
General:
- Fixed issues causing "you were kicked out of the match" error
- Fixed 90% of respawn points in odd places such as walls, roofs, inside some objects, etc. on all maps. Please note - we've yet to fix the remaining 10%, so on rare occasions you may still experience this
- Fixed respawn points that were causing players to be thrown into the air or teleported long distances
- The system responsible for server-client time synchronization has been fixed (no more rubber-banding)
- Improved navigation mesh on all maps
Drones:
- Leviathan: Slightly reduced maximum speed and maneuverability
- Scarab: Slightly reduced maximum speed and maneuverability
Maps:
Berlin:
- Collision model added to building in square B1 and B2
- Invisible collision model in square B1 has been removed
DMZ:
- Missing collision model added to crates
Gobi:
- Several holes in the walls have been closed
- Collision model removed from several bushes
Moscow:
- Added "invisible walls" to prevent falling off the map
- Fixed disappearing environmental elements
- Fixed spots that allowed the player to respawn off the map and avoid the consequences of leaving the battlefield
Polyarny:
- Re-created map lighting
Smolensk:
- Fixed disappearing environmental elements
Tokyo:
- A collision model has been added to the building in square A2, it is no longer possible to fly a drone there
- Shadows have been added in places that didn't have them but should have
Warsaw:
- Re-created map lighting