News Liste VEGA Conflict

June Downtime & Release
VEGA Conflict
07.06.22 17:58 Community Announcements
 

VEGA CONFLICT'S 9TH ANNIVERSARY

VEGA Conflict was released on June 7th, 2013 making 2022 the 9th anniversary of the game! KIXEYE is very thankful for all of the fantastic art, strategy, and teamwork that VEGA has fostered over the years. This includes the thousands of players that spend each day making VEGA Conflict a part of their lives. We appreciate all you do to make the community a place that helps each other, as well as gives feedback on what you want to see in the game.So as a thank you, Rebel, log in on [b]June 7th[/b] to receive a very special gift as a token of our gratitude for making VEGA Conflict what it is today. [b] [/b] [b]For 9 Years of VEGA, let's celebrate![/b] (Must log in each day to receive the gift. All players active in the last year, qualify. Gifts will not be credited, replaced, or swapped.)

HAMMER TIME

You have the Anvil to [u]battle the battle things.[/u] Now complete your set with the tools of the master craftsman, the HAMMER. Designed to be powerful, hard-hitting, and the embodiment of destruction.[u]The [b]Hammer[/b] is the Retrocitor's equivalent to a Battleship, bristling with weaponry, and known as a Warship. [/u]Much like Battleships, Warships are the gunships of a fleet, equipped with a devastating arsenal. Warships are unable to target multiple ships on their own, utilizing a single large firing arc, but are also more durable and agile. [b]The Hammer comes down June 9th in [/b][b][u]Complicity[/u][/b][b] [/b]  The Hammer is the Retrocitor’s equivalent to a Battleship, bristling with weaponry. Able to strike at targets all around it, the Hammer is more agile than its Battleship counterparts

[b]Link Torpedo[/b]

 The [b]Link Torpedo[/b] is a high-velocity torpedo, using its momentum to punch through its target and chain into multiple enemies, using Explosive damage. 

Net Squadron

The [b]Net Squadron[/b] is a modified salvage collection unit, originally designed to hook up energy tow cables to salvage, now weaponized to deal damage to enemies. 

[b]Burst Thruster[/b]

 The Burst Thruster does what the name implies and provides a short boost to the forward speed and acceleration of ships allowing them to close in on enemies. However, the boost only lasts for a brief period. 

Experimental Salvage Set 5

[table][tr][td][b] Name[/b][/td][td]Shield Regenerator[/td][/tr][tr][td][b]Description[/b][/td][td]While equipped, the hull gets a boost to its shield recharge.[/td][/tr][tr][td][b]Flaw[/b][/td][td]However, the Power needed to recharge means a reduced amount of shield energy overall.[/td][/tr][tr][td][b]Shield Energy Reduction[/b][/td][td]–25%[/td][/tr][/table]   [table][tr][td][b]Name[/b][/td][td]Modified Targeting System[/td][/tr][tr][td][b]Description[/b][/td][td]While equipped, the hull can target multiple enemy hulls within its firing arc(s)[/td][/tr][tr][td][b]Flaw[/b][b][/b][b][/b][/td][td]Though able to track multiple hulls, the system is finicky, at best, and can be overwhelmed by large numbers of ships, causing it to lose range for a period of time.[/td][/tr][tr][td][b]Trigger Value[/b][/td][td]4[/td][/tr][tr][td][b]Range Reduction[/b][/td][td]-30%[/td][/tr][tr][td][b]DPS Increase[/b][/td][td]+50%[/td][/tr][/table]  [table][tr][td][b]Name[/b][/td][td]Field Extender - Carrier[/td][/tr][tr][td][b]Description[/b][/td][td]While equipped, the Carrier’s field range is increased.[/td][/tr][tr][td][b]Flaw[/b][/td][td]In order to extend the range of the field power is drawn from the Shields.[/td][/tr][tr][td][b]Shield Energy[/b][/td][td]-100%[/td][/tr][/table]

Barony Duke Carrier Flagship

 The NPC Carrier, the Duke, is a new hull being developed for the NPC faction, The Barony. This ship is the Carrier/Flagship of the Barony faction. It features Hangar slots for offensive prowess, giving it a long-range 360-degree firing arc. It provides support bonuses to allied Barony hulls in its vicinity, as well as provide offensive support in the form of long-range weaponry and drones, as well as shutting down enemy hulls that wander into it’s range.   

Weapon Specials

  • Known for pushing the limits, the Retrocitors developed the [b]Superheated Rounds [/b]to increase the damage Kinetic weapons deal to heavily armored hulls by dangerously exposing the core of the munitions. Use this special when dealing with high health enemies, or with hit and run hulls to wear enemies down.
  •  The [b]Overload Conductors[/b] was designed to help Energy Retrocitor weapons overload enemy shields and get damage past them. Use this special when dealing with enemies with high Shields to punch through their defenses.
  •  The [b]Rapid Launchers [/b]was created to help deliver the ordinance of Explosive Retrocitor weapons to their targets faster. Use this special when dealing with faster moving ships or any swarms of ships you need to take out quickly.

Base Fields

 Each field provides a boost to it's respective defenses. Boost your modules and customize your base to combat invading forces. [b]Absorption Field[/b] - Energy [b]Obdurate Field[/b] - Kinetic [b]Ignition Field[/b] - Explosive  RETROGRADE Begins: Thursday, June 2nd @ 3PM PDT Ends: Monday, June 6th @ 3PM PDT JUNE MAIN EVENT Begins: Thursday, June 9th @ 3PM PDT Ends: Monday, June 13th @ 3PM PDT MOBILIZATION Begins: Thursday, June 16th @ 3PM PDT Ends: Monday, June 20th @ 3PM PDT *20% Ship Build Discount (24 hours) DECIMATION Begins: Thursday, June 23rd @ 3PM PDT Ends: Monday, June 27th @ 3PM PDT *20% Ship Refit Discount (24 hours) ALLIANCE WAR Begins: Monday, June 27th @ 3PM PDT Ends: Thursday, June 30th @ 3PM PDT RETROGRADE Begins: Thursday, June 30th @ 3PM PDT Ends: Monday, July 4th @ 3PM PDT
  • ECHO Resistor - Stat-block scrolling interface on mobile
  • iOS fuzzy base visuals
  • Charged Hull ES components no longer reduces Resistances
  • Executor and Inheritor Fleet level issue resolved
 

Data Changes:

  • Energy Booster ES component’s flaw has been changed to a -75% range reduction instead of -100%
  • Health, DPS, and Range of T11 Squadrons has been increased.
  • Tri Resistance added to the MK I and MK II levels of the Reclaimed Plates.
  
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Release:14.12.2015 Genre: Weltraum-Action Entwickler: KIXEYE Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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