.21 11:16
Deceptively addictive gameplay that can keep you hooked. Alongside a variety of starting options, randomised tech tree and expansive mod support, this game will keep tempting you back.
You can play the game at your own pace, from growing things slowly to going all out on expansion. You can even rely on automation for a long time, without having colonists to worry about (but that is a very sedate way to play).
Extensive mod support also allows for interesting changes in gameplay or simply visual upgrades.

I am playing on the First Colony Edition and this bundle seems worth it if you like this sort of game.
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45 Produkte im Account
10 Reviews
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7567 Std. insgesamt
Verfasst: 30.04.21 04:12
I've never seen any sci-fi citybuilder game go this far to make each playthrough different and unique!
It's difficult enough to be challenging... but if you find it TOO challenging, there are a lot game rules you can adjust to your preference (or to get the game to take it a little easier on you. ;) )
Can't think of anything bad to say about it, really.
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72 Produkte im Account
5 Reviews
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24800 Std. insgesamt
Verfasst: 26.04.21 21:36
I have gotten HOURS of entertainment through this game. it is fun, and with the various mods, you can replay it several times over. highly recommend
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87 Produkte im Account
2 Reviews
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4568 Std. insgesamt
Verfasst: 23.04.21 19:51
Ever want to explore another planet, but too afraid you might get bored during the trip? Well have I got a game you can play during the trip!
No, really this game is amazing. There are little details like their happiness which really make the game. Gives it that extra.
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329 Produkte im Account
46 Reviews
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3350 Std. insgesamt
Verfasst: 23.04.21 15:24
It's rare to find such a well balanced and challenging game like this. If you like city builders this a spin on the genre you'll likely appreciate.

In a nutshell you land drones on mars to prepare for humans. You provide homes, jobs, and amenities for the humans to stabilize your expansion. The challenge comes from some intense resource management pacing planning. It a wonderfully engrossing balancing act you have to play and in particular the disasters are well done. Unlike most sims the disasters are both punishing, but provide benefits. Incoming meteor show could be devestating.... but gives you much needed metals and anomalies.

Oh an be sure to pick up the Teraforming expansion. It adds a fantastic extra dimension to the game that isn't needed, but adds a ton to the experiance.
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495 Produkte im Account
95 Reviews
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2459 Std. insgesamt
Verfasst: 03.04.21 06:45
Peaceful management game, playing on Linux without any hitches
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42 Produkte im Account
2 Reviews
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2238 Std. insgesamt
Verfasst: 30.03.21 15:38
You can spend hours on this slow game and then have the scenarios that play out constantly trip you up and prevent you from maintaining basic needs and resources. Its a constant uphill struggle to keep the game going.
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41 Produkte im Account
3 Reviews
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1378 Std. insgesamt
Verfasst: 27.03.21 17:13
Make a dome with just an apartment for old people so they will leave Mars. We need man-oeuvre and not tourist.
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300 Produkte im Account
13 Reviews
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8671 Std. insgesamt
Verfasst: 26.03.21 23:46
I like this game; I wish I could give it a thumbs up. In fact, before the last update hit the shelves and was pushed on to us, I totally would have recommended it, no questions asked. But I can't anymore.
After Haemimont, the original devs, built a very nice and enjoyable game, Paradox gave it to a new dev: Abstraction Games. I don't care why they did it, I'm only interested in the end result: it's a fucking disaster.

Basically, Abstraction took Haemimont's baby and totally borked it. They somehow introduced so many bugs (often game-breaking) it leaves one wondering if they had ANY idea at all what they were doing.

Avoid at all cost right now. Come back when (IF) they ever fix their mess.
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51 Produkte im Account
3 Reviews
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41149 Std. insgesamt
Verfasst: 26.03.21 19:36
waay to go paradox!
You went from something that needs mods to patch the gaps you couldn't be bothered to fix, to patches that break it...
...unless i want to dump my notoriously stable operating system that your dev's os was based on...

+1
should've just played a decent strat like civ *face palm* guess i'm gonna need to find some other background noise while i cook my dinners
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809 Produkte im Account
25 Reviews
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2573 Std. insgesamt
Verfasst: 20.03.21 22:26
Great city builder with some super cool mechanics and charm, however it makes me insanely genocidal and misanthropic

Colonists are the whiniest little bastards on the planet, who the hell goes to mars and expects casinos and apple stores??
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99 Produkte im Account
39 Reviews
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843 Std. insgesamt
Verfasst: 18.03.21 23:16
I never could get into this game. I don't know what it is -- it just feels like you go around plopping pre-fabricated things, and when you're done, you've got a little colony that's overly geometric and awkward and generally ugly. As a citybuilder it fails on an aesthetic level, as a space game it fails on a science or exploration level. The economics are shallow and dull, it's just resource management.
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511 Produkte im Account
59 Reviews
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1919 Std. insgesamt
Verfasst: 11.03.21 06:49
They abandoned it, not worth buying
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175 Produkte im Account
36 Reviews
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6100 Std. insgesamt
Verfasst: 10.03.21 03:59
Pure Zen.
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130 Produkte im Account
11 Reviews
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296 Std. insgesamt
Verfasst: 09.03.21 22:39
Free on epic games March 11 - 18
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17 Produkte im Account
3 Reviews
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397 Std. insgesamt
Verfasst: 03.03.21 20:03
I relaly love this game even only after a few hours! it reminds me so much of planetbase except with more freedom. it really does show the aspects of city skyline sand tropico: some of my most favourate games. a solid 9 for me
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15 Produkte im Account
3 Reviews
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7925 Std. insgesamt
Verfasst: 02.03.21 19:14
A lot of fun and I love micromanaging, so this was great!
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8 Produkte im Account
1 Reviews
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14458 Std. insgesamt
Verfasst: 01.03.21 10:47
After 230 hours playing this game, I strongly recommend it!

I've been reading other negative comments and I'll say this: the more you play this game the better you'll get. These kind of games have that, you cannot make a perfect colony on your first try.. gaining game experience will help you out to solve colony issues more efficiently.

Some people complain about the colonists making a mess: Yes, for example, new births need more free housing in a space tight colony bubble. Elder people do not work so you need to create space for younger people who work etc... Empty job spaces are not filled up by unemployed colonists. These issues are totally realistic, they might create a mess if you don't know what to do, but can totally be solved if you put your mind into it....that's how the game is. A lot of micromanagement!

Other than that, it is a brilliant game! Everything works well together. The game plan on the development part is great! And it is totally realistic, who knows? what you see it makes sense and it could actually happen for real...

It's an addictive game, you'll spend a lot of hours on it.

Terraforming the planet, makes Mars beautiful!
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53 Produkte im Account
12 Reviews
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7722 Std. insgesamt
Verfasst: 21.02.21 09:22
Where to even begin,

This is hands down one of the best games I have ever played. When I start playing I can't stop until I'm physically unable to stay awake anymore. The game mechanics always keep you on your toes, allowing you to set numerous 'Game Rules' to alter your play experience. So whether you want to just have a little play around and see what configurations work, or whether you feel like bearing the full brunt of everything Mars has to throw at you, there's something there to keep you occupied. There really isn't much else I can say other than if you think it may be for you, it probably is.
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25 Produkte im Account
1 Reviews
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746 Std. insgesamt
Verfasst: 04.02.21 08:59
One of the best games i have ever played. Had it on PS4 and played 200+ hours.
Building up your Mars base while surviving whatever Mars throws at you. Something always happens on Mars, be it another Colony trying to get to the expedition area before you, a dust storm or a cold wave.
If you buy this game then green planet is - a - must - have. It adds a lot of depth and especially more content to the endgame. There is nothing better than seeing Mars turning from red to green.
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7 Produkte im Account
1 Reviews
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314 Std. insgesamt
Verfasst: 03.02.21 05:11
I like it because it gives me a little bit of hope about the future. :)
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144 Produkte im Account
7 Reviews
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62151 Std. insgesamt
Verfasst: 30.01.21 01:36
I don't bother with teraforming. You need to start small, but have a general plan in your head for the large build. There are several guides that help with the initial planning stages. There are also guides on where to custom build settlements. Start easy and learn the basics. Remember money is the key though. If you can't afford to launch a rocket to Mars with needed payloads, moral or your people suffer.
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115 Produkte im Account
4 Reviews
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3453 Std. insgesamt
Verfasst: 25.01.21 15:59
This game will eat your time. It´s a great colony sim with that paradox polish that we all love. It´s not as complex as Crusader kings or Europa Universalis. It´s more akin to Cities: Skylines but on Mars. It could stand for a few quality of life improvments, such as an easier overview and management system of you colonists. But over all a great game. Score: 8/10.
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78 Produkte im Account
5 Reviews
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5336 Std. insgesamt
Verfasst: 24.01.21 22:24
Simple, nice looking and very addictive.

I sugest buying on sale with Green Planet DLC which adds some late game challenge.

Scenarios are boring and each gameplay is repetitive. Not worth re-playing.

Be aware of spheres!
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258 Produkte im Account
13 Reviews
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1960 Std. insgesamt
Verfasst: 23.01.21 01:28
Very difficult in a good way
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586 Produkte im Account
50 Reviews
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4279 Std. insgesamt
Verfasst: 22.01.21 20:21

⭐⭐ - Very Good

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316 Produkte im Account
77 Reviews
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4091 Std. insgesamt
Verfasst: 22.01.21 17:29
Very in-depth but also surprisingly forgiving. You can dial the difficulty in to either help you get better or just having a relaxing and fun time. The gameplay variation here is strong enough to keep you coming back for more without you feel like you're just repeating your actions over and over.
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2494 Produkte im Account
282 Reviews
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1263 Std. insgesamt
Verfasst: 12.01.21 02:01
WARNING: Surviving Mars is bad for your health.

After spending about 90 minutes playing through the tutorial, the following evening I started my first game. Before I knew it, it was almost 1am in the morning! The next evening the exact same thing happened again!

Ridiculously addictive, 10 hours in two evenings. Hope I don’t lose my job.

I don’t know if I will survive Mars, but I’m having a blast trying.

(More detailed review to follow)
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47 Produkte im Account
15 Reviews
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4805 Std. insgesamt
Verfasst: 31.12.20 17:56
This game gets better as you go and is worth it IMHO.
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92 Produkte im Account
1 Reviews
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5117 Std. insgesamt
Verfasst: 31.12.20 14:22
Great Survival sim from Paradox, about Mars, best to get on sale
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383 Produkte im Account
8 Reviews
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3357 Std. insgesamt
Verfasst: 30.12.20 09:28
This game is a very effective simulation of its core experience. I have sunk fifty hours into it legitimately - and while I doubt I will sink in THOUSANDS, I can see a hundred more. What would be really inspiring would be a game which used the core model but adapted it to various alien planets. However, some of the thrill is in fact that you are at least sort-of-kind-of terraforming and settling MARS, a real planet you can go see yourself.
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46 Produkte im Account
3 Reviews
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427 Std. insgesamt
Verfasst: 29.12.20 08:09
10/10 for not having the dodgy paradox launcher
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130 Produkte im Account
5 Reviews
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1411 Std. insgesamt
Verfasst: 29.12.20 05:27
Only had it about a week at this point, but this game is a great combo of SimCity and a survival game. I haven't picked any of them up yet, but some of the DLCs sound really interesting as well.
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366 Produkte im Account
14 Reviews
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4763 Std. insgesamt
Verfasst: 23.12.20 22:22
Surviving Mars is a fantastic colony building simulator. It is very easy to lose many hours into this game.

The core game loop is very hard to fail out of, but setting your systems up well feels very rewarding. Games can last quite a few hours with a definitive end to the mission, but you can continue to terraform Mars or expand out your base of operations.

The biggest complaint I have is that the game was dropped by the devs too soon into it's life. There is a lot left to be polished. Thankfully, the game is incredibly easy to mod and plenty of quality of life mods exist to really perfect a great game.
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11 Produkte im Account
1 Reviews
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1112 Std. insgesamt
Verfasst: 16.12.20 20:52
Very Very Challenging, That I Had To Play All The Tutorials A Few Times And Watch Peoples Gameplay Tutorials On Youtube Over And Over Again But I Have Epilepsy And I Wont Let My Disability Get In The Way Of What I Enjoy. The Game Is Great, Amazing Actually.... In Not Even Landed My Own Rocket Yet Except The Rocket In The Tutorials But Graphics Are Very Detailed. I Got To Give It 9 Out Of 10.
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225 Produkte im Account
10 Reviews
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1145 Std. insgesamt
Verfasst: 16.12.20 04:24
Just a peaceful experience.... until METEORS!!!!!!! STORMS!!! GET THE DRONES TO THE DOMES! SHIT THE COMMAND POST AS BEEEN STRUCK, GET A ROVER OUT THERE NOW!!! AAAAAH PANIC!


Good game :)
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161 Produkte im Account
84 Reviews
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151 Std. insgesamt
Verfasst: 09.12.20 08:49
Game is pretty fun I love the atmosphere and the feeling of being in space in this game, and for it being set on mars there is actually a lot of atmosphere.
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137 Produkte im Account
45 Reviews
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650 Std. insgesamt
Verfasst: 29.11.20 14:53
Cool concept in the tradition of Outpost. If you're a GenXer such as myself, you may remember and have been very fond of Sierra Online's Outpost (1994). I spent a lot of time dreaming I was really trying to save the planet and colonize a new world, those were magical times for us in the evolution of gaming. Surviving Mars is arguably the next iteration of Outpost. You'll build domes, do research and attempt to keep your colony alive and thriving the whole time. This game is obviously far more detailed than Outpost, but it satisfies that sweet spot and memory you may have for the genre. :) Enjoy!
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144 Produkte im Account
18 Reviews
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34557 Std. insgesamt
Verfasst: 25.11.20 21:53
Apparently, I have over 575 hours in this game, so I guess I should review it. I suppose you can guess that I enjoyed it and that it has re-playability. They give you so many options and scenarios that you can play out that I am amazed at the depth of this game. The game is both one where resource management is important and challenging at times without being so difficult that you feel like the game is work. As far as colony-games, this is by far my favorite.

Two points of advice on playing the game:

You don't have to populate the planet right away. Feel free to have some robots do a little resource building before sending actual humans to build your infrastructure just a bit.

Invest in buildings and technologies that require less ongoing maintenance, even if that means buying more expensive buildings. The long term maintenance can be a choke point on development. If you invest with that in mind from the beginning, you will find that you are more adaptable later in the game.

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101 Produkte im Account
19 Reviews
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348 Std. insgesamt
Verfasst: 12.11.20 04:45
Get bogged down quickly with way too much useless, tedious micro management.
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187 Produkte im Account
6 Reviews
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627 Std. insgesamt
Verfasst: 11.11.20 15:04
It will take numerous attempts to learn how to properly plan your settlement. But in-depth tutorial, pleasing animations and mostly straight-forward gameplay work a treat.
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371 Produkte im Account
4 Reviews
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885 Std. insgesamt
Verfasst: 07.11.20 12:18
Compared to the initial release this game has improved dramatically - at least you can connect domes now... even if the mechanics of doing so are clunky, limited, and feel like a spiteful response by the devs to overwhelming pressure to change their original vision.

The game itself is polished and smooth and looks really nice, but it doesn't take long to realise that it's a micromanagement mess. You want resources stockpiled smartly? not going to happen. You want to use shuttles to move supplies around? well, I watched as my 6 shuttles would alternatively drop off then pick up the same concrete blocks ad infinitum. It's a nightmare where automation barely exists.

There's still little bugs like getting your expensive rovers stuck inside domes they shouldn't be able to enter in the first place.

You'll spend a lot of time making giant piles of waste stone, which you can't use until late game (unless you count filling in a canyon at the cost of what can be carried in one of the rovers...)

Overall, the game felt hollow - nothing but a pretty face. I've played a lot of colony builders and this beat them all on looks and non on gameplay.
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24 Produkte im Account
6 Reviews
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2020 Std. insgesamt
Verfasst: 05.11.20 21:56
A good city builder that keeps the player constantly on their feet in terms of resource management, you have a considerable range of areas to place your colony, that determines the obstacles you will face and the initial resources at your disposal. You get situations where you keep on rebuilding systems to make them more efficient and robust to meet natural disasters, and careless planning does get punished. Its all well and fine until a meteor hits your concentrated power supply system because you forgot to build on your laser defence and secondary backup supply.

Like most city builders, I usually play with the a music player on the background, but the vanilla radio sets are alright. The graphics fit the sci-fi theme of the game and it also has many tropes and references to many sci-fi works, especially with side missions and the Mystery storyline, which is fun if you are into that sort of thing.

However that being said, you will reach a point once you go over a certain amount of colonists that the game just becomes a population manager; you essentially have to keep on building housing to meet population growth because you actually tried to make your colonists comfortable. If you are player that wants intensive micro-management, I also don't think this game would suit you, there are points in the game when I feel like you should be able to assign a certain amount of colonists to work at a building, rather than just hit the 'increase priority' button, especially when specific resources become scarce.

TLDR: decent city builder with survival management elements, you reach the end game rather quickly and you would know when you reach it, get it when it's on sale. :)
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203 Produkte im Account
1 Reviews
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7706 Std. insgesamt
Verfasst: 04.11.20 16:03
A game I keep coming back to, even now that I've beaten it a few times. Its soothing nature is a pleasant way to unwind in a way that Rimworld or other citybuilders can tend to miss due to things like gunfire or other sudden emergencies. I wouldn't buy this game without the Green Planet DLC, as without it you lack any sort of real endgame.

I'm hopeful for more Surviving Mars DLC that expands the endgame and gives players more freedom to make the Red Planet their own.
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3 Produkte im Account
1 Reviews
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82334 Std. insgesamt
Verfasst: 04.11.20 08:59
Great game if you're into strategy, planning and management. Don't be fooled by the easy settings, get your teeth into a higher difficulty rating to really challenge your abilities, you won't be sorry.
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321 Produkte im Account
11 Reviews
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11026 Std. insgesamt
Verfasst: 02.11.20 19:18
I first bought this game shortly after it's release. It was not overly impressive at that time. Since then the game has come a long way. It's now one of my favorites. Most of this is due to DLC and I know people have very different views about that. If you don't mind several additional DLC purchases which you can do fairly cheap on steam if you're patient then this might be a game for you. if you like city building/resource management style games, this one is a gem.
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483 Produkte im Account
101 Reviews
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5226 Std. insgesamt
Verfasst: 28.10.20 01:10
TLTR: Inane micro-management ruins this otherwise fine game.

This game has many fine qualities and initially I had the just-one-more-turn experience I hoped for.

However, once I have a few domes the game deteriorates into micro-management hell. The colonists quickly number in the hundreds. They need to be placed in a building to live and one where they work. They will do that themselves, and they sometimes get it right. But most of the time they will muck it up and I'll have to fix it. Again and again and again. This is quickly what I spend 95% of the time on in-game.

Newborn children needs to be placed in the nursery-building manually or they occupy the wrong living space. Colonists will randomly swap jobs into something they aren't educated for, so you have to swap them back to avoid massive penalties. Specialty buildings like the sanatorium require me to go through the list of colonists and pick each one by hand. I have to hand-pick students for the universities or they will get occupied by colonists who are a year away from being seniors (they no longer go to work). The further the game progresses the more colonists I get and the more specialty-buildings needs to be continuously microed. It means that as soon as the colony starts getting interesting the game becomes an endless chore. It's not a chore I'd recommend.
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36 Produkte im Account
4 Reviews
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12257 Std. insgesamt
Verfasst: 27.10.20 16:34
A game you can just chill out to when you get p*ssed off with online players, or your kids are running riot around you.
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7 Produkte im Account
3 Reviews
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2980 Std. insgesamt
Verfasst: 25.10.20 14:52
R E M E M B E R 2 B P A T I E N T ! Best advice simply do the tutorial, 100 percent worth the approx. 6 hours of time I spent toying with this and that learning the U/I, etc. Is invaluable foundational building exp in learning the game. I literally did a 14hr time warp total as I am now about 8 hrs into a creaative senariou and just beginning into my 2nd immersion.
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132 Produkte im Account
6 Reviews
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12737 Std. insgesamt
Verfasst: 22.10.20 00:15
This game is both very fun and frustrating at the same time. I like that someone finally made a proper mars game that looks good. But I feel that there are some mechanics that could of been fixed. For instance, I have never been able to complete this game without using a mod of some sorts. It is usually just one mod, I use a mod that allows for a remote metals extractor so people don't have to mine. Other wise I run out of metals even gathering from the surface, and my colony shuts down. Now I kind of suck at these types of games but oh well. That's why i'm giving it a positive review because I think its more me than the game. Honestly, overall this game is pretty good, you just got to get used to it and figure out the qwerks. There are a lot of things I could touch on, but I think that this game is deffinelty worth a try, might be annoying in some spots but overall it's a pretty good game and well there isn't anything else out there like this, at least not that compares in graphics and mechanics. I hope this helped, I know i'm all over the place with topics. Have fun!
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561 Produkte im Account
143 Reviews
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2342 Std. insgesamt
Verfasst: 20.10.20 12:32
Excellent city builder with lots of buildings, tech upgrades and game mechanics. Story and random events keep things fresh, and the replayability is very high thanks to lots of options for starting a new game. Don't forget to set an alarm clock when it's time to go to bed tho. :) Very recommended!
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15 Produkte im Account
3 Reviews
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2813 Std. insgesamt
Verfasst: 15.10.20 02:31
This game is addictive, and super fun. City Builder Survival Game.

It's very mellow, kind of slow paced, but once you get the hang of it, it starts becoming more about what you can create on mars. :-)

There's lots of places to create your colony on, and it seems like each time you play, everything is random. So, starting new colonies will present new challenges, disasters, mysteries, etc..

I highly recommend this game!
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64 Produkte im Account
3 Reviews
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5773 Std. insgesamt
Verfasst: 06.10.20 09:36
Great time killer and it really fulfills me to balance all the needs of the colony!
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185 Produkte im Account
4 Reviews
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5830 Std. insgesamt
Verfasst: 07.09.20 21:19
Excellent storylines and addictive gameplay
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170 Produkte im Account
74 Reviews
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524 Std. insgesamt
Verfasst: 07.09.20 13:23
I think its boring. I keep coming back hoping its improved but its just bland.
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6 Produkte im Account
3 Reviews
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682 Std. insgesamt
Verfasst: 07.09.20 11:45
Masterfully done. I could spend a great deal of time on this. Mods make it so much better.
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72 Produkte im Account
20 Reviews
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46599 Std. insgesamt
Verfasst: 06.09.20 09:32
I don't remember what I liked about it, but I liked it enough to put 776 hour into it.
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347 Produkte im Account
27 Reviews
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2667 Std. insgesamt
Verfasst: 02.09.20 14:52
Great strategy game about owning and managing your own Mars colony. And there is terraforming as well. Great game!
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104 Produkte im Account
4 Reviews
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2281 Std. insgesamt
Verfasst: 30.08.20 18:22
Cities Skylines with a lot of new concepts and mechanics but in space. 5/7.
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12 Produkte im Account
10 Reviews
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82 Std. insgesamt
Verfasst: 09.08.20 04:15
this game crashes more than a drunk driver thats blind
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228 Produkte im Account
11 Reviews
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6217 Std. insgesamt
Verfasst: 01.08.20 01:06
I was going to give a negative review at first, but when I started installing mods I retract my position and instead recommends this game.
This is a space city building sim with events and stuff sprinkled in, which can be boring after you get on hold on the state of running business. Like most PDX and/or PDX owned studios games, this should not be a problem for a veteran [strike]DLC buying simulator[/strike] player. The learning curve is not that high provided you ran through the tutorials. Albeit being bored after maybe 3 plays, mods adds a lot of fun and customizability to this game. That being said, buy this game only when there is a sale.

Pros:
+Nice Graphics
+Radio with some variety of songs
+Workshop support
+Fun at first
+Polished feeling

Cons:
-Gets bored fast or eventually
-DLC is not appealing enough
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346 Produkte im Account
9 Reviews
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1182 Std. insgesamt
Verfasst: 01.08.20 00:21
I'm so hooked on this game.

I love survival games, and I love city building games, so this game is right up my alley!

I would highly recommend!
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124 Produkte im Account
1 Reviews
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5694 Std. insgesamt
Verfasst: 18.07.20 22:55
Great Simulator that you can play at any pace. The balance between managing the droids and production against the placating the humans really makes the game play different from other sims. Paradox Interactive has yet another gem!
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794 Produkte im Account
7 Reviews
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2294 Std. insgesamt
Verfasst: 18.07.20 17:09
Surviving Mars is a solid 8 out of 10 game for the beginning and middle stages of a colony and a 5 out of 10 game once you've been established.

To start the game, it's engaging and fun to have a sci-fi management game on Mars that plays to the survival part of creating a colony on another planet. You have to juggle managing resources, choosing what sort of bases to place which subsequently gives rise to looking after humans and not just drones. Keeping them happy is another juggling act to do on top of expanding the base and the game shines in these early stages. Every play through has 1 mystery that will force you to adapt your strategy to whatever you uncover. These beginning bits are incredibly fun and I do love them.

However, at a certain point, you unlock wonders that do not deplete resources but generate them for free. As soon as you build a deep mine which gives unlimited rare metals, the games challenge is suddenly dropped. Rare metals can be exchanged for money which, in turn, can be exchanged for every other resource. As such, the engagement is suddenly lost as the only reason to play on is to either complete any objectives you set yourself or to create a base in what feels like something akin to a creative mode.

I highly recommend this game, though it would be nice to have a little more end game content to keep the game interesting beyond this point. Still, the beginnings are great fun and watching hundreds of little drones move around your colony is a blast.

DLCS:

Animal DLC: At one point in a 10 hour game, I zoomed in to see that pets were wondering around. That's about the extent of my interaction with this DLC. Nice if you like that sort of thing.

Green planet: A very fun early/mid game expansion where you change Mars's habitat into an earth like planet. This is fun, provides some wonderful visual contrast and is a breath of fresh air to the game. It provides some alternate landmarks that you wouldn't have in the main game and works really well in tandem to building up your base. This also has a similar problem however with very little to do once you reach the end game. In addition, past 40% vegetation levels require events or rockets to continue seeding which slows it down to a halt. I had 3 out of 4 parameters maxed out yet had to wait for around an hour for seeding events to pop up, send a rocket out, wait for completion, wait for the rocket to come back then waiting for the event to pop up again. There is little incentive to get 100% in all parameters aside for an achievement and a small congratulatory bubble. Despite the previous paragraph, this is a must buy.
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232 Produkte im Account
1 Reviews
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1605 Std. insgesamt
Verfasst: 17.07.20 14:25
The game itself pretty addictive, it's economy and resource system keeps you busy. Fortunately, progression means something in this game and it's a good thing in my opinion. According to your play style and speed; after a while from start, it's begining to take a shape and good for us it can go both ways which is good or bad due to your decisions and strategies.

I do have my negative thoughts about this game too. But they're quite personal.

I can give you an advice, which is completing tutorials for those who isn't familiar with these games . It's very helpful and trust me it's not boring or so long.

See you on the Mars fellow commanders!
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37 Produkte im Account
5 Reviews
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5143 Std. insgesamt
Verfasst: 16.07.20 19:09
I got this on sale with a bunch of other games. It was the cheapest one I bought that day and turns out also the best one. I started with the deluxe copy and with just that I thought it was a good game. I then purchased the rest of the DLC and now i think its a great game.

Green planet DLC is definitely the best one, it adds a lot to the game. The rest are questionable based on your preferences. For example, if you like AI competition get Space Race. If you don't and just want to build, skip it.

Overall, its very fun game with lots of different ways to make each playthrough different. Lots of techs to research which I like. Mystery's are fun, keeps me playing to see them all. It is a great city builder with a space twist. 80 hours and I still want to play.
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207 Produkte im Account
3 Reviews
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1792 Std. insgesamt
Verfasst: 22.06.20 07:22
This game is a drug, I cant stop playing
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407 Produkte im Account
9 Reviews
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397 Std. insgesamt
Verfasst: 20.06.20 17:27
I'll be square with you. Survival/city management isn't my genre. That said I was having a good time with this until I discovered all the absolutely stupid limitations surrounding passages between domes. A dome-to-dome passageway can't be more than 100 meters? Seriously? Why? A passageway extends 10 meters into the useful part of the dome's interior, spoiling that section for most housing and industrial purposes!? WHY!? My architect's couldn't find a way to build obnoxiously uninspired takes on modernist housing with room left for the goddamed tunnel everyone takes to get to work!? COULD I NOT JUST RECRUIT BETTER ARCHITECTS!? OR ENGINEERS WHO CAN MAKE AN AIRLOCK LESS THAN 60 FEET LONG!? WAIT, MY MARTIAN SETTLERS WERE WILLING TO TRAVEL TO ANOTHER PLANET BUT THEY CAN'T BE BOTHERED TO WALK MORE THAN 100 METERS TO WORK ARE YOU KIDDING ME!?

Uninstalled.

Honestly, I don't mind meteor showers and dust devils and hardships generally but when my scientist settlers are too dumb to live I have a hard time feeling like I should fight nature on their behalf.
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966 Produkte im Account
46 Reviews
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2593 Std. insgesamt
Verfasst: 18.06.20 23:29
My go-to builder games. Made even better with the terraforming expansion.
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45 Produkte im Account
1 Reviews
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16860 Std. insgesamt
Verfasst: 27.05.20 23:54
Absolutely AMAZING game. I never leave reviews, ever. But this game has been so satisfying I just had to. It's what Planet Base wanted to be and soooo much more. I've beat the game a few times and I'm moving into the Challenge modes which seem super fun. Also HIGHLY recommend the Green Planet expansion. Makes everything work it and gives purpose.
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50 Produkte im Account
2 Reviews
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3905 Std. insgesamt
Verfasst: 27.05.20 14:55
Yes good fun, shame that so much of the game enriching stuff is part of the DLC, but none the less - it's an entertaining martian city builder that ticks all the sci-fi and city builder needs...
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80 Produkte im Account
15 Reviews
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2702 Std. insgesamt
Verfasst: 27.05.20 04:56
10/10 very realistic, put 12 people in a dome and they had a baby the first night
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120 Produkte im Account
5 Reviews
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721 Std. insgesamt
Verfasst: 25.05.20 09:35
Here's something for everyone. Super relaxing on easy, probably a lot more challenging on higher difficulty.
City builder in space with some interesting extras (Mars exploration, rockets go back and forth between planets) Nice visuals but nothing extraordinary. Can be played on the go (laptop). Nice soundtrack. Whats not to like?
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423 Produkte im Account
20 Reviews
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8127 Std. insgesamt
Verfasst: 23.05.20 14:36
GG.
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10 Produkte im Account
4 Reviews
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2343 Std. insgesamt
Verfasst: 01.05.20 23:29
lots of playtime, and very addicting, but not that replayable. Get if on sale.
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120 Produkte im Account
5 Reviews
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4144 Std. insgesamt
Verfasst: 27.04.20 14:49
I could hardly put it down once I got into it! It's worth a replay too as there are different storylines and achievements you can seek. The difficulty is quite customisable too, so you can make it as challenging as you like really. It's a slow burner on harder difficulties though.
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69 Produkte im Account
3 Reviews
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6969 Std. insgesamt
Verfasst: 26.04.20 14:41
I am enjoying this game. Just bought the expansion for another run at it.
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266 Produkte im Account
3 Reviews
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1496 Std. insgesamt
Verfasst: 23.04.20 02:34
By all means, this is an RTS. But instead of you VS an opponent, its you VS a planet.
Now, it's not an action packed RTS, but I would label it as a smooth going one.
For the RTS player, I wish there was a more streamlined UI, but again, it's not a competitive experience.
it's fairly relaxing.
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314 Produkte im Account
152 Reviews
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4753 Std. insgesamt
Verfasst: 18.04.20 20:20
Great sim city type game
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128 Produkte im Account
3 Reviews
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1629 Std. insgesamt
Verfasst: 09.04.20 08:17
There is a lot to wrap your head around to start with but once you're familiar with the order of what you need to do it becomes very second nature, even more so if you play games like Age of Empires or Northgard etc.
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505 Produkte im Account
67 Reviews
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6187 Std. insgesamt
Verfasst: 08.04.20 20:22
It's great! I grabbed this because it's from teams that do very good city builders - Haemimont Games did Tropico 4 and Paradox publishes a huge list of strategy/building games.

The setting for Mars can be a very bleak and boring landscape, which it kind of is in this game. Everything is kind of a dull, reddish sand texture with some mountains. However, placing your retro-futurist buildings in middle of it does give it a really nice aesthetic, and the skins and radio stations help out a lot with that.

I've played through the tutorial and a couple of new games, and I feel like it's a very easy to learn city builder. You manage about 6 resources, 3 which are early stages and 3 which become factors when you start to put colonists on the planet. 3 additional resources don't actually show themselves - electricity, water, and oxygen - but factor heavily into the city building, especially when working with colonists.

It almost feels like 2 different games are happening here, outside the dome on the planet's surface, and inside the dome managing people. The resources are all balanced nicely, and the systems are pretty forgiving if you're not managing properly, by ordering in supplies from Earth.

It's really fun to begin building on the planet, because there is exploration and minor resource management. The middle game is fun because you need to figure out how to get people on the planet and ensure they survive. Then the late game is fun because you get to expand when the cities are well managed, troubleshoot when problems arise, or challenge yourself with the planetary map and the missions you can participate in.

I find this pretty easy because I've been into strategy and city building games since the 90's, and breezed through a few recent ones this decade including Banished, Northgard and the Tropico series. It does separate itself from earth-based or early-civilization city builders not just because it's on another planet, but because you're challenged by confinement, managing contained cities that don't sprawl as a normal simulated city would and building where you can remotely or electronically control buildings and units. It gets difficult when you don't have the resources from Earth to help out, or when disasters and sabotage throw a wrench in your city planning. It gets creative when you learn new technologies or try to challenge yourself and other sponsored civilizations to meet certain goals.

Overall, I find this properly manageable and well-paced. It'll be a city builder that was easy to get into and I'll keep coming back to!
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357 Produkte im Account
3 Reviews
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1745 Std. insgesamt
Verfasst: 22.03.20 04:09
I compare this game to Tropico, but on Mars. There are definitely Mars-specific challenges. Space for living is at a premium. The other difference is that the main storyline changes each time you play. There are many of them. But, other than that, it's very much the same. You're trying to get enough money in your economy through exports and tourism to pay for what you need. There isn't wage setting, but you can put certain people into certain jobs or homes, or you can just leave them. You're trying to keep them happy. There really isn't a 'dictator' way to play, but I never played Tropico that way anyway.

Regardless, I recommend this game on its own merits. It's a lot of fun to build up a society on Mars, and trying to balance self-sustenance with the import/export economy is fun. The simpler economy makes way for more challenges with infrastructure and meteors and other, Mars-related things.
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142 Produkte im Account
13 Reviews
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4408 Std. insgesamt
Verfasst: 21.03.20 02:29
Mostly a well-made game but with a few serious flaws that makes the game tedious and boring. To keep this short(ish) I’ll focus on the things that doesn’t work:

Micromanagement needs to go. Colonists should swap jobs and residences instantly. No more having 10 unemployed geologists in one end of the dome and 2 mines filled with unspecialized workers in the other. No more having to fire and relocate the same unspecialized worker 29 times, before the specialist picks the job and residence. The game tries to be both a micromanagement and big perspective automanagement type of game but ends up being neither. The game should pick one direction and stick with it. If this is a micromanagement game, make proper controls for micromanagement. If this is a big perspective game, implement it properly and remove the need for micro.

Make proper overviews. When I go to the colonist page, I don’t go there to see how many gluttons I have in my research dome. I go there to see how many scientists I have and where they are working or living. Don’t force me to mouseover menuitems and click on every single colonist. Make proper filters so I can view multiple domes and multiple specialties at the same time, instead of traversing my 20 domes one at a times trying to remember the numbers of each of them. In a management game you need access to the information needed to manage the game. Removing this doesn’t make the game more entertaining. It makes it tedious and annoying to play.

Remove unnecessary features. Nobody uses “idiots” so why include them in the first place? Why do I have to delete a building, wait 5 seconds and the delete it again to remove it? And why do I have to delete cables in another way? Trim the game and make it to the point. All the unnecessary noise decreases the game experience.

Add some challenges or some missions. An open-ended game with lots of micro is just a slow death. Add something that can give the player a sense of fulfillment. The option to create a wellworking colony without constant microing. Or something to achieve, like producing 500 rare metals in less than 50 years and stuff like that. Management game players likes things to “click” in place. We like to see things working and we like to complete something. Not just clicking back and forth to reassign workers misplaced by the game.

If these some og these things were fixed, it could be a great game. But as it is now it’s tedious. Kind of a shame, for everything else – sound, graphics, camera, (some of the) controls, setting/story - really works.
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363 Produkte im Account
1 Reviews
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19700 Std. insgesamt
Verfasst: 20.03.20 12:26
I'm old and hate everything. It is really hard for me to find a game that I can get into but this one somehow worked.
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437 Produkte im Account
8 Reviews
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1846 Std. insgesamt
Verfasst: 20.03.20 05:23
There's no Covid-19 on Mars, and there won't be any in your house if you stay home playing this for 19 hours a day instead of going to work :^)
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112 Produkte im Account
3 Reviews
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9167 Std. insgesamt
Verfasst: 03.03.20 18:03
Very good management game. Recommended.
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109 Produkte im Account
10 Reviews
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8325 Std. insgesamt
Verfasst: 03.03.20 14:40
The early game is great, but having bought all the DLCs, the late game gets tedious, especially when it comes to terraforming. It feels like the game gets to a stage where you are just trying to complete it for the sake of completing it. It feels so unrewarding. There is no incentive to build huge cities either or expand more than you really have to. Talk about setting up a Mars colony and there's no incentive to go over a few hundred citizens.
A lot of the mechanics of the game are a bit silly as well like the fact that when you get leaks or damaged wiring, there is no way to automatically shut off affected areas if you even have taken the time to put in valves and switches. Waste of resources ultimately. You would have thought there would be safety features on a colony whereby planning for redundancy would have been imperative. The drones are a bit of a mess too with their highly limited ranges and inability to move through control zones, instead, being relegated to serve up to a set distance from their hub. SEEDS have to be the worst if you have bushes and want to put them on a rocket. Forget those several thousand units of seeds stacked up next to the rocket. Your drones will instead go and pick up fractions of seeds of the bushes to fill the rockets up.

Maybe the game is worth it on sale with huge discounts, but it just doesn't feel like there is that much longevity unless you are the city-builder type that just wants to make the surface of Mars look pretty. Even the modders can't fix this game.
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107 Produkte im Account
7 Reviews
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6282 Std. insgesamt
Verfasst: 01.03.20 00:46
It's a beautiful and easy to play game, nearly intuitive, yet difficult to manage.
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297 Produkte im Account
3 Reviews
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8362 Std. insgesamt
Verfasst: 25.02.20 17:49
Absolutely fantastic. This is the mars city-builder of my dreams. It can be a bit of a learning curve, but the tutorials are really good at explaining what you need to do and from there it's just adapting to the content of the game and figuring out your play style in conjunction with doing logical next steps.

The game is full of life, for a barren planet- it always feels like a unique experience no matter how often you play it. The mechanics are smooth, and I've only run into one bug without using mods, and it was easily fixed with a mod without losing my save if I deleted the mod. Very polished, very good looking.

The game rule configuration and mystery configurations keep it spiced up to whatever degree you like; and you can choose very precise amounts of difficulty, including no difficulty at all, if you're looking to practice in creative mode. You can also have the most debilitating, doomed-from-the-start difficulties, for when you master the game and want even more suffering.

TL,DR: Infinitely replayable game, lots of customizing, only one bug I've experienced (a rare one at that) and very well crafted with good graphics and great mechanics. I'd buy it again in a heartbeat.
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Release:15.03.2018 Genre:keine Infos Entwickler: Haemimont Games Vertrieb: Paradox Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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