- Überlebensstrategie: Red Solstice 2: Survivors kombiniert taktische Missionen mit dem stetigen Überlebenskampf gegen das STROL-Virus. Erkunde den gesamten Planeten in einer sich mit der Zeit erweiternden Kampagne und verfolge dabei nur ein Ziel – das Überleben der Menschheit.
- Erforsche Technologien: Erforsche und verbessere neue Technologien und setze sie auf dem Schlachtfeld ein.
- Taktisches Echtzeit-Schlachtfeld: Kämpfe in Echtzeit auf einem offenen Schlachtfeld, während du dich ständig anpasst und neue Pläne schmiedest.
- Kampfmissionen: Ziehe entweder alleine oder mit anderen Spielern in Kampfmissionen, um die Ausbreitung der Biomasse-Verseuchung zu stoppen. Verwalte deine Ressourcen, erkunde eine offene Welt und sichere Gebiete, um die Menschheit zu retten.
- Drei Missionstypen: Über 15 Hauptmissionen und mehr als 20 Nebenmissionen mit unterschiedlichen Missionstypen (Erkundung, Stealth und Überleben).
- Einzigartige Klassen: Wähle zwischen 6 Klassen, von denen jede ein einzigartiges Spielerlebnis bietet – Angreifer, Zerstörer, Schwerer Unterstützer, Scharfschütze, Sanitäter und Späher.
- 8-Spieler-Coop: Tritt Kampagnen und Kampfmissionen von anderen Spielern bei – oder lass sie deinen beitreten. Spielt gemeinsam und arbeitet an der Rettung des Planeten.
- Mächtige Waffen: Setze Massenvernichtungswaffen ein, vernichte Schlachtfelder und dezimiere ganze Kolonien.
- Biomasse-Verseuchung: Bekämpfe die sich ausbreitende Bedrohung, die die Umwelt verändert und auf deine Handlungen reagiert.
The Red Solstice 2: Survivors
Sammlung
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Über das Spiel

Systemanforderungen
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel Core i5
- GFX: GeForce GTX 750 Ti
- RAM: 4 GB RAM
- Software: Windows 10
- HD: 10 GB verfügbarer Speicherplatz
- SFX: Any
- INET: Breitband-Internetverbindung
- LANG: Englisch
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel Core i5
- GFX: GeForce GTX 960
- RAM: 4 GB RAM
- Software: Windows 10
- HD: 10 GB verfügbarer Speicherplatz
- SFX: Any
- INET: Breitband-Internetverbindung
- LANG: Englisch
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I hit the jackpot when I discover this game in the discovery queue during Steam Summer 2021 Sale.
- I'm really into this type of Real-Time Strategy/RPG type games.
- Played lots of similar type of games in StarCraft II, such as Undead Assault Chronicles (UAC), Night of the Dead (Notd) but no longer into StarCraft now and was afraid I am not going to find another decent game with similar gameplay.
- When I found this, this easily becomes one of my favourite game, incredibly fun to play with friends or solo.
- Thank you devs for all your hardwork and keep updating this awesome game. I have played 200+ hours but still no way near satisfied yet because there are just so much more stuffs to do, capturing zombies, grinding EXP to unlock more weapons, classes, gears.
- The new Terminator class is so fun to play with, already cannot wait for Hellfire class and all your future DLCs.
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Follow my Curator Page if you're into Strategy Games! | [/tr]
Campaign
Think about XCOMs geoscape without the base-building and swap turn-based battles with real-time battles and you'll have Red Solstice 2: Survivors. I mention XCOM on purpose because in that regard (Geoscape) Red Solstice 2: Survivors is a straight copy. It exactly works like in XCOM just stripped down. Even the UI looks like it was copied straight out of XCOM. It's still fun through just a bit awkward they copied it so shamelessly.Combat
Like I said before, this is a twin-stick shooter with RTS controls. You move your soldier indirectly, have a few abilities on hotkeys, change between shooting automatically or manually, and command your squad of up to 3 AI-controlled soldiers. It's fun and a neat idea tbh. I don't usually like twin-stick shooters but have fun the way they do it here. The only thing missing to make it actually great is more strategy within battles. To that effect, it mostly resembles a twin-stick shooter (Don't get me wrong, not every TSS doesn't require any strategic thinking).Strategy?
While I don't want to say that there is NO strategy involved in playing missions, it speaks volumes that their official dev diary on youtube about strategy only focuses on the world map (campaign) rather than missions.Your Soldiers
You gain EXP during missions and your soldiers will level up based on that. Your main soldier has a skill tree where you can spend your skill points freely while AI-controlled soldiers are assigned to a class, rank up and you can choose one of up to four different (passive) abilities.Difficulty
You can set the difficulty of the campaign too easy, normal, or hard which results in harder modifiers such as enemies have more health, do more damage, etc. Within the campaign, missions also have different difficulties based on the infection rate displayed by skulls but you can change the difficulty on top of all that, too to get more EXP. My campaign was set to normal but it wasn't a challenge at all. I was never in need of anything, just run from objective to objective, and that's it. Pretty boring if you ask me. I advise you to play on hard in your campaign. Although I read that end game missions tend to be too hard (I can't say for sure as I didn't reach that part yet and maybe never will).Multiplayer
You can play the campaign or missions in multiplayer with up to 7 friends or strangers. Sadly, there is nothing about this mode explained within the game. You will have your soldier from the campaign and I don't even know why. It's not fun for me to play a random mission with strangers and getting nothing for it. Well, your soldier has two additional skill trees in multiplayer so you can level him up there, but for what exactly? What happens with the skills I choose when going back into the campaign (Especially the ones not available in single-player)? As far as I can tell, my soldier had the same skills I leveled up in single-player in multiplayer, too. So does it only work one way? I can't tell. If you're unlike me (and like to play these kinds of games in MP), you'll probably find out about it in the steam forums or by trying it out.Bugs
Sadly, the game is plagued by bugs (nothing game-breaking in my experience though). Just a few examples: It doesn't show you the right modifiers when selecting the campaigns difficulty, sound bugs when opening the menu while shooting, individual monsters get stuck and aren't able to move at all, hordes of monsters get stuck and run in one place, against a wall or aren't able to get into a building even though the door is open or your AI squad getting stuck, run around a whole building when you move to a wall nearby and more… Most of it is just annoying or minor but the overall experience suffers a lot because of how often something like this happens.The Good
- Handling research, resources, and infection, while taking care of mutants is diversified and fun for every strategy fan.
- RTS-controls in combat are very well implemented, giving you overall more control in combat compared to twin-stick shooters.
- Different types of missions for example escort VIPs, rescue soldiers, destroy something, survive for X minutes, and a variety of sidequest within a mission.
- Everything related to the campaign is voiced.
- Being able to play your campaign with friends.
The Bad
- The cover system is not good at all. [Sometimes] There are more enemies than you have firepower which means, if you're holding an objective, you need to constantly run around in circles to prevent them from doing damage to you.
- Almost no strategy in combat.
- Many bugs.
- No explanation about the multiplayer mode.
- Normal difficulty is so easy, it feels like an auto-battler.
Conclusion
Red Solstice 2: Survivors is a solid game. There are many bugs, it could use some more strategy within combat and an explanation for the multiplayer mode. Aside from that, the geoscape is very fun and evens the boring missions out a bit. It's fun but not enough to be addictive or keep me engaged long enough to play through the whole game. I expected more for a price this high to be honest. If you're looking for a simple RTS game, this could be something for you. Still, I recommend waiting for a higher sale and more bug fixes till jumping into it.If you like my review and strategy games, please consider following my curator page on Steam! | [/tr]
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Release:17.06.2021
Genre:
Strategie-Rollenspiel
Entwickler:
Ironward
Vertrieb:
505 Games
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop