Update 1.3 Live
First up, we just did a small update where we fixed some bugs in the inventory when using mouse control which sometimes resulted in lost items, or using items at the wrong time. Steam should have auto-updated you to version 1.3 to get this patch. This was something rare and that had been eluding us for a while, but we were able to finally pin down how to reproduce it and got it fixed. Now using the mouse with the inventory should work well, let us know if you see any other issues inventory-wise. But also in this build is the wiring for something you won't actually SEE until our next patch. We've introduced a new system that tracks and saves what you collect in each game playthrough, and we're working on a cool way to display that in game, both so you can review it when you're not in the middle of a difficult infiltration but also to help you track how much of the game you've uncovered. We'll be introducing that patch in September, but slipped some of the infrastructure for it into this build, so it'll start tracking what you've collected in games as of now. I'm being a little nebulous here because I want to have it be a bit of a surprise when you release the feature later, but I think you'll like it. And as always, if you see anything weird or buggy in this build or any build, let us know in the comments below!LudoNarraCon Swag Sent & Received
As I mentioned in our last update, we had a great time showing at LudoNarraCon - if you signed up to receive some swag as part of that you should have received your little care package in the mail by now. We know at least one fan in Sweden got theirs: