- 12 new weapon traits that will make your gameplay more diverse and fun. Here's a glimpse:
[i]Bullet Swarm, one of Minigun’s traits that makes bullets orbiting around you[/i]
[i]And here together with Rocket Launcher's homing missiles trait[/i]
[i]Ricochet, Railgun’s trait that lets you apply a snooker-like tactics[/i]
[i]Multidisc + Disc Turret traits that will just wreak havoc[/i]
- 10 new Plugins that will make your gameplay more strategic and exciting. Just a taste:
[i]Orbital Strike plugin that will smash your enemies when you dash close to them
[/i]
[i]Turret Drone plugin that will watch your back if you let it charge itself in enemies’ close proximity[/i]
- 2 new arenas in Barcelona with new Survive objective
- New Nightmare mode (selectable from a map view) available to all players who completed the game
- New story dialogues and voice overs
- Additional music track in Barcelona
- New UI with stats that will let you assess weapons, plugins, cartridges and traits and sense progression in a more clear way
- You can now adjust your FOV in the menu
- You can toggle aim direction cursor for controllers in the menu
- 3 new Steam Achievements
- New indicator system that will inform you on installed cartridges and plugins and their activation
- New visual effects for all weapon mods, plugins and cartridges that are more informative and juicer
- Stability and performance improvements
- New enemy centipede look that is cooler and clearer
- Disc Boss will now indicate its states in a better way
- Improvements to reward pool and map generation mechanics that should make your journey more fair and exciting
- Improved onboarding for new players
- Whole game rebalanced for better experience with new upgrades
- Tons of other UX/QoL/gameplay improvements
- Fixed bug preventing Sand Guardian to rise from sands
- Multiple logic fixes on multiple arenas
- Jumper enemy AI fixes
- Fixed some cases where cosmetics unlock conditions were not properly tracked
- Fixed bugs with window focusing for multi monitor setups
- Overdrive will be properly paused in pause menu
- Fixed bugs that could lead to a new level being loaded with some previous UI screens opened
- Translation and copy fixes
- Gazillion of other medium and smaller fixes
