Bug Fixes
- [p]Fixed an exploit that allowed players to unlock later Doctrines in Multiplayer before unlocking the pre-requisite Doctrines[/p][/*]
- [p]Fixed a rare server crash that occurred when configuring players’ teams for a game in matchmaking[/p][/*]
- [p]Fixed a crash that sometimes occurred when loading player profiles[/p][/*]
- [p]Fixed a server-related crash in Skirmish[/p][/*]
- [p]Fixed a crash related to the tooltip display of Power Cost requirements [/p][/*]
Quality of Life Improvements
- [p]Increased matchmaking Map Veto amount to 4 (from 2), to reflect the increased map pool size[/p][/*]
Balance Updates
[p][/p]Neutral Structures
Tempest Processing Center
[p]We are reducing the Power output of Tempest Processing Centers in order to encourage players to build more Power Plants in the early game.[/p]- [p]Decreased Power provided by Tempest Processing Center to 60 (from 100)[/p][/*]
Tempest Dynasty
Tempest Rig
[p]Dynasty players are still able to ramp up their economy somewhat too quickly. These changes are designed to slow down the Dynasty's economic expansion, primarily regarding timing and growth rate. Additionally, we are continuing to tweak Harvester Wheels to be more attractive harassment targets. [/p]- [p]Movement Speed decreased to 300 (from 350)[/p][/*]
- [p]Increased respawn time of Harvester Wheels to 30 seconds (from 28 seconds)[/p][/*]
Join the Tempest Rising Discord
[p]Our Discord server is the best place to share feedback and chat directly with our team and the rest of the Tempest Rising Community![img src="https://clan.akamai.steamstatic.com/images/42794230/51cb5252c3c0fe73f2a63ddc62cd143bdc57346c.png"][/img][/p]