Revamp and Polish of the Era 1 End Boss Mission
- All new post-combat cutscene sequencing and visual effects for polish and improved narrative clarity.
- Boss unit no longer spawns on top of the [redacted] pod.
- Intro camera for boss changed and removes poor visibility.
- New sound effect for Boss ability "Beholder".
- Water Supply blocks fire hazards from burning units passively when held.
- Fixed bug where extinguishing a Fire Hazard would leave your unit burning until you left the territory.
- Fixed bug where the Burn Effect from the field would leave an icon visible in combat.
- New icon for fire hazards.
- Added status icon (fire) to Unit Callout when burn is being applied to a unit by a fire hazard.
- Added side notification about units on fire.
- Fixed incorrect reputation values displayed in some notifications for Fire Hazard interactions.
- New Supply tip and tip image that helps players discover the Water well in the field and water supply in their unit's inventory.
QoL and Sound Changes
- New sound effects for Beholder, Silence, and Sniper Shot abilities.
- Additional sound effect "Voice" set added that plays randomly when a unit is selected on the field. Classes that have this voice will play it when they are the leader of the unit.
- Changed and improved Idle animations and ability animations across many classes. New VFX for "Weaken Slash" ability.
- Volume fixes and balance for a number of ability sounds.
- Fixed bug with being able to navigate to change leader button in Conductor's group with controller.
- Fixed some additional situations where the controller cursor can be made invisible in combat.
- Baby Raun now finishes instantly instead of animating out, fixing glitch with its hair model not disappearing!
- Added fixes for benign error messages that could show up in the debug console.
