- Erkunde eine feindselige und tief verwobene Welt aus schattigen Wäldern, weitläufigen Ruinen und labyrinthartigen Katakomben
- Kämpfe gegen mächtige Bosse tief unter der Erde, hoch über den Wolken und an noch seltsameren Orten
- Sammle die fehlenden Handbuchseiten voll mit Hinweisen und farbenfrohen Illustrationen
- Entdecke verborgene Schätze, die dir weiterhelfen
- Finde geheime Relikte, geheime Techniken, geheime Rätsel und ... Kurz gesagt: Es gibt einfach eine ganze Menge Geheimnisse!
- Mit Sounddesign von Power Up Audio
- Und einem Original-Soundtrack von Lifeformed (Terence Lee, Janice Kwan)
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Über das Spiel

Systemanforderungen
- CPU: Intel i5 Quad-Core, 2.7 GHz
- GFX: GTX 660 / RX 460
- RAM: 8 GB RAM
- Software: Windows 10
- HD: 2 GB verfügbarer Speicherplatz
- MISC: Gamepad or Controller Recommended.
- LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch
- CPU: Intel i5 Quad-Core, 3 GHz
- GFX: GTX 1080 Ti / RX Vega 64
- RAM: 8 GB RAM
- Software: Windows 10
- HD: 2 GB verfügbarer Speicherplatz
- MISC: Gamepad or Controller Recommended.
- LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch
Steam Nutzer-Reviews
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The gist of it:
This year has been very dry in terms of big triple A games, but indies come and go by the dozens with a lot of average ones and some small good ones, but every once in a while there is a surprise, one you did not expect but hoped it would be good. Tunic is not only good, but it's probably the best indie game released this year, a fantastic and mysterious zelda-like game that will hold your grip until the end. ???? The good parts: +Fantastic level design. +Gameplay mechanics are being revealed progressively in a fun and smart way. +Great atmosphere. ????The bad parts: -A bit short. -True ending is unrewarding, tedious, and pointless unless you're a completionist.Story
Alright, this will probably be the shortest proper review I ever made for a finished game. The gist of the whole game, story, and gameplay-wise is discovery. If you've played any souls-like games or games like Hob(recommended u play that as well), the story is presented in a very obfuscated way. You wake up on a beach, you walk to a temple, and you kinda sorta figure out what you have to do. That is it. The more you progress, the more things get revealed to you, and even as you reach the end, some things remain unclear. It's not something you haven't seen before, like I said, if you've played souls-like games, it's similar. It won't blow your mind, nor will it make you cry. None of that is found in Tunic however it is nice to see on rare occasions games telling stories through the environment rather than directly in your face. Tunic excels at that. It's a shame that the endings are not that great, at least in my opinion. I watched the true ending on youtube, and I still felt unsatisfied. Still, sometimes the journey matters more than the destination. Story rating: 7.5/10Gameplay
This is the part where I cannot tell you anything because the entire gameplay and its mechanics are based on you finding out how and what to do. All I can say is, the combat is pretty basic, you hit stuff, you dodge stuff, and you block stuff. It's stamina-based combat like any soul-like game, and dying makes you lose some of your currency which you can spend on upgrades and stuff. Puzzles, bosses, secret paths, and so on and so forth are all in there. That is all I can say, the rest is up to you to discover, and I can tell you, it was very impressive how they designed the reveal of said gameplay mechanics. It's not an easy game, do not let the looks fool you, it will feel incredibly overwhelming at first, but the game will always find a way to ease you in its brilliant gameplay. You find something, and then you're like A-HA!, and then more stuff gets revealed and it just becomes more natural to you. You evolve with the gameplay. Gameplay rating: 9/10Audio
Not much to say here either, no voice acting so the game revolves around its sound effects and music, and they are quite as good as everything else it does. The music feels charming, yet scary, it has this synth-ish vibe to it that fits so well with the whole mystery. Everything here feels well designed, with no cut corners which is rare to see in an indie game. Audio rating: 8.5/10Graphics, performance and tech analysis
Once you start playing the game you'll feel overwhelmed, and that is due to its insane level design and how masterfully crafted it is. It's a top-down metroidvania/zelda-like kind of map which are rare these days. You'll find tons of secrets and shortcuts and paths that will make you question how the hell did they create all of this? The atmosphere is varied, with lots of unique locations from charming to dreadful zones, nothing is ever the same in Tunic. Tech-wise the game is very pretty for an indie game. It's nothing super fancy, but it does its job very well, and it also runs smoothly. I had no bugs or issues, except maybe a crash or two. Graphics, performance and tech analysis score: 9/10Conclusion
Don't look up videos besides the official trailer, don't read too much about the game, just get it and start experiencing its difficult beauty. It's a short experience, wish it had more zones, more mechanics, and whatnot but despite that, it's still an amazing game, and so far, my indie of the year.Final score: 8.5/10
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Release:16.03.2022
Genre:
Action-Adventure
Entwickler:keine Infos
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
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