News Liste VEGA Conflict

June Downtime & Release
VEGA Conflict
07.06.22 17:58 Community Announcements


 

VEGA CONFLICT'S 9TH ANNIVERSARY



VEGA Conflict was released on June 7th, 2013 making 2022 the 9th anniversary of the game! KIXEYE is very thankful for all of the fantastic art, strategy, and teamwork that VEGA has fostered over the years. This includes the thousands of players that spend each day making VEGA Conflict a part of their lives. We appreciate all you do to make the community a place that helps each other, as well as gives feedback on what you want to see in the game.So as a thank you, Rebel, log in on June 7th to receive a very special gift as a token of our gratitude for making VEGA Conflict what it is today.



For 9 Years of VEGA, let's celebrate! (Must log in each day to receive the gift. All players active in the last year, qualify. Gifts will not be credited, replaced, or swapped.)

HAMMER TIME


You have the Anvil to battle the battle things. Now complete your set with the tools of the master craftsman, the HAMMER. Designed to be powerful, hard-hitting, and the embodiment of destruction.The Hammer is the Retrocitor's equivalent to a Battleship, bristling with weaponry, and known as a Warship. Much like Battleships, Warships are the gunships of a fleet, equipped with a devastating arsenal. Warships are unable to target multiple ships on their own, utilizing a single large firing arc, but are also more durable and agile.

The Hammer comes down June 9th in Complicity 



 The Hammer is the Retrocitor’s equivalent to a Battleship, bristling with weaponry. Able to strike at targets all around it, the Hammer is more agile than its Battleship counterparts

Link Torpedo


 The Link Torpedo is a high-velocity torpedo, using its momentum to punch through its target and chain into multiple enemies, using Explosive damage. 

Net Squadron

The Net Squadron is a modified salvage collection unit, originally designed to hook up energy tow cables to salvage, now weaponized to deal damage to enemies. 

Burst Thruster


 The Burst Thruster does what the name implies and provides a short boost to the forward speed and acceleration of ships allowing them to close in on enemies. However, the boost only lasts for a brief period. 

Experimental Salvage Set 5



[/tr][/tr][/tr][/tr]

Name
Shield Regenerator
DescriptionWhile equipped, the hull gets a boost to its shield recharge.
FlawHowever, the Power needed to recharge means a reduced amount of shield energy overall.
Shield Energy Reduction–25%
   [/tr][/tr][/tr][/tr][/tr][/tr]
NameModified Targeting System
DescriptionWhile equipped, the hull can target multiple enemy hulls within its firing arc(s)
FlawThough able to track multiple hulls, the system is finicky, at best, and can be overwhelmed by large numbers of ships, causing it to lose range for a period of time.
Trigger Value4
Range Reduction-30%
DPS Increase+50%
  [/tr][/tr][/tr][/tr]
NameField Extender - Carrier
DescriptionWhile equipped, the Carrier’s field range is increased.
FlawIn order to extend the range of the field power is drawn from the Shields.
Shield Energy-100%


Barony Duke Carrier Flagship


 The NPC Carrier, the Duke, is a new hull being developed for the NPC faction, The Barony. This ship is the Carrier/Flagship of the Barony faction. It features Hangar slots for offensive prowess, giving it a long-range 360-degree firing arc. It provides support bonuses to allied Barony hulls in its vicinity, as well as provide offensive support in the form of long-range weaponry and drones, as well as shutting down enemy hulls that wander into it’s range.   

Weapon Specials


  • Known for pushing the limits, the Retrocitors developed the Superheated Rounds to increase the damage Kinetic weapons deal to heavily armored hulls by dangerously exposing the core of the munitions. Use this special when dealing with high health enemies, or with hit and run hulls to wear enemies down.[/*]
  •  The Overload Conductors was designed to help Energy Retrocitor weapons overload enemy shields and get damage past them. Use this special when dealing with enemies with high Shields to punch through their defenses.[/*]
  •  The Rapid Launchers was created to help deliver the ordinance of Explosive Retrocitor weapons to their targets faster. Use this special when dealing with faster moving ships or any swarms of ships you need to take out quickly.[/*]





Base Fields


 Each field provides a boost to it's respective defenses. Boost your modules and customize your base to combat invading forces.
Absorption Field - Energy
Obdurate Field - Kinetic
Ignition Field - Explosive 




RETROGRADE
Begins: Thursday, June 2nd @ 3PM PDT Ends: Monday, June 6th @ 3PM PDT
JUNE MAIN EVENT
Begins: Thursday, June 9th @ 3PM PDT Ends: Monday, June 13th @ 3PM PDT
MOBILIZATION
Begins: Thursday, June 16th @ 3PM PDT Ends: Monday, June 20th @ 3PM PDT *20% Ship Build Discount (24 hours)
DECIMATION
Begins: Thursday, June 23rd @ 3PM PDT Ends: Monday, June 27th @ 3PM PDT *20% Ship Refit Discount (24 hours)
ALLIANCE WAR
Begins: Monday, June 27th @ 3PM PDT Ends: Thursday, June 30th @ 3PM PDT
RETROGRADE
Begins: Thursday, June 30th @ 3PM PDT Ends: Monday, July 4th @ 3PM PDT



  • ECHO Resistor - Stat-block scrolling interface on mobile[/*]
  • iOS fuzzy base visuals[/*]
  • Charged Hull ES components no longer reduces Resistances[/*]
  • Executor and Inheritor Fleet level issue resolved[/*]
 

Data Changes:

  • Energy Booster ES component’s flaw has been changed to a -75% range reduction instead of -100%[/*]
  • Health, DPS, and Range of T11 Squadrons has been increased.[/*]
  • Tri Resistance added to the MK I and MK II levels of the Reclaimed Plates.[/*]
  
Logo for VEGA Conflict
Release:14.12.2015 Genre: Weltraum-Action Entwickler: KIXEYE Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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