News Liste Vertigo 2

Vertigo 2 Bottomless Update
Vertigo 2
10.11.23 18:58 Community Announcements
If you haven't heard yet: the bottomless update has three key features, all of which are focused on replayability and long term enjoyment. [b]Mutators[/b] bring major gameplay modifications that can be mixed and matched. Some mutators make the game harder, some make it easier, and some are just silly. [b]Alternate Playable Characters[/b] let you replay the campaign as Brian, Officer 13, or Nani. Each of them have major unique abilities and attributes that change up the experience of playing through the game a second, third, or fourth time. [b]The Level Editor[/b] gives you complete freedom to build your own levels or play the ones the community has shared. A flexible and intuitive in-VR level editor makes this easy, no SDK or modding experience required. Here's a short trailer to celebrate the launch! [previewyoutube=08HGb0U6iiw;full][/previewyoutube] A longer trailer from last week goes over the new features in detail: [previewyoutube=DW6Tr5viaIE;full][/previewyoutube] Full update changes: New features:
  • Added Mutators: [list]
  • Enemy Randomizer - All enemies are replaced with a random different enemy. Does not apply to bosses.
  • Reactor Roulette - Weapon is randomized every 30 seconds, and after you get a kill.
  • Double Vision - All enemies are doubled (except bosses).
  • Left 5 Dead - A red handyman is spawned every time you kill an enemy.
  • Big Head Mode - All enemy and NPC heads are enlarged (except enemies without well defined heads).
  • Frankquito - Frank will accompany you through the entire game (except when Frank is already in a level).
  • Glass Cannon - Enemy health is reduced by 80%. Your health is also reduced by 80%.
  • Bullet Time - Slow time whenever you like by pulling the trigger on your non-dominant hand.
  • Turbo Mode - Game speed increased by 30%.
  • Sk8r Girl - All surfaces have ice physics.
  • Equal and Opposite - Firing guns and taking damage propels you. Motion sickness warning.
  • Nightcore - All music is converted to nightcore.
  • God Mode - You are immune to all damage. May cause soft locks, e.g. when falling into a pit that should kill you.
  • Infinite Ammo - Infinite ammo in belt. Reloading still required.
  • Infiniter Ammo - Shooting guns no longer consumes ammo.
[*] Added Alternate Playable Characters
  • Brian [list]
  • Faster movement
  • Slower teleporting
  • Higher jumping
  • Ammo + health pickups instead of synthesizer
[*] Officer 13
  • Higher Health
  • Holographic HUD
  • Supply Drops
[*] Nani
  • Levitation
  • Telekinesis
  • Magic attacks
  • Higher recoil
[/list] [*] Added Level Editor
  • Create levels in VR using environments from the campaign and almost any prop or enemy
  • Share your levels online
  • Download and play community levels
[/list] Game balance changes:
  • Buffed Gordle Pun damage
  • Nerfed Nostalgic Pistol damage
  • Buffed Annihilator Prototype damage
  • Buffed Finger Gun damage and reduced its recoil
  • Nerfed Igneosaur [list]
  • Shield now only takes 1 grenade to break unless playing on Hard difficulty
  • Will no longer spam the fire laser as much in phase 1
[*]Nerfed Great Sea combat section
  • Boats now have less health
  • Number of waves reduced when not playing on Hard difficulty
[*]Buffed Hummingbird
  • Movement speed increased
  • Attack speed increased
  • Health slightly increased
  • Armor health increased
[*]Buffed Seer
  • Attack speed increased
  • Increased tracking
  • Health of small eyes decreased
  • Reduced damage when shooting big main eye
[*]Buffed Cyberjoseph
  • Increased damage of fist attacks
  • Increased speed of some attacks
[*]Degenerate Matter pyramid locks can no longer be speedrun, nearby enemies must be defeated before unlocking [/list] Bug fixes:
  • Fixed softlocks in The Seer boss fight
  • Fixed Entropy Accumulator mod not doing full triple damage
  • Fixed some weird navmeshes in Deep Labs that were causing cyberjoes to spawn inside rocks
  • Fixed lighting issues on raindrops
Miscellaneous changes:
  • Updated Unity Engine and OpenVR plugin, increasing performance across the board
  • Moved spectator options from desktop window to the VR pause menu
  • Optimized performance of oceans
  • Added graphics setting for ocean quality
  • Added option to use artificial crouching without seated mode
  • Added new achievements for completing the game as the alternate characters
  • You will now be able to skip cutscenes on any save slot after watching them once
Note: the new content has not yet been localized and is only available in English. Localization will be coming soon.
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Release:30.03.2023 Genre: Action-Adventure Entwickler: Zach Tsiakalis-Brown Vertrieb: Zulubo Productions Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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