The Disney Afternoon Collection
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Huge Nostalgia Trip. For Some...
I will recommend this game to people who enjoy hard retro games, 8 bit music and have a controller to play with. I haven't played the originals but I really enjoyed the shows they are based on. The games were great when they were first released. But despite how simple they are, they are definitely not as intuitive as super mario bros. Also as tradition for nes games they are incredibly hard, although capcom has added a rewind button so you can practise and undo your mistakes. The music is great if you enjoyed the show and you bit crushed parodies, however it can not be adjusted in game only by volume on your device not in game. The achievements are hard and yet mostly reasonable. Quick math will tell you that this game is a great deal, soundtracks, artwork and 6 games all for 20 dollars is a great deal, however I would still wait for sale, for while it is a very reasonable price. I personally feel better knowing I paid as little as possible for games that are too hard to complete (for me), but maybe that's just me.
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Disney, Capcom, & Nintendo
Since these old licensed games are based on old TV series, here’s a bit of context to understand where they are coming from. The Disney Afternoon cartoon block, known as Disney Club in Latin America & Europe ran from 1990-97 & was a worldwide success. So, naturally video games based on it were developed. However, making games took a lot of planning & so Disney worked with one of the best partners at the time, Capcom. Capcom made games like Ghosts 'n Goblins (1986) or Mega Man (1987) & was familiar with the NES hardware. Selling games on the NES was also important as the Japanese giant had an almost 80% market share by 1991. But there was a catch. Companies could only make up to five games for Nintendo per year & games could not be ported to other company’s platforms for about two years, which led to a lot of third party exclusives & creative control by Nintendo. Disney circumvented the constraints by having multiple companies make games for them on different consoles.The Disney Afternoon Collection
Full version: https://gaolioccasionallyreviews.wordpress.com/2017/05/21/the-disney-afternoon-collection-pc-review/ The collection doesn’t use an emulator, but the games run on C++ instead. This way, they have new features, like a rewind, a boss rush, & a time attack. Sadly, the rewind changes the gameplay so that players might miss out on some secrets. Further, the collection also comes with a soundtrack, original U.S. American & Japanese NES box art, trivia, & concept art. Lastly, all games run at around 30 fps, as NTSC TV sets used to have around 29.97 fps while PAL & SECAM used 25 fps, while the hub menu uses 60 fps.Co-op
Local co-op only works when both players use a gamepad &, at time of writing, it seems impossible to have them share a keyboard or mix & match a controller/keyboard combo. Some users also noted that their gamepads don’t work with collection at all.DuckTales
Full version: https://gaolioccasionallyreviews.wordpress.com/2017/05/21/ducktales-pc-review/ DuckTales is a sidescrolling platformer & the first licensed game developed by Capcom. It runs on the Mega Man engine & shared some of its team members, including producer Tokuro Fujiwara & designer Keiji Inafune. For the most part, the game fits right in with the series, looks cartoony & the soundtrack, composed by Yoshihiro Sakaguchi is magical. The best bit is that all of the five stages can be played in any order & contain hidden areas & shortcuts that let players play it safe or take riskier routes. DuckTales holds up really well & even rewards daunting adventurers with three different endings.Chip ’n Dale: Rescue Rangers
Full version: https://gaolioccasionallyreviews.wordpress.com/2017/05/21/chip-n-dale-rescue-rangers-pc-review/ The two cipmunks from classical Disney shorts solve crimes that humans often consider too small to care about. For this, they get help from two mice, the engineer Gadget & Monterey Jack, who is friends with the fly Zipper. The design team, that included Masahiko Kurokawa did a great job & sticks close to the source material. Disney game producer Darlene Lacey even recalls that “Rescue Rangers was one of the easiest Capcom projects that she ever had, with little to no changes being required to meet Disney’s quality assurance.” The game’s a lot of fun & even better with a friend.TaleSpin
Full version: https://gaolioccasionallyreviews.wordpress.com/2017/05/21/talespin-pc-review/ TaleSpin (1991) is a shoot ‘em up based on the reimagining of The Jungle Book (1967). Rebecca Cunningham runs a delivery service for which Baloo is the airplane captain, the bear cub Kit Cloudkicker is the navigator, & the lion Wildcat is the mechanic. Overall TaleSpin feels rushed & disconnected from the show, especially when Baloo fights a giant baseball or a giant invisible man. The game isn’t bad but suffers from odd design choices. The airplane moves very slowly & can only shoot one bullet at a time. Of course it is possible to buy upgrades, but to get those, players need to find as many of the treasures as possible, which is difficult for new players.Darkwing Duck
Full version: https://gaolioccasionallyreviews.wordpress.com/2017/05/21/darkwing-duck-pc-review/ Darkwing Duck is a semi-competent caped crusader in the city of St. Canard. Unlike most super heroes, he wants to get rich, famous, & recognized for his actions, which stands in stark contrast to his attempts to be a good role model to his daughter Gosalyn. The series became very popular in Europe & the composer Yasuaki Fujita even recalls that “[Darkwing Duck] was mainly produced for the European market”. Even though it’s fun, Darkwing Duck is not meant for beginners, with its strong enemies, tricky controls, & tough levels. The game is built on the Mega Man V engine, but Darkwing has less health than Mega Man while the enemies are stronger than in that game. The platforming is also tricky as the hanging mechanic isn’t polished. More development time would’ve worked wonders.DuckTales 2
Full version: https://gaolioccasionallyreviews.wordpress.com/2017/05/21/ducktales-2-pc-review/ Scrooge once again travels the globe in search for treasure & fights his fiercest opponent yet: When the protagonist or his opponents get hit, they don’t blink like they should, but completely disappear for a while (like in a 30fps video of a 60 fps game). Design-wise, Scrooge hasn’t changed, but the enemies & stages are more colorful. Sadly, the developers made some awkward decisions, like Gyro & Launchpad calling him Uncle Scrooge, or Scrooge not caring about money; he’s supposed to be a penny-pincher. Another negative is that the backtracking feels like unnecessary padding & that the RNG against Golem Duck is bad. DuckTales 2 has some great ideas, but could have done with more love.Chip ‘n Dale: Rescue Rangers 2
Full version: https://gaolioccasionallyreviews.wordpress.com/2017/05/21/chip-n-dale-rescue-rangers-2-pc-review/ This game might be the best game here, but was left in relative obscurity for over 20 years since NES support was dropped shortly after release. The adventure starts with a bomb in a nearby restaurant, which turns out to be a distraction so that Fat Cat could get the urn of an ancient pharaoh with lots of evil spirits inside. Design-wise the other titles in this collection pale in comparison to Rescue Rangers 2. The haunted mansion stage is especially noteworthy with its incredible color cycling. The mechanics are also upgraded as the chipmunks can now perform charged throws now & hurl crates diagonally. Local co-op also has some unforeseen hurdles like occasional slowdowns. Hey there. If you like my writing or my occasional interviews with developers, why not follow my Steam curation over at https://store.steampowered.com/curator/8839524-Gaos-Corner/" target="_blank">Gao’s Corner to keep up to date?
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