News Liste Titanic VR

Patch Notes 2018/01/08
Titanic VR
08.01.18 10:13 Community Announcements
Hi all,

Happy New Year to all! We’ve got a patch for you today to fix some outstanding bugs. We’ve been busy with integration for the last couple of weeks as we ramp up development on our cinematic experience. All the while we’re continuing to fix bugs with the Dive sections and make changes based on your feedback, which we’re grateful for. Though today’s changelog is a bit on the short side, we’ve got some upcoming changes that we really want to test before we push them live, including a UI overhaul for the ROV, a new extended tour, additional tutorialization for new players, and modifiable render scale for those with differing IPD setups. These will be coming over the next several weeks.

Changelog:
  • Fixed Mission Flow issues in certain Dives
  • Fixed Triggers on Dives 4 & 7
  • Fixed Water SFX Constant Playing in Labs
  • Fixed some Historical Accuracy issues.
  • Fixed Dialogue overlaps in multiple missions.
  • Fixed numerous visual glitches and intersections around the wreck and labs.