- Added Mutators: [list]
- Enemy Randomizer - All enemies are replaced with a random different enemy. Does not apply to bosses.
- Reactor Roulette - Weapon is randomized every 30 seconds, and after you get a kill.
- Double Vision - All enemies are doubled (except bosses).
- Left 5 Dead - A red handyman is spawned every time you kill an enemy.
- Big Head Mode - All enemy and NPC heads are enlarged (except enemies without well defined heads).
- Frankquito - Frank will accompany you through the entire game (except when Frank is already in a level).
- Glass Cannon - Enemy health is reduced by 80%. Your health is also reduced by 80%.
- Bullet Time - Slow time whenever you like by pulling the trigger on your non-dominant hand.
- Turbo Mode - Game speed increased by 30%.
- Sk8r Girl - All surfaces have ice physics.
- Equal and Opposite - Firing guns and taking damage propels you. Motion sickness warning.
- Nightcore - All music is converted to nightcore.
- God Mode - You are immune to all damage. May cause soft locks, e.g. when falling into a pit that should kill you.
- Infinite Ammo - Infinite ammo in belt. Reloading still required.
- Infiniter Ammo - Shooting guns no longer consumes ammo.
- Brian [list]
- Faster movement
- Slower teleporting
- Higher jumping
- Ammo + health pickups instead of synthesizer
- Higher Health
- Holographic HUD
- Supply Drops
- Levitation
- Telekinesis
- Magic attacks
- Higher recoil
- Create levels in VR using environments from the campaign and almost any prop or enemy
- Share your levels online
- Download and play community levels
- Buffed Gordle Pun damage
- Nerfed Nostalgic Pistol damage
- Buffed Annihilator Prototype damage
- Buffed Finger Gun damage and reduced its recoil
- Nerfed Igneosaur [list]
- Shield now only takes 1 grenade to break unless playing on Hard difficulty
- Will no longer spam the fire laser as much in phase 1
- Boats now have less health
- Number of waves reduced when not playing on Hard difficulty
- Movement speed increased
- Attack speed increased
- Health slightly increased
- Armor health increased
- Attack speed increased
- Increased tracking
- Health of small eyes decreased
- Reduced damage when shooting big main eye
- Increased damage of fist attacks
- Increased speed of some attacks
- Fixed softlocks in The Seer boss fight
- Fixed Entropy Accumulator mod not doing full triple damage
- Fixed some weird navmeshes in Deep Labs that were causing cyberjoes to spawn inside rocks
- Fixed lighting issues on raindrops
- Updated Unity Engine and OpenVR plugin, increasing performance across the board
- Moved spectator options from desktop window to the VR pause menu
- Optimized performance of oceans
- Added graphics setting for ocean quality
- Added option to use artificial crouching without seated mode
- Added new achievements for completing the game as the alternate characters
- You will now be able to skip cutscenes on any save slot after watching them once
