General
- [p]Added new unit for the Ork Faction, the Deffkilla Wartrike[/p][list]
- [p]This is a HQ unit for the Orks. It requires the Ork Faction DLC to be usable in your armies.[/p][/*]
Crusade
- [p]Rebalanced Enemy Army Sizes for all battles[/p][/*]
- [p]Added Uncommon and Legendary Level Up Upgrades[/p][/*]
- [p]Enemy Boss HP reduced to +100% from +200%[/p][/*]
- [p]Added a selection of Boss Army upgrades[/p][list]
- [p]These will buff all of the other units in a Boss’ army[/p][p][/p][/*]
Balance
- [p]Updated Ork “Speedy Boyz” army[/p][/*]
- [p]Tweaks for some Crusade level ups.[/p][p][/p][/*]
Bug Fixes
Crusade Mode
[p]Fixes for:[/p]- [p]Moved objective spires in Crusade mode “Siege” games to be closer to the player spawn[/p][/*]
- [p]Initial T’au army was larger than the initial battle size allowed[/p][/*]
- [p]Some Flamer units could cause an occasional game hang on level up[/p][/*]
- [p]Units would face the wrong way when activating capture points in Crusade[/p][/*]
Deeds of the Fallen
[p]Fixes for:[/p]- [p]Mission 4 side objective does not count turns correctly after Save&load[/p][/*]
- [p]When Leona dies first time in mission 10 then the objective marker disappears and makes mission incompletable[/p][/*]
General
[p]Fixes for:[/p]- [p]Visual fx of some Adepta Sororitas abilities, which played too quickly if gameplay time speed up was being used[/p][/*]
- [p]Tweaked main menu button background to aid readability[/p][/*]
- [p]Some tech trees were placed too far to the right on the screen, obscuring the token cost icons[/p][/*]
- [p]Mines no longer count as units towards location capture (like in Conqueror game mode)[/p][/*]
- [p]AI controlled Canoness and Sister Superior will now actually use their swords[/p][/*]
- [p]Clarified the description for abilities that trigger a modified charge (like Devastating Charge) and require at least 1 movement point to be used[/p][/*]
- [p]Issue where starting Armoured Sentinel in Crusade had Plasma Cannon, not Flamer[/p][/*]
- [p]Some rocks in the Defence of Eonis map were badly placed and did not match the tilemap[/p][/*]