Quality of Life:
- Portal to the Village is more visible and has an icon on the minimap.
- Moonring's passives contain their minion's short description.
- Fixed disappearing items loot on higher resolutions.
- Wyrdness events shoudln't block you from progressing.
- Gamepad general tweaks and fixes.
- Blood Mage's ultimate values should be properly displayed.
Passive Skills:
- Temporarily removed Full House mastery (Apostate) from the game.
- Path of the Protector should properly change Barriers duration.
- Fixed some passive skills combinations which were breaking their behaviour.
- Slow Thinker and Rewarded Restraint now correctly show cards played.
- Defensive Dance now properly adds barrier after dealing a hit with maneuver card.
- Persistent Defense Barrier gain reduced from 15 to 10.
- Intimidation now correctly applies Vulnerable to other enemies.
- Doomsday now correctly grants ultimate charges.
- Waiting for an Opening provides Barrier only once.
Cards:
- Forward Planning now correctly reduces cost of cards.
- Awakening no longer promotes Ethereals.
- Duplicating Perfect Defense gives another 50% chance instead of adding to 100%.
- Greedy Strike is capped at the enemy HP.
- Finishing Touches no longer drains 6 Energy.
- Fire Shot effects order fixed.
Items:
- Wyrdstone Heart now properly heals when used from inventory.
- Stagfather's Charm Hugely Boosted.
Enemies and Allies:
- Soul Harvester now displays correct intent when attacking allies.
- Soul Harvester's Harvested Soul attacks their master on Hit received and loses 20% damage.
- Necromancer's Undead Spawn reduces their master Armor on Hit received.
- Woolsey now displays intent.
- Woolsey is no longer promotable by summoners.
