Update 4 includes more new content, tuning improvements, and fixes.
We hope you enjoy!
What's New:
- This update is about 1.1GB in size.
- [u]Added friendly NPC interactions [/u]with a number of new characters, many of whom are locked away behind insidious challenges that can only be accessed by powering a Materia Modus to lower the local water level.
- New main quest to find and free the Outcast Fane, who will provide a hunting guide for the Eidolon and Animus. (He then sets up as a vendor in the Saurian camp, as added in Update 3.)
- New Faction quest to find and free The Shambler Meridian, who will open The Bazaar of The Arcane in Marcaul and offer high level magic items for sale.
- New Faction quest to find and free the Outcast Dahlia, who will teach the player several Rune Formulas.
- New Faction quest to find and free the Deep Elf Severn, who will provide a map location for a hidden area.
- New Faction quest to find and free the Expedition dwarf Quater, who will provide a map location for a hidden area.
- Series’ mainstay Rawstag the Troll -- who really has a lot to say -- has taken up residence in The Bazaar of The Arcane
- [u] Several new enemies added:[/u]
- The Bellum, a blind “headless” charger w/ tongue ranged attack
- The deadly Poison Bellum
- The stealthy Shadow Beast
Updated Fixes:
- [u]Combat tuned to be more strategic[/u], with the addition of a shove attack (which can interrupt some enemy attacks or push them off ledges) and fan-requested combat music, which reinforces when enemies are aggroed on you.
- [u]Updated in-world loot pass,[/u] added new weapons, armor, and gear items to increase the variety of loot and further reward exploration.
- [u]Added Rune formulas[/u] and increased the Runes found in-world to encourage deeper exploration of magic. New Fehu (Beast) Rune added, increasing the number of spells players can craft, such as Create Beast (which spawns a Deep Slug with a flammable trail), Create Bellum, and Harm Beast.
- [u]Improved tutorial sequence[/u] and smart hint system to teach elements that players were missing (such as advanced combat attacks and bow zoom) or unclear about (status effects like hunger and exhaustion).
- [u]Updated UI/UX elements[/u], such as: ○ Improved map icons and readability. ○ More prominent notifications when you unlock a new Rune or enter a new region. ○ The Rune Wheel now has additional commentary regarding target and use of the currently-crafted spell, along with UI styling to make it clearer that you can click on spell names in the Spellbook to ready them. ○ The tooltip for the Rune Bag now includes the Spellbook name (if available) of the currently-readied spell. ○ The Doom Counter now properly shows itself on the HUD when its value changed. ○ Tooltips in the Trade screen now show the resale value of items in your inventory, not just those in the “Your Offer” area. ○ Improved readability of inventory annotations for stack counts and Rune Formulas.
