That means we unfortunately cannot provide information on topics such as future AI lines or multiplayer changes in the base game. For those, please reach out to TML directly.[/p][p]What we can say: as soon as new features become available in the main game, we will of course assess whether and how they can be integrated into our Hamburg DLC through an update.[/p][p]Do you have more questions, suggestions, or ideas? Feel free to email us at TheBus@halycon.info with the subject line “FAQ”. We’ll continue updating the list regularly until release.[/p][p]And now – enjoy part two of the Frequently Asked Questions for The Bus DLC – Hamburg City![/p][p][/p][p]Your Halycon Media Team[/p][p][/p][p]FAQs – Part 2 / As of: June 12, 2025 [/p]
- [p]When will the Hamburg City DLC for The Bus be released? There is still no fixed release date, but one thing’s for sure: it won’t be much longer! [/p][/*]
- [p]How much will the add-on cost? Hamburg City is a paid expansion. Since March 2023, a team of up to 15 people has been working on it. The final price will be announced at a later date. [/p][/*]
- [p]Can you get off the bus and enter buildings? A charming idea – and one we’ve also considered, for example as hidden “Easter eggs” inside certain buildings. However, the technical and creative effort involved is very high. That’s why, for now, we’re focusing on route design and surroundings. But who knows what the future holds? [/p][/*]
- [p]Will the map be developed further after release? Yes. We’ll continue working on the Hamburg City map even after release. In addition to potential bug fixes, new features from the main game (such as AI bus lines or engine updates) may require changes to the map. We will evaluate these and, if needed, implement them through updates. [/p][/*]
- [p]Will there be additional Hamburg-specific AI vehicles? Yes! In addition to typical waste collection trucks, which look noticeably different in Hamburg compared to those in Berlin, several regional vehicles will be added. Details will follow in a future news post. [/p][/*]
- [p]Is there a bus depot in the game? The real Alsterdorf depot is located up to 10 km away from the route’s starting point, which would require building an entirely new section. Therefore, we’ve chosen alternative pause and parking areas for release: such as the bays on Feldstraße near the bunker, parking lots on Willy-Brandt-Allee, and the bus terminal behind the central station (ZOB). All of these exist in real life. [/p][/*]
- [p]Will there be additional buses specifically for the Hamburg map? Whether we’ll release buses tailored to the Hamburg City map remains to be seen. Currently, there’s no vehicle editor available for us to create them ourselves. [/p][/*]
- [p]Is Halycon planning more maps for The Bus? Since announcing the Hamburg DLC, we’ve received many exciting suggestions. However, selecting future projects depends on numerous factors. Our current focus is entirely on Hamburg – but we’ve already begun internally evaluating potential next cities. As soon as we have news, you’ll hear it here first. [/p][/*]
- [p]Why does the eCitaro include a BVG (Berlin) ticket validator? Will it be replaced? TML plans to address this in future versions. Once the base game allows it, we’ll update the Hamburg Hochbahn bus mod accordingly. For now, the eCitaro is already customized with Hochbahn-style paintwork, red seat upholstery, and appropriate matrix and interior displays. [/p][/*]
- [p]What time period does the Hamburg DLC represent? The implementation is based on the conditions of spring 2023 – including street layouts, buildings, route alignments, and bus stops. In a major city like Hamburg, constant changes are the norm, which is why we’ve locked the DLC to a fixed reference point. This is especially noticeable around stops like Saarlandstraße. [/p][/*]
- [p]Will there be additional repaints besides the eCitaro and Galaxis? Yes, we plan to provide Hochbahn-style liveries for all currently available bus models in The Bus – even if those particular buses were never used in Hamburg. This is intended to make things easier for players when choosing vehicles. [/p][/*]