• WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.
  • WRATH: Aeon of Ruin: Screen zum Spiel WRATH: Aeon of Ruin.

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  • Plattform: PC Veröffentlicht: 22.11.2019
24,99€
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Preis Update 15.02.24

Über das Spiel

Du bist Outlander. Einst bist du in der Zeitlosen See getrieben und findest dich jetzt auf der Küste einer sterbenden Welt wieder. Aus der verschlingenden Dunkelheit taucht plötzlich ein in Weiß gehülltes Wesen auf, der Hirte der Abwegigen Seelen, der dir befiehlt, die verbleibenden Wächter der Alten Welt zu jagen. Erkunde uralte Ruinen, enthülle vergessene Geheimnisse und bekämpfe die lauernden Schrecken.

Durch die Venen von WRATH fließt das Blut der legendären Quake-1-Technologie. Das Spiel zeigt dir Elemente klassischer Spiele wie DOOM, QUAKE, DUKE NUKEM 3D, BLOOD, UNREAL und HEXEN und bringt deren DNA in das 21. Jahrhundert.

Du musst mit einem Arsenal aus 9 Waffen und 10 Artefakten alte Grabkammern, versunkene Ruinen, verdorbene Tempel und schaurige Wälder überwinden, um deinen Feinden den Tod zu bringen. Doch unterschätze deine Feinde nicht, denn sie sind stark und zahlreich. Dein Verstand muss so scharf wie deine Klinge sein, wenn du die bevorstehenden Gefahren überleben willst.

Die Welt von WRATH ist voller spannender Kämpfe, vielfältigen Umgebungen und einer fesselnden Geschichte. Die Elemente sind alle ineinander verflochten, um eine glaubwürdige und bezaubernde Erfahrung der damaligen Zeit zu erschaffen.

  • Erkunde eine riesige, in Dunkelheit gehüllte Welt, die von den Profinekromanten der Quake-Szene erbaut wurde.
  • Bereise 3 Hubs und 15 riesige, verbundene Levels, die voller Feinde, Geschichte und alter Geheimnisse stecken.
  • Bahne dir deinen eigenen Weg mit einem Arsenal aus 9 tödlichen Waffen, die alle mehrere Feuermodi bieten.
  • Kenne deinen Feind. In den Schatten lauern viele Schrecken auf dich, die nach deinem Blut dürsten.
  • Artefakte großer Macht liegen in den dunklen Orten der Welt verborgen. Finde sie und dominiere deine Feinde.
  • WRATH wurde mit der legendären Technik von Quake 1 entwickelt und ist in allen Belangen ein authentischer und klassischer Ego-Shooter.
  • Erstelle deine eigenen Welten. WRATH kann von Beginn an gemoddet werden. Erschaffe deine eigenen Levels, Waffen und Charaktere. Die dafür nötigen Tools stehen dir gleich zur Veröffentlichung zur Verfügung.
  • Zerstückle deine Freunde in klassischen Mehrspielermodi, die mit dem bekannten QuakeWorld-Netcode auf dich warten.
  • Dominiere die Welt von WRATH mit drei Freunden im 4-Spieler-Koopmodus, im lokalen Multiplayer oder online!
  • Tauche in eine schaurige Geräuschkulisse von Andrew Hulshult (Quake Champions, Rise of the Triad, Dusk und Amid Evil) und Bjorn Jacobson (CyberPunk 2077, Hitman, EVE Online) ein.

Systemanforderungen

  • CPU: Pentium 4 3ghz
  • GFX: Nvidia Geforce 7950GT
  • RAM: 1 GB RAM
  • Software: Microsoft Windows 7/8/8.1/10
  • HD: 3 GB verfügbarer Speicherplatz
  • SFX: Intergrated
  • DX: Version 9.0
  • LANG: Englisch
  • CPU: Intel Core i3
  • GFX: Nvidia Geforce 710GT
  • RAM: 4 GB RAM
  • Software: Microsoft Windows 10 64bit
  • HD: 3 GB verfügbarer Speicherplatz
  • SFX: Intergrated
  • DX: Version 9.0
  • LANG: Englisch

Steam Nutzer-Reviews

592 Produkte im Account
26 Reviews
Empfohlen
429 Std. insgesamt
Verfasst: 04.12.21 09:03
Very nice retro inspired game like in the good old days. Spawn somewhere and kill everything than moves :D
If you are into retro gaming and want to feel like playing some Quake insipred shooter. You need to get this.

Even for an Early Access game this one runs astonishing well, I did not encounter any bugs and the art stiyle I like very much as well.

Wish the story would be told to the user in-game but I guess this will come as it moves closer to release.
For now the Steam Store Page tells more story than the whole game in the first 5 hours of gameplay.

The game also runs excellent on Linux using the native build which you can enable by using the SteamPlay compatibility tool Luxtorpeda or (if your distibution ships it) the package from your repositories (openSUSE has one for example and guess who's the maintainer :D). The game uses a modification of the Darkplaces Engine used in games such as Nexuiz, Rexuiz, Xonotic or to just play Quake (Classics) with it.
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77 Produkte im Account
2 Reviews
Empfohlen
646 Std. insgesamt
Verfasst: 06.12.20 09:49
Ist mein erstes Review - aber hier kann ich einfach nicht anders :-).
Megacooler Retroshooter!
Wer Spiele wie Doom, Quake, Duke Nukem oder Wolfenstein gerne gespielt hat muß hier zuschlagen.
Und es gibt zu den fordernden Kämpfen und abwechslungsreicher Umgebung, der krassen Atmosphäre und gut designten Leveln auch noch richtig viel Spielzeit dazu.
Das Spiel ist jeden Euro Wert !
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357 Produkte im Account
7 Reviews
Empfohlen
235 Std. insgesamt
Verfasst: 18.08.20 18:17
Oh boy. This is such a fantastic game. I love it. It feels exactly like the classic shooters and has so much of the good thinks which are missing on most modern shooters.

It is a really great mixture of weapon skill, movement skill and level exploration.
Almost every enemy has some specialty which you have to understand and adapt to.

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226 Produkte im Account
13 Reviews
Nicht Empfohlen
404 Std. insgesamt
Verfasst: 02.07.20 20:51
Gameplay an sich sehr nice! Tolles Waffengefühl, tolles Feeling was das gesamte Movement angeht, aber mit 16€ (im Sale!!!) sehr sehr sehr teuer. Habe mir sehr viel Zeit gelassen und war auch mal ne halbe Stunde/Stunde AFK oder hab mal ein Level nicht ganz gerafft und war nach 6 Stunden komplett durch. Es gibt 4 Waffen und 5 Gegnertypen. Und zum Zeitpunkt der Review sind 4/5 Levels bereits erschienen. So auf gar keinen Fall zu empfehlen, das ist maximal ein 10€ Spiel!
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73 Produkte im Account
3 Reviews
Empfohlen
2670 Std. insgesamt
Verfasst: 20.06.20 22:10
Auch wenn das Spiel erst im Early Access - Status ist, hat es eine Menge zu bieten.
Vier zugängliche Level von fünf in einer Hubwelt, sechs Waffen,
vier Artefakte mit zeitlich begrenzten Fähigkeiten und zehn Gegnertypen.

Die Atmosphäre der Levels ist düster und wie der Titel schon sagt, überwiegend mit Ruinen gefüllt.
Es wirkt so, als ob Quake und Turok 2 ein Kind aus Hassliebe gezeugt hätten. Dabei dominieren die Quake Gene, aber es hat die besten Eigenschaften von beiden.
Vieles ist individuell, daher ist es genau so wenig wie DUSK,
nur ein vermeintlicher Klon der alten Shooter Meilensteine.

Das Speichersystem könnte manche vielleicht abschrecken,
da man nur an stationären Schreinen einmal speichern kann oder mit „Soul Tether“ Pickups,
die allerdings auch limitiert sind.
Dennoch kann man sich daran gewöhnen, weil es somit einen zwingt aufmerksamer zu spielen.
Daher lohnt es sich nach Secrets Ausschau zu halten.
Immerhin ist es nicht so beknackt und lästig wie das Speichersystem von Alien Isolation.
Man hat schnell ein Gefühl für die Priorisierung der Gegner und das Ressourcenmanagement.
Die Tatsache, dass es nur einen Hitscan-Gegner gibt, macht das Spiel durchaus machbar, unter diesen Voraussetzungen.
Die Projektile der anderen Gegner lassen sich durch individuelle Farben sehr gut zuordnen und man kann den Überblick auf dem Schlachtfeld oder in engen Korridoren behalten. Ein paar wenige fiese „Widows“ (schnelle Nahkampf Gegner) in Ecken können einen höchstens überraschen oder wenn „Executioner“ (Schränke mit viel HP und starkem Nahkampfangriff) auftauchen.
Es ist gut möglich einen Flow aufrechtzuerhalten, da die Laufgeschwindigkeit und die Startwaffe eine angenehme Fortbewegung garantieren. Mit der „Ruination Blade“ kann man echt irre Sprünge auf horizontaler Ebene schaffen. Siehe Speedruns. Das „Cruel Aegis“ Pickup gibt den Outlander vorübergehende Unverwundbarkeit, reduziert allerdings die HP auf 10 Punkte. Vergleichbar mit dem Pentagramm aus Quake, welches die Rüstung bei Treffern entfernt. Etwas Strategie wird also abverlangt.

Die Anzahl der Gegner und die Spawnpunkte variieren, je nachdem in welcher Reihenfolge man die Levels spielt. Das bietet zusätzliche Abwechslung.
Mit der Zeit hat man, wie in klassischen Shootern, ein intuitives Gefühl für das Waffenwechseln im Gefecht. Die Animationen der Gegner sind für diese Low poly – Grafik sehr ansehnlich. Außerdem ist das Trefferfeedback auch sehr befriedigend und die KI der Gegner wurde deutlich verbessert. Die Hintergrundmusik von Andrew Hulshult ist diesmal komplett Dark Ambient und noch nicht dynamisch an das Spielgeschehen angepasst, was aber nicht sonderlich stört.
Die „Story“ ist genau was man erwartet: Minimalistisch.
Sobald man eine neue Waffe gefunden oder einen neuen Gegnertyp umgenietet hat, werden diese mit kleinen Artwork Skizzen im Handbuch dargestellt. Die gegebenen Infos sind ausreichend, weil so die Phantasie angeregt wird und die Hintergrundstory, wie in H.P. Lovecraft Geschichten, vom Konsumenten selbst im Kopf fortgeführt wird.

Insgesamt ist WRATH durchaus empfehlenswert, wenn man auf solche Spiele steht.
Man sieht deutlich, dass ambitionierte Individuen mit Spaß an dem Spiel arbeiten und keinen Blut saugenden Publisher im Rücken haben, der mit abartigen Ideen wie Lootboxen und Co. kommt.
Ich freue mich sehr, dass die Retro-Shooter-Renaissance so viele Perlen hervorbringt.
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652 Produkte im Account
10 Reviews
Empfohlen
291 Std. insgesamt
Verfasst: 29.04.22 13:23
An absolutely thrilling Boomer Shooter
Once of my favourite's I've ever played
Super challenging, but fair. I never felt cheated when I died
Great variety of weapons, enemies, and perks

Just remember to save!
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92 Produkte im Account
5 Reviews
Nicht Empfohlen
480 Std. insgesamt
Verfasst: 27.04.22 12:17
Issues that have to be addressed before I can call this a good game.
Level design:
  • Levels are mostly unused spaced or crammed labyrinths
  • There are no distinct features or landmarks in the levels to help you navigate, everything looks the same
  • It's obvious that the levels are the initial blockout that was filled with the same assets just to get a playable version
  • You can clip outside practically every level and break sequence just by trying to find the next objective
  • Most fun I had was going out of bounds in every level


Gameplay
  • Combat is rivaling Amid Evil in boringness, there are like the same 6 enemies in every level
  • The guns are ok but the enemies and arenas aren't versatile enough
  • Overuse of spawning enemies behind you, you know its coming every time
  • You rarely run out of ammo and all weapons are good enough for any enemy even on harder settings
  • At some patch they introduced a bug that randomly screws your mouse movement where you start skipping pixels and your vertical movement gets faster, this only happens every 2 minutes but it made me stop playing completely


Other
  • There is no music and the lack of distinctive level elements makes it pretty much just ambient noise
  • Save system makes no sense, you can either collect save slots as an item you spend at any point or at fixed checkpoints. The issue is that you never know if its worth spending your save item because you never know if you even made any progress. Just remove the save item or make quicksaving possible.


This game is not worth its money for now.
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213 Produkte im Account
7 Reviews
Empfohlen
600 Std. insgesamt
Verfasst: 19.04.22 16:46
After completing this great game, I can only add that I just want more! Recently I played a lot of retro shooters and WRATH I definitely liked it the most. The art style, the Gun play, the level designs, the sound design everything in this game I liked. After completing Quake 1 remaster, I thought that nothing would be able to chain me to the screen for so long but I was wrong! The game is quite long but after completing I felt that I would like it to be at least twice as big. The only hope that the creators will implement more worlds with new levels in the future, I would love it! With a clear conscience I recommend this game to every lover of old-school shooters such as Quake or Doom.
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457 Produkte im Account
7 Reviews
Nicht Empfohlen
289 Std. insgesamt
Verfasst: 29.03.22 16:59
Don't waste your time. Approaching 3 years of development, the game still lacks a lot of polish and a majority of its planned content. Unclear if the project will ever be finished.
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111 Produkte im Account
14 Reviews
Empfohlen
113 Std. insgesamt
Verfasst: 27.03.22 22:01
good shotgun = good game
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1650 Produkte im Account
33 Reviews
Nicht Empfohlen
375 Std. insgesamt
Verfasst: 21.03.22 14:09
Maybe 3DR needs to have a reshuffle because this is the second game to now struggle under their misguided and objectively disgusting usage of the Early Access model; Ion Fury, Graven and Wrath have all had issues within Early Access, when is enough enough? It's absurd that a retro-shooter is taking this long when you have smaller studios and even solo devs pumping out far more quality titles than this. Oh right I forgot, the 'leads' for each game under 3DR thought it was a grand idea to use an old engine sure it maybe a source-port, but there's a reason no one else makes games on the engines, they're not good nor practical. Even the devs of Wrath admitted that darkplaces was a mistake, but here we are reaping the crap they spew.

I absolutely do not recommend Wrath nor any other 3DR product until they as a company are able to finally figure out what they want to be and do.
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713 Produkte im Account
31 Reviews
Nicht Empfohlen
83 Std. insgesamt
Verfasst: 21.03.22 03:56
I loved what I've experienced with Wrath: Aeon of Ruin. The monsters, the scenery, the feel and everything all gives a modernized Quake feel with a touch of Doom in there. It all feels like your typical classic shooter of the 90s and there isn't a thing wrong with that.

What is wrong, is the fact that development is rather skewed in the making of this game. This is what makes me and probably other people, jaded to the idea of Early Access games. When you string people along with promises after promises but only fumble with what you want to bring to people. Then promises become excuses and then decisions become haywire.

At the moment, it's Not Recommended until it's 100%
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694 Produkte im Account
37 Reviews
Nicht Empfohlen
50 Std. insgesamt
Verfasst: 12.03.22 17:05
It looks like a professional throw-back shooter, but its full of odd and floaty player movement, weird limited save systems and confusing maps.

It might be a good game, if they ever finish it and then tune it up a lot. Player-base is doubtful of that though.
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1314 Produkte im Account
67 Reviews
Nicht Empfohlen
357 Std. insgesamt
Verfasst: 12.03.22 08:31
ABANDONWARE

2/3 of the game are missing
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425 Produkte im Account
42 Reviews
Nicht Empfohlen
373 Std. insgesamt
Verfasst: 06.03.22 16:17
Really slow EA, they added 3 levels in almost 3 years and the way maps change on the order you play them doesn't really work out. The later you play a certain level, the more enemies it will spawn. The thing is: Enemy spawns feel random, without any real thought put into it. This kills a lot of the flow known from other games in the genre, since it placement is so random.

In its current state it's not a buy, and it doesn't give that much hope for a buy when its done. There are far better quake mods then this.
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4129 Produkte im Account
156 Reviews
Nicht Empfohlen
10 Std. insgesamt
Verfasst: 26.02.22 19:20
Tencent OWNED!!!

That's a S.W.I.F.T. no ;) ;)
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1043 Produkte im Account
9 Reviews
Empfohlen
356 Std. insgesamt
Verfasst: 09.02.22 15:27
You run around shooting ugly things with big guns in architecturally impractical spaces. It is not as surprisingly clever as Dusk, or as colourfully labyrinthine as Amid Evil, but it is exactly what it appears to be, and exactly what I was looking for.
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1675 Produkte im Account
14 Reviews
Empfohlen
469 Std. insgesamt
Verfasst: 07.02.22 04:54
There are some issues with enemy spawns and definitely weak on the enemy variety, however this as a whole is a very solid experience with good scaling in the difficulty selection.

Great brush work, lovely looking stages, solid movement to play around for skips and secrets.

A slower playthrough secret hunting on the second hardest got me around 8 hours in the current 5 stage early access version. Worth the buy, and should be a default of anyone who is a fan of the genre.
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2603 Produkte im Account
109 Reviews
Empfohlen
252 Std. insgesamt
Verfasst: 23.01.22 17:12
Wrath is a very simple game on the paper. You go in a level (accessible from the hub world) kill bunch of a creepy monsters and complete the level by obtaining its relic, it's up to you if you want to find the secrets.

Meanwhile it's a very basic concept it almost never fails to entertain when it's done right it is also somewhat old fashioned. And time to time you see there would be certain popular genres (and revival of the boomer shooter lasts back to a past few years, one of the most recent and iconic example is Iron Maiden which is also developed under 3D Realms) Luckily, WRATH is mostly done right. It tries to grab the best of parts of beloved franchises like Quake, Duke Nukem and Doom.

3D Realms indeed did a good job contacting KillPixel and supplying him with proper talents. The game has a great atmosphere and even greater monster designs accompained by a creepy and mystic selection of ingame tracks. To an extent, I agree to the critisms that levels feels and seem identical (also applies to the variety of creatures) however, given it's still in early access I am willing to give the benefit of doubt without a hesitation. Last two level updates clearly shows how complex could be the maps with open areas and how could they feel different to the rest (to name, the levels are The Priory and The Hollow).

Gunplay and save system does not disappoint. The game could be indeed challenging if you prefer to play it on hard however, on normal it is pretty a casual boomer shooter. There are enough ammo and things that makes you able to create a checkpoint so you rarely stress out. That doesn't mean you should utilize your relics/ammo or checkpoints right but I can't quite say the game tries to be hard at the first place which is more than fair for the newcomers.

Platforming with your blade (jumping after charging your blade) is an interesting take and it creates opportunities for a unique traversal.

Hard to understand why would anyone hate on an uncompleted game. So far, devs did a good job delivering the promised updates. The rest of the levels, a mod support and multiplayer is still yet to come. Hopefully, this year the game will be finished and I'll update my review then. I have a strong belief that rest of the levels will surprise us even if not with this fast-paced and swift movement system and gunplay, I believe the multiplayer could be actually dope.
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265 Produkte im Account
11 Reviews
Nicht Empfohlen
302 Std. insgesamt
Verfasst: 29.12.21 09:53
very much a chore to play, any other boomer shooter would be more worth your time

- enemy variety is tiny
- limited placeable respawn points that are poorly distributed
- enemies are bullet sponges, best way to play is jiggle peeking corners
- the abilities are uninteresting, can do fine without them

+ movement is pretty good

played on second hardest difficulty, was more painful than challenging
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439 Produkte im Account
18 Reviews
Empfohlen
590 Std. insgesamt
Verfasst: 27.12.21 17:52
Where many boomer shooters are moving in the direction of overzealous action - which I certainly appreciate on its own - Wrath dials things back a notch and creates a more tactical shooter that rewards clever thinking, positioning, and skill, with developing game-sense along the way. Much, much tougher and unforgiving than many of the other boomer shooters I've had the joy of playing, Wrath: Aeon of Ruin was nevertheless a thrill to master and carried action in spades once you learned to play at the pace the game wants. Can't wait to play more of this gothic game!
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2180 Produkte im Account
178 Reviews
Empfohlen
169 Std. insgesamt
Verfasst: 19.12.21 18:40
Very good FPS in the line of Quake 1! Blast through a beautiful pixel hell!

I've only played one world, then decided to return when the game is fully finished. So this review is just a first impression.

Quake 1


When I learned that WRATH is a game from the original developers of many classic FPSs, I was immediately intrigued! Quake 1 has very atmospheric memories with me. A feeling of pure hellish dungeons! I have never returned to that game. Partly because nostalgia is a bitch, and the memories tend to be better than the experience itself. The main reason is that I'm physically unable to play an FPS due to a handicap. So once in a while I let a friend play such a game to be able to experience it still, but also to educate millenials about classic games!

Mechanics


WRATH faithfully met my expectations of a Quake 1 game, and that by itself is a success on its own! The game is brutal, spawns enemies behind you through opening secret rooms.
The weapons are awesome! They have a very hellish theme, and every weapon has a burst fire that deals more damage, at cost of a disadvantage (accuracy, ammo consumption, reload time).
The UI is very minimalistic, only ammo and health is shown.
The game uses a tether-point system for saving. You get to pick up very limited amount of these points, and you can create a saving point with them whenever you please. In other words: limited amount of saving spots, but you choose where. You will probably die a lot, and this gives players control of the saves.

The parts I've seen are good! I'm waiting for the final version, hoping for achievements and maybe a story?

85/100 (sparkled by nostalgia)


[/tr]
More reviews at Omnivore Gamer, games that are easy to control (for handicapped gamers).
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113 Produkte im Account
68 Reviews
Nicht Empfohlen
105 Std. insgesamt
Verfasst: 11.12.21 06:02
The game is stuck in development hell, I wish I could refund it. There are plenty of better retro fps games to spend your money.
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686 Produkte im Account
314 Reviews
Nicht Empfohlen
110 Std. insgesamt
Verfasst: 07.12.21 18:54
This game has no style in killing.. you find some weapons which mostly are too weak to enjoy killing with it... the enemies are annoying.. jumps scares and some of them are too fast compared to the weapons.. The game saving is limited and enemies are spawing from nothingness.. I just didn't enjoy this game..I tried to find some values in this gem.. but it has no such thing.. I don't know... there is something missing from this game..
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217 Produkte im Account
23 Reviews
Nicht Empfohlen
161 Std. insgesamt
Verfasst: 07.12.21 00:03
the devs and publishers just lied about the state of the game until things reached critical mass and deadlines were being blatantly missed. The game could've been amazing so it's sad to say that it's stuck in dev hell and you should avoid buying it until it releases on the 32nd of Neveruary

Also if you don't hate the police, consider not buying this product since one of the devs is some edgelord parading around ACAB on his twitter when you really know he's some neckbeard who'd call the cops the second shit popped off. I haven't regretted buying an early access game this much since Interstellar Marines. One last thing, it seems like everyone involved realized it's dead since reviewers on steam are stating they got the game for a dollar and fifty cents from humble bundle. What a slap in the face to those who supported you from the start. Go buy Prodeus or Dream Templar instead.
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819 Produkte im Account
36 Reviews
Nicht Empfohlen
237 Std. insgesamt
Verfasst: 04.12.21 22:58
cant recommend in current state. theres 5 levels and they look and feel the same. theres 8 enemy types in total and only 5 weapons. for 20 bucks thats too little content imho. grab it on sale or in a bundle

also its been for 2 years in early access. i dont know if its made by 1 person but thats very slugish otherwise
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894 Produkte im Account
162 Reviews
Empfohlen
348 Std. insgesamt
Verfasst: 30.11.21 08:22
Too many not so Humble people complaining this month about this game.
I also got it through Humble but had a fun time playing it.
It was a nice throw back to old games like Doom and Turok.

Fast running,
Lots of ammo
No HP regen.
Challenging ... if you want it to be.
Interesting Quick Save system
A double jump mechanic that is a fresh take.

Go play it, it is fun.
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717 Produkte im Account
167 Reviews
Nicht Empfohlen
414 Std. insgesamt
Verfasst: 25.11.21 17:54
A riff on Quake with strange choices in Game Design, a boring usage of Enemies and a hindrance by allowing the player to choose
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138 Produkte im Account
1 Reviews
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538 Std. insgesamt
Verfasst: 14.11.21 02:53
The Quake-like atmosphere and level of boundless violence is the throwback I wanted out of this, and so far haven't spotted any game-hindering bugs. Well worth IMO.
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2519 Produkte im Account
45 Reviews
Nicht Empfohlen
208 Std. insgesamt
Verfasst: 02.11.21 17:03
On its surface, a Quake-inspired game sounds like a great idea. However, despite some pretty amazing graphics, the level design doesn't hold up. Enemies teleport in without thought given to enemy placement, and the whole thing starts to feel like a slog. No meaningful progress has happened since I bought it (1.5 years ago) and now they're bundling it.

Wait to see if it gets finished. It'll probably cost a dollar then.
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2152 Produkte im Account
93 Reviews
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462 Std. insgesamt
Verfasst: 29.10.21 17:55
This is one of the best examples of how to do proper classic FPS in 2021.

- using 90's engine
- pushing it to the limit with visuals
- keep retro style and gameplay
- tweak it with something fresh and fun
- omg it's too fun tbh
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103 Produkte im Account
2 Reviews
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466 Std. insgesamt
Verfasst: 20.10.21 23:09
Wrath is the perfect example of why you shouldn't pay for a product that doesn't exist yet. The 5 maps that are currently available show promise, but they are a bit rough around the edges. Guns feel good, enemies are diverse, and the level design is interesting.

However, Kill Pixel and 3D Realms have been extremely shady with this title in regards to transparency.. They've missed several deadlines and have made silly excuses for them if they get enough pressure from the community. The most egregious one being that Covid is hampering the development process, after they had bragged about having a team that is spread out all over the world. It doesn't make sense and is dishonest to those of us that gave them our money.
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367 Produkte im Account
5 Reviews
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237 Std. insgesamt
Verfasst: 02.10.21 23:27
Very cool idea for a retro-fps built on a re-engineered 90's engine. Unfortunately, the Devs pulled a bait and switch on the EA program, and this has been in Development hell for the past two years. Months between updates, which are not even substantive at this point. Save your money.

Will change my review upon being given a refund or being given a polished release in the next month. Granted this game was slated for full release 4 months ago.
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812 Produkte im Account
28 Reviews
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114 Std. insgesamt
Verfasst: 04.09.21 04:19
Demands much more polish on many of the game's core features and a critical look back on several of the game design choices. Despite my best efforts, I still struggle to find much enjoyment out of the gimmicky save system and butter shoes movement, Excellent visuals and score clouded by an aggravating loss of potential in gameplay. Also that release delay is ridiculous even with the short explanation.
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132 Produkte im Account
5 Reviews
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12 Std. insgesamt
Verfasst: 24.08.21 05:52
I cannot recommend this based on half a year of silence to get ultimately delayed into 2022 during some Stream. That's not really a good way to handle community during Early Access stage.

Using pandemic as an excuse only shows mismanagement of the studio at this point. If you want to use this trump card this late into 2021, at the very least be honest and transparent about what is going on.
Most studios I follow or work with did manage to keep up their usual 3-4 month release schedule in-between updates, let alone monthly and sometimes weekly community blog posts.

Releasing a game into Early Access, delaying, being silent, etc. is all part of the user experience, and I feel developers need to understand this so I also feel this review is fully justified.
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1099 Produkte im Account
86 Reviews
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184 Std. insgesamt
Verfasst: 24.08.21 03:06
This is a great shooter in the same style as older games like Quake. It is taking longer than expected to finish, but that is what Early Access is for. They are still working hard on the game and keeping the community informed.

Worth it!
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327 Produkte im Account
18 Reviews
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344 Std. insgesamt
Verfasst: 24.08.21 02:08
Abandonware
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314 Produkte im Account
15 Reviews
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127 Std. insgesamt
Verfasst: 15.08.21 00:31
I bought this game almost two years ago and it's still not out of early access. What a waste of money.
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136 Produkte im Account
73 Reviews
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7 Std. insgesamt
Verfasst: 14.08.21 22:41
It's the 14th of August and no full release date yet. I've been waiting nearly two years for what is essentially a Quake total conversion mod. Hopefully we'll learn more about the full version release date at Realms Deep 2021.
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291 Produkte im Account
12 Reviews
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1054 Std. insgesamt
Verfasst: 11.08.21 15:49
Hoping the Devs's are going to finish this , if not we are all suckers for paying into it...
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306 Produkte im Account
11 Reviews
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75 Std. insgesamt
Verfasst: 10.08.21 14:37
abandonware with devs that take six months to tell you that a quake clone is delayed again, now almost a full year
6 months of waiting for a 25 minute level and a new enemy type (hint: its the same as the others but aquatic)
the devs charged the price of doom 2016 for an hourlong demo, to put it in perspective

go buy a finished game, this one will likely never be
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117 Produkte im Account
3 Reviews
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195 Std. insgesamt
Verfasst: 15.07.21 16:46
It`s a good mindless game for this 72 yr old guy
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661 Produkte im Account
33 Reviews
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399 Std. insgesamt
Verfasst: 14.07.21 11:52
No updates.
No news on steam.
No release date.

Looks abandoned AF.
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106 Produkte im Account
6 Reviews
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246 Std. insgesamt
Verfasst: 05.07.21 18:15
Great and fast paced, super cool level design too
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951 Produkte im Account
36 Reviews
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133 Std. insgesamt
Verfasst: 21.06.21 00:06
I would honestly wait for this game to come out of early access before getting it. The core gunplay and mechanics are good, my biggest issue with this game is that once you've done one level, you've basically done them all. Once you run through a level you've encountered all the enemies in the game, and have all the guns in the game, and from then on you keep your guns, so whenever you start a new level from the hub, you'll start with all the guns and face the exact same enemies you've fought in the other levels. The levels themselves while pretty, all feel very samey, so it feels like you're just repeating the same thing over and over again.
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27 Produkte im Account
2 Reviews
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660 Std. insgesamt
Verfasst: 18.06.21 20:26
One of the best FPS games of our times. Seriously. It's like Quake1 but the levels are way larger, open. It doesn't feel linear at all, since you almost always have several paths to chose. You have to do all of them of course, but this level design makes it feel less linear than typical game of this type.
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57 Produkte im Account
20 Reviews
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374 Std. insgesamt
Verfasst: 30.05.21 21:05
very good, need full release rn
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313 Produkte im Account
24 Reviews
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579 Std. insgesamt
Verfasst: 30.05.21 03:05
Arcane Dimensions: The Game, with big ol' nonlinear explore-y levels. Damn good stuff.
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692 Produkte im Account
72 Reviews
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847 Std. insgesamt
Verfasst: 28.05.21 00:07
Great movement and level design. Even in early access it's a solid game with great mechanics.
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68 Produkte im Account
2 Reviews
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370 Std. insgesamt
Verfasst: 21.05.21 21:44
This is a awesome FPS great levels.
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378 Produkte im Account
31 Reviews
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239 Std. insgesamt
Verfasst: 19.05.21 09:10
Pro
- Very attractive environments
- Enjoyable exploration
Con
- Everything else that becomes a roadblock to the exploration
- Obnoxious novelty save system that forces the player to repeat segments with difficulty spikes, or to ration saves
- 'Gotcha' setpiece fights that the player is likely to fail on the first time only
- Slow pacing everywhere else
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428 Produkte im Account
16 Reviews
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106 Std. insgesamt
Verfasst: 15.05.21 21:23
Got bored of it a ways in. And having to replay sections because of the limited saves just made it feel like a slog.
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286 Produkte im Account
166 Reviews
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45 Std. insgesamt
Verfasst: 15.05.21 20:27
I am waiting for this game to be out of Early Access so it can be enjoyable (more maps, enemies, cards, achievements, etc). It's like Quake and I love it. And made by 3D Realms, the gods of retro shooters. Buy it now or when is out of Early Access, your choice, but you need this game in your library if you like shooters and retro games like Quake and Doom

8/10
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75 Produkte im Account
18 Reviews
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481 Std. insgesamt
Verfasst: 09.05.21 20:03
Good lord it's good to feel that Quake vibe again ^^
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8409 Produkte im Account
18 Reviews
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1047 Std. insgesamt
Verfasst: 25.04.21 13:34
Great singleplayer game, I love it. Oldschool shooter vibes, well crafted maps.
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804 Produkte im Account
54 Reviews
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53 Std. insgesamt
Verfasst: 11.04.21 15:40
Where is the balance? Played Normal and Outlander (Hardest one). Both feel like they have the same damage output which is insane. Hope there will be more balancing when its fully done.

The Levels are HUGE, which would not be a problem if there would be some kind of map (seriously add a map your game can only benefit from it).
Since the levels are that big its way too easy to get lost in them and having no idea where to go, also some places are WAY too dark where its almost impossible too see anything.

The controls feel kinda bad so to say? As if i dont really have complete control it feels like if i do a sidestep that when i no longer touch the key the character is still moving for half a second or so.

For the Soundtrack its kinda lame so to say only ambient music and no real track which is playing anywhere. Its not bad but its a bit boring without anything in my opinion.

The game design is outstanding though.
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40 Produkte im Account
17 Reviews
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257 Std. insgesamt
Verfasst: 08.04.21 00:15
This is the game I didn't know I needed.

Gameplay is classic 90's pickup-based shooting, which is a total blast and a welcome departure from the modern shooting game styles. Plenty of enemies, exploration is a must, and on top of all that the level design and texturing is on-point.

Definitely recommend, even if the price is a hair steep.
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15 Produkte im Account
1 Reviews
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1518 Std. insgesamt
Verfasst: 07.04.21 14:28
I loved it. The guns are cool, and once you get a handle on the mechanics the combat loop is very fun. Being early access it got some issues. The saving system is a great idea because it gives a sense of stakes when playing, but a couple more of saving items here and there would smooth the experience, otherwise it gets quite frustrating and boring when you have to repeat tedious parts. The coach gun needs a little damage boost, and there is too much ammo for the fang spitter. Also, the whole experience feels incomplete, I hope the full game gets released soon. With some tweaks it will be a masterpiece.
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399 Produkte im Account
4 Reviews
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262 Std. insgesamt
Verfasst: 12.03.21 14:59
I agree with the sentiment that a good game is buried in here, but I think that game is just the remnants of the original Quake. Currently, 'Wrath' is plagued with a myriad of issues--

-Hitboxes on both items and enemies are WAY too small. You will find yourself missing items constantly because the game wants you to keep moving at a high speed, but seems to make it so you have to have pixel perfect accuracy to pick up that TINY vial of health.

-Save system is really bad. Classic games were all about save scumming, so this decision is a bit befuddling (I think if the save shrines in the level could be reused this would be a happy medium)

-The level design, like Arcane Dimensions before it, is simply a 'look at what we can do!' gimmick. Brown castle levels are fine, but not when they go on for 1 1/2 hours of copy/pasted corridors.

-Enemy placement is abysmal. Pick up a small vial of health? Here's ten enemies! In the same room! And several of them have a chance to EXPLODE when killed, instakilling you!

-Enemies in general feel very cheap. 100% accuracy from across the level and you spawn them a half mile away? With splash damage on their projectiles? Check. Some of the more common enemies are way too bullet spongy even when compared to Quake's. The game has too much of a tendency of forcing you into close encounters, when it seems like it just wasn't designed with this in mind, so be prepared to die to very cheap deaths. A lot.

The game has its merits, but I feel this is a case when modders were able to do better with existing game design as opposed to design their own. If they were to listen to the community, I feel this game could be as well received as Dusk or Prodeus, but given the lack of communication thus far, I'm not holding my breath.
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115 Produkte im Account
3 Reviews
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721 Std. insgesamt
Verfasst: 10.03.21 20:25
Good shit, must play for any Quake 1 fans out there.
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173 Produkte im Account
3 Reviews
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130 Std. insgesamt
Verfasst: 04.03.21 15:17
Hooweee! I love this game, but for some reason I find it very difficult. It throws everything at you and never stops.
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1178 Produkte im Account
68 Reviews
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559 Std. insgesamt
Verfasst: 27.02.21 19:34
this is a great FPS,
the save system is not as shit as people try to make it seem
Only thing i miss is GIBBING of DOWNED enemies
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64 Produkte im Account
1 Reviews
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46 Std. insgesamt
Verfasst: 21.02.21 00:43
This game is pretty SWEET!!!! Its retro, but with the smooth feel retro games were missing. And the graphics!... It's masterpiece! The only thing its missing is controller support, which will limit my play with arthritis. Is there any chance of controller support coming soon? I am aware you can enable joy support in the config file and map the controller to the keys. It's just a pain. All things aside, i recommend buying this game. You wont regret it.
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131 Produkte im Account
1 Reviews
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302 Std. insgesamt
Verfasst: 20.02.21 21:41
Solid gameplay but lacking any kind of character or soul. There are monsters. You shoot them. The surroundings are generically 'spooky'.
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329 Produkte im Account
76 Reviews
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427 Std. insgesamt
Verfasst: 07.02.21 10:55
Is this...

... Quake 1-2?
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624 Produkte im Account
259 Reviews
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716 Std. insgesamt
Verfasst: 04.02.21 08:22
WRATH: Aeon of Ruin
--------------------------------------
Oldschool arena shooter. Quake x doom x hexen.
A phenominal game. Enemies are hard, level design is on point.

WRATH: Aeon of Ruin is a MUST for the fans of the genre.
The game plays smooth. Death around every corner. fast and responsive gameplay.
AND a kick as soundtrack. A perfect package.

Try WRATH out. You wont be dissapointed if you are a fan of these types of games.
Enjoy the game !!!
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401 Produkte im Account
61 Reviews
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956 Std. insgesamt
Verfasst: 28.01.21 15:27
Yes, I'll have an order of Qake 1 with extra meth on the side? Great, I'll be there to pick it up in 15 minutes.
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212 Produkte im Account
25 Reviews
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1000 Std. insgesamt
Verfasst: 13.01.21 16:06
This game pisses me off so much. The save games are tied to SOUL TETHERING.
Saves are annoying but that's the game mechanic. Just because something makes you mad doesn't mean it sucks. It's like a really GOOD villain, it kicks your ass and makes you worked up, but you're here for that antagonist energy. If the game was EASY it wouldn't be any good. The fact that it can kick my ass is a positive. Not many can kick my ass.

I can't not recommend it because it's so damn good.
God! Why do the bad guys have to be so laser focused accurate all of the time and dying makes me wanna toss my pc out the window.

Game is GREAT.
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195 Produkte im Account
8 Reviews
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721 Std. insgesamt
Verfasst: 09.01.21 13:51
A nice game, hopefully devs would finish it at some point in the future, currently it's short and enemy variety is kinda low. Lots of secrets and huge levels, although there isn't something like Escher's maze from Dusk or more weird levels from AMID EVIL as of yet (jan 2021)
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335 Produkte im Account
13 Reviews
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285 Std. insgesamt
Verfasst: 07.01.21 15:49
Old school game play with an old school experience, marred by a craptacular save system. You can't save on a whim like the old games - you have to run into autosave points or specialty tokens that allow saving (which you can hang onto to save).

The graphics and menu need a lot of work, and the general level design and its aimlessness doesn't bode well in today's market.

I've no idea why there's an in-game beastiary, either... There's no story told, so who cares?
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18 Produkte im Account
1 Reviews
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1417 Std. insgesamt
Verfasst: 28.12.20 19:26
This is the king of retro shooters! I love WRATH! The levels are big and very properly designed. The weapons in this game sound amazingly powerful. The music is also very atmospheric. Some of the screams and sounds of the monsters make my skin crawl, they truly creep me out. The last time that happened was 27 years ago while playing DOOM! I have nothing bad to say about it. Anyways, if you're into old school Quake 1 like shooters, then you'll love this one!
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136 Produkte im Account
66 Reviews
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43 Std. insgesamt
Verfasst: 27.12.20 03:09
game like quake
game worked on by some AD devs
game by 3d realms
game good
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118 Produkte im Account
1 Reviews
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228 Std. insgesamt
Verfasst: 25.12.20 18:20
Classic Boomer Shooter. Doesn't get much more FPS than that, Civvie recommends it and so do I.
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56 Produkte im Account
3 Reviews
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285 Std. insgesamt
Verfasst: 19.12.20 01:06
So far everything is perfect. if you like fps games then buy this. its that simple.
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465 Produkte im Account
137 Reviews
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1653 Std. insgesamt
Verfasst: 08.12.20 15:29
Imagine a world where the original concept for Quake was the one that got made, rather than it being made into a sci-fi space marines vs eldrich gods game that it is in our reality.
Imagine if instead of Quake 2 being utterly unrelated to the first, it was a direct sequel to the OG Concept first game.

Wrath: Aeon of Ruin feels like a direct, contiguous sequel to a game that never existed in our reality, but could well have done. It uses the idtech 2 engine like Quake 1 and 2 did, but feels like an upgrade of the Quake 1 engine more than Quake 2 does. You got the same weight to movement, the graphics look incredible despite the lo-fi textures and low-poly rendering, the particle effects look great, the use of colour and lighting in the game is exceptional, and god, the sound design is absolutely wild. The weapons sound big, meaty and visceral. The combat itself feels great, enhanced by the excellent use of music and sound.

Each of the weapons has its own use, so you never find yourself just utterly ignoring the older weapons in favour of just using the best and most powerful weapon you have. Need long range precision? Probably want the pistol for that! Close in damage? SHOTGUN! need to stagger something not super tanky so it doesn't get too close? Fang launcher! Gotta take out a big group or something super big and heavy real quick? Retcher! (that's the acid throwing grenade launcher). Gotta move somewhere fast? OOooo you're gonna want your melee weapon for that!

Also, the melee weapon is genuinely useful in this. Its charge attack not only has good travel to help you get to secrets and move around, but it also is SUPER deadly and cool looking as heck. Excellent weapon and enemy balance, set for challenge, exploration and flexibility, make for a really intriguing, fun and engaging FPS experience!
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50 Produkte im Account
8 Reviews
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233 Std. insgesamt
Verfasst: 03.12.20 01:29
Fun, pretty and challenging. Lots of wicked details and the gunplay feels amazing.

A few more monsters would be cool
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938 Produkte im Account
52 Reviews
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19 Std. insgesamt
Verfasst: 01.12.20 12:17
The guns in this game have the visceral impact of that one really hung dude slapping something with his schlong in your local gym locker room.
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761 Produkte im Account
3 Reviews
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180 Std. insgesamt
Verfasst: 01.12.20 03:37
I had to go to the hospital yesterday. Got a overdose of nostalgia and bloody pixels.

I am in a serious relationship with this game. Those beautiful graphics, simple but challenging maps, and a freaking mini-gun that shoots fangs! FANGS! A must buy for the oldtimers like me.
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108 Produkte im Account
3 Reviews
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1512 Std. insgesamt
Verfasst: 29.11.20 07:30
Pros: I can't believe how good this game is!!!!!
The retro shooter feel is on point, and it feels very much like the original quake, but with more.
The environments are top notch, expertly designed and immersive, offering excellent combat that flows well.
as for the finer points of game play such as ammo pooling, secrets, enemy design and tactics...let's just say you will not be disappointed.
some of these monsters are scary as hell coming out at you fast and with hellish ferocity.
it seems you will rarely find a bug. Not bad for a game still in the build phase.
The levels are few initially, but it is a work in progress, with what little bugs that appear ironed out every update.
Weapons are also quite nice, and you will find yourself using everything. I know I did. Every gun has it's purpose.
Then there's the blade: The rewards for using the blade are great, not only for saving ammo, but jumping large cliffs and navigating to secret areas. You will find many uses for it, including evading enemy fire at speed, while running the gauntlets.

Cons: We need more!
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840 Produkte im Account
18 Reviews
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122 Std. insgesamt
Verfasst: 15.11.20 11:43
Finally they made a sequel to Quake
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92 Produkte im Account
7 Reviews
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561 Std. insgesamt
Verfasst: 03.11.20 03:56
The game on itself is good but there is not too much in the box right now and there are a lot of things that feel not good as in some other games like Dusk of Projekt Warlock if you like it even more classic.

Good things are

-Good enemy models

-The enemy models have falling of arms or heads if you hit them on one of those points (Not all enemys are like that)

-One enemy tipe has a cool animation when it got killed

-Maps are OK but nothing outstanding

-The weapons are looking good

Bad things are

-Strange movement and slow sight rotation (You can change it shure but it feels extreme strange in the first place you feel like you are moving way to fast and rotate way to slow)

-Strange feeling on edges and stairs ( You keep a kind of speed on edges and on stairs it even feels more strange)

-The safepoint system is something I think is not good it takes a lot of flow out of the game. So if you have played something like Doom or the insane good replay system of Duke Nukem 3D this feels frustrating because if you mess up you have to play from the last save point. The savepoints you can use are objects that are limited but can be picked up.

-The game lacks of some cool or good music there is just not much music in it that gives you some kind of fear or pushes you.

-It is to expensive for what it is now. I bought it on sale for like 16 bugs new now it´s like 21 bugs if you consider to play a old game you can go for some Turok wich is clonky but has way more in it or Dusk wich is more creapy.

-The weapon handling feels like a mix of Counter Strike and Unreal Tourmanent. The bullets have a good amount of spray on distances wich gives you a hard time on flying enemys or enemys on rooftops and you often meet enemys in this positions.

-Some weapons have the effect of explosion on enemys and if they are very close they take you with them.

So i know it is a game in early access but i had way more fun with cheaper an older games.
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220 Produkte im Account
14 Reviews
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64 Std. insgesamt
Verfasst: 01.11.20 13:23
I heard a lot of good things about this so I picked it up while it was on sale. Weapons, levels and enemies are all great, really shaping up to be a great shooter. However the movement really broke this game for me. You've got 'always sprint' on by default and it feels really disorienting to fight when you're moving so quickly. So i turn it off to have better control in combat but it also shows why its on by default. It breaks the when moving normally as every jump has no horizontal momentum and every time you go down stairs you stop dead with every step. I can see it being great now I've had more control over moving in combat, but these problems with the movement are a real problem for people who don't want to have sprint always on. If these issues are fixed in a future patch or by final release then I'd recommend this game highly. Until then I'd only recommend it if you play games with really quick movement.
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40 Produkte im Account
1 Reviews
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949 Std. insgesamt
Verfasst: 23.10.20 03:33
please add an option to reset the video settings
please
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363 Produkte im Account
139 Reviews
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258 Std. insgesamt
Verfasst: 18.10.20 18:39
One of the better old school fps and a honor to Quake !
But it's difficult for casual fps gamers like me. Especialy the limited save possiblities.
I like the audiovisual atmosphere, it's almost perfect.
The leveldesign is very good and the overall style is awesome !
For an early access the devs are doing a very great job.
Now we all hoping on a final version <3

Graphics: 9/10
Sound & Music: 9/10
Gameplay: 8,5/10
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736 Produkte im Account
5 Reviews
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160 Std. insgesamt
Verfasst: 07.10.20 12:20
This game is the Quake reboot we've been asking for.
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1645 Produkte im Account
147 Reviews
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189 Std. insgesamt
Verfasst: 30.09.20 14:19
It's Quake. A modern Quake if you want, a legacy! An oldschool FPS with a HUB structure, some tweaks to a formula, yet quake nevertheless.

Graphics: Decent, dark, creepy, immersive. Good.

Sound and Music: Support the gameplay. The ambient is nice to listen to listen to, monsters and weapons sound really great. Nothing that will stand out too much, yet absolutely great in a context of a game itself.

Gameplay: Run, gun, dodge, use items, kill enemies and stay alive! There's really nothing more you can ask from an oldschool shooter of Quake style. It works, it does it job, it's fun to play! Although diffrences come in a form of difficulty; on medium you can play agressive, there are rooms for mistakes, you can be a little bit reckless, and the only difficult parts may come during final parts of levels. On Hard however you have to be more cautious, plan ahead, dive in into that spinal tactical mind of yours and use your whole arsenal of weapons and moves.

In conclusion: it's still an EA game, but what it is in there is worth your time and money if you like oldschool shooters. This game just hits that spot, for both more hardcore auditory as well as casual one.
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305 Produkte im Account
17 Reviews
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325 Std. insgesamt
Verfasst: 28.09.20 18:38
Pretty good game so far. Only 3 levels at time of review, but they are pretty massive with hundreds of enemies in each one and loads of secrets to keep you occupied, so am happy to support this in its infancy.

Amazing to see what they've done with the old Quake engine and the level designs are absolute *chef's kiss

Only improvement I can think of would be to have a large boss battle instead of cornering you at the end with a tons of standard enemies.
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17 Produkte im Account
1 Reviews
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10567 Std. insgesamt
Verfasst: 28.09.20 16:07
This boomer shooter is amazing! Imagine if quake had a proper sequel, this would be it! Buy this shit, and enjoy the living hell out of it
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566 Produkte im Account
16 Reviews
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391 Std. insgesamt
Verfasst: 28.09.20 00:01
This is a well designed shooter with a bunch of attention towards game-feel and level design.
In the state it's in I'd say wait for more levels to be added.
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128 Produkte im Account
4 Reviews
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33 Std. insgesamt
Verfasst: 21.09.20 07:56
Really great FPS game, where the retro aspect helps the game instead of just being a gimmick.

Looking forward to the last content update and mapping tools!
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368 Produkte im Account
23 Reviews
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322 Std. insgesamt
Verfasst: 15.09.20 05:34
Take Quake 1. Add resource management to the quicksave. Also, fuck map order, play the maps in any order you like. Make it crunchy, but the good kind of crunchy, the kind that looks grimy and nasty in all the right places but still reads clearly at a distance, the kind that makes a model with a sub-100 polycount look like it belongs in a museum of fine art. Monster design's on point, of course, what kind of Quake 1 would it be without some vile, twisted monstrosities to fight? Oh, and let's borrow some of the alternate death animations from Quake 2, those were rad.

That's WRATH. It's all the good shit. Oh, and the altfire on the starting sword is SO fucking satisfying. And just wait until you learn to bhop with it...
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101 Produkte im Account
15 Reviews
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531 Std. insgesamt
Verfasst: 23.08.20 10:49
I have completely fallen in love with this game. If this was released back in the 90s it would of changed everything. The enemys playing in the dark will give you goose bumps. The way the weapons respond and switch are perfect. The world is breathtaking. This game is still early access, I cant wait for the next level. I am 8 hours in and i hope there is another 8 hours of game play left to come. If the 2nd half is anywhere near the 1st half it will be 10/10
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281 Produkte im Account
25 Reviews
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188 Std. insgesamt
Verfasst: 22.08.20 16:06
I'm through most of the areas (working on Priory now), and I'd recommend the game but with some serious draw backs. The game overall *kinda* feels like Hexen 2 slash Quake, but without the charm of either. Biggest points:

Pros:
1. Level design is serviceable.
2. Save system forces you not to save every two seconds with quick save (as quick save doesn't exist). This is a HUGE pro for me! I LOVE this system!

Cons:
1. Music - basically none. Just ambient noises.
1.5. Enemy noises - lots of groans. Actually, except screamers, it's basically all groaning.
2. Weapons are the same we've seen a million times over (pistol, shotty, minigun, grenade launcher).
3. The large levels lead to SO many situations where the game spawns many flying enemies but puts them miles away from you. The only hit scan weapon you have is the first pistol. This just leads to frustrating fights that are super tedious.
4. With a few exceptions most of the game is just peeking and popping shotty off or using the minigun (sorry, the spike gun) as it kills enemies extremely quick (I mean, granted, that's half the weapons as there's only 4 guns). The basic enemies are fairly boring (one hitscan, one shoots blue projectiles, one basic flying enemy shoots blue projectiles, etc) so this gameplay loop just isn't very satisfying.
5. Many of the levels are DARK. Not dark as in spooky, dark as in the textures are straight up black because it's so damn dark. That's not fun. It leads to a completely unmemorable experience as my memory of many levels is just running into near black.
6. Running down stairs = airborne, every time. This is frustrating as hell.

I think the game tries to be a middle ground between things like Quake/Serious Sam/Hexen 2, but can't really decide and can't really capture the benefits that either provide. Big open levels with lots of flying enemies a la Serious Sam? Ok, then give me a sniper or a true hitscan minigun and actually give me lots of run to maneuver. Close quarters and nitty gritty? Ok, then you need more enemies that are melee oriented. Actually, I think adding a lot of melee type enemies would improve the game in every aspect.

A gore-y nightmare aesthetic isn't enough to carry a shooter and isn't by itself what made Quake fun.
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193 Produkte im Account
5 Reviews
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286 Std. insgesamt
Verfasst: 20.08.20 03:06
Good shootin' fun
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221 Produkte im Account
17 Reviews
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476 Std. insgesamt
Verfasst: 12.08.20 15:09
They dont make games like this anymore! Cant wait for full release! If you loved the quake series youll love this.
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167 Produkte im Account
10 Reviews
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1525 Std. insgesamt
Verfasst: 02.08.20 22:11
Amazing homage to retro-shooters. Still developing but promises much.

As a fan of retro-shooters like doom and wolfenstein 3D, i am looking forward to this game's development.

Kudos to the devs.
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458 Produkte im Account
11 Reviews
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471 Std. insgesamt
Verfasst: 12.07.20 21:37
its quake but without Nine Inch Nails
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118 Produkte im Account
5 Reviews
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242 Std. insgesamt
Verfasst: 04.07.20 02:14
it rocks
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395 Produkte im Account
8 Reviews
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1235 Std. insgesamt
Verfasst: 02.07.20 21:38
It's a really good game. Strong boomer-shooter vibes but without the jank. Clever level design, satisfying weapons and combat.. play it!
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385 Produkte im Account
9 Reviews
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30 Std. insgesamt
Verfasst: 02.07.20 14:04
ok imma let u finnish but wrath: aeon of ruin has one the best shotguns of all time ¯\_(ツ)_/¯
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111 Produkte im Account
7 Reviews
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227 Std. insgesamt
Verfasst: 02.07.20 01:47
whoever thought that the tether system was a good idea should be fired on the spot
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58 Produkte im Account
1 Reviews
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605 Std. insgesamt
Verfasst: 28.06.20 15:43
One of the few things that bug me up is that there is no map system but hey, i'm partying like the 90s with this excellent Quakelike game.
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993 Produkte im Account
44 Reviews
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589 Std. insgesamt
Verfasst: 27.06.20 23:55
If you remember the days of Quake and the raw, visceral fun of the gun play, then you can't buy this game fast enough. A couple of bugs on occasion, going down stairs causes you to do a slow stutter step down which is beyond annoying and has the smallest, most hard to see crosshair I've even seen in a game but it is a gibbing BLAST to play.
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780 Produkte im Account
24 Reviews
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271 Std. insgesamt
Verfasst: 26.06.20 16:44
It's Quake. Do you like Quake? Of course you do. Look at you, you boomer, you disgust me. Buy the game.
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248 Produkte im Account
3 Reviews
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269 Std. insgesamt
Verfasst: 25.05.20 18:38
If you're even remotely fan of the old doom/quake stuff give this a shot
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111 Produkte im Account
3 Reviews
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276 Std. insgesamt
Verfasst: 13.05.20 03:43
i was soooooo excited for this game, played through the two levels/episodes and they were FUCKING GREAT. but sense the third episode has been added it broke completely, I can't play it at all now, whenever i load up the game there's no mouse cursor it's just not there can't click new game, continue or the options, the console didn't help of fix it, it's just broken without a fix. I'd wait for the finished product before buying the game :)
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99 Produkte im Account
3 Reviews
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662 Std. insgesamt
Verfasst: 07.05.20 16:01
Retro goodness with modern mechanics.
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1287 Produkte im Account
52 Reviews
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348 Std. insgesamt
Verfasst: 28.04.20 10:56
I haven't gotten far but I can already appreciate the decades of collective mapping experience from the mod community present in this masterpiece. This is tighter than anything I've played in years. I don't think I can go back to Borderlands 3 until I beat this at least a few times.
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309 Produkte im Account
10 Reviews
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594 Std. insgesamt
Verfasst: 08.04.20 14:56

REVIEW IN PROGRESS


8th April 2020

Gameplay


It feels smooth. As you would expect it to, coming from some of the fellas at 3D Realms, powered by the legendary Quake engine (Or id Tech 2). The movement is near perfect (A few issues regarding momentum and slopes) Weapons feel nice, they have enough impact behind them to make them fool good to use, with satisfying sound effects to really drive it home, although this isn't the case for all weapons, but we'll touch on that later.

There's a new save system, seeing people complain about it so much had me worried but after playing the game for myself, the complaints are unfounded. Basically, you can't quicksave unless you use a specific resource, of which the game throws a massive amount at you anyway. Playing on Outlander for my first playthrough, I finished all three stages at this point in time with 30 of the things left over. And there's also a few save shrines dotted about the absolutely massive maps, to boot.

The Maps


Maps look gorgeous and are absolutely massive, lots of winding paths and secrets, this is absolute peak in terms of how a level can be made for an FPS. There is one issue, however. Enemy placement. Enemy placement for some of these maps is honestly just atrocious. There's a few examples of this but the worst one by far is the ending segment of the Gardens stage.

Basically you take an elevator down and they spawn a bunch of Wraiths, which is fine. And then they spawn a stupid amount of Heretics, we're talking like 14 of them at least, and these things have a hard hitting projectile, an even harder hitting melee attack, and they have a high stun value, so you can't just sit there and stunlock the lot of them. I died a good 15 times on this segment with the use of relics and every time I felt my deaths were the fault of the game. They spawn a few hard hitting enemies after that, but the main issue for the segment are the Heretics.

Besides that, 2 of the 3 levels are great, my favourite being the Mire. The Undercrofts are great, too. The Gardens need some enemy placement tweaks, and maybe some progression changes. I was bored for the first half, and the second half was mostly amazing, until the end.

Issues


Let me preface this by saying that the game is in early access, so I don't fault them for having issues. Some of these are bugs, some of these are balance issues, and some of these are nitpicks.

Slopes and momentum: As I said before, slopes can cause issues. I've had a few times where landing on one either cancels my momentum entirely or multiplies it by a factor of 10. It seems to be random what one it does, if any, but it's frustrating.

Enemy AI: AI is good for the most part, it does it's job. However, sometimes they have issues getting around, I mostly spotted this with the 'boss' enemies and the Widow enemies.

Enemy Balance: This is a big one. Most of the enemies here are balanced extremely well. The only ones that stick out like a sore thumb are Heretics (So much health, only get put into their stun animation by Fang Spitter's alt fire, game will spawn them up your ass with zero issues) and the Widows (Game really enjoys hiding these dudes around corners for cheap hits, they hit hard, move fast, and don't seem to have a stun animation)

Weapon Balance Coach Gun has no use once you get the Shotgun and [strike] Nail Gun [/strike] Fang Spitter. Shotgun is way too powerful, I found myself using this thing for basically every enemy the majority of the time because the alt-fire is just that broken. Even on Outlander, the Shotgun alt-fire can 1 shot all but a single enemy in the game, the charge time isn't long enough to warrant how much damage it does, and to top it off, once the shots hit a wall or enemy, standard shotgun projectiles bounce all over the room, so 9/10 times this is your room clearer which invalidates the Bio-Rifle entirely. And if your first shot with the Shotgun alt-fire doesn't kill that pesky boss enemy, the bouncing projectiles probably will. This thing desperately needs a nerf, make it use more ammo, make it deal less damage, remove the bouncing projectiles, ANYTHING.

The Fang Spitter can stunlock Heretics with it's alt fire, but it takes 15 shots to kill a single heretic, in exactly 1/4th of that time, you can charge the alt-fire on the Shotgun and one shot one. The only reason to use any other weapon right now is because the enemies may be out of the (VERY GENEROUS) range of the Shotgun alt-fire. And then you use the Fang Spitter anyway.

Final Thoughts


Good game. Some balance issues here and there, some bugs, which are to be expected, but nothing game breaking. Nothing takes the game over it's knee and breaks it in half (Besides maybe the Shotgun). And nothing ruins the enjoyment. The visuals are great, the levels are mostly great, and the enemies are incredibly well designed for the number we have at this point in time.

Final Score: 8/10


Note: Final score and review are only valid until the next content update, everything should be taken with a grain of salt once new content drops.
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1950 Produkte im Account
100 Reviews
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65 Std. insgesamt
Verfasst: 06.04.20 23:00
WRATH: Aeon of Ruin is an amazing old-school FPS, if you like the classics (Doom, Quake, Duke Nukem, etc) you will love it.
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57 Produkte im Account
6 Reviews
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4832 Std. insgesamt
Verfasst: 03.04.20 18:05
Wrath as of right now is pretty good, but it still has some problems that prevent it from being able to stand tall with the other retro FPS games of nowadays. I'm sure that many of the things i'm about to bring up have already been brought up by people in the 3D Realms discord and on the discussions tab, but hopefully my insights can bring something new to the table.

The first issue that I have is the amount of heath pickups, it seems strange that I can fully heal back to 100 health after every single encounter, this makes the game pretty easy except for some select rooms, like the elevator sequence at the end of The Gardens.

The second issue I have is the artifacts, specifically the life siphon and the cruel aegis, there is no reason to use the cruel aegis, except for maybe the last room in The Gardens, I personally never used it there, but I have seen other people say that they used it there. The life siphon is made moot by the amount of health pickups, I believe the last time I played through all three levels I ended up with around 10 life siphons, I didn't use one throughout the time I played, they're not useless, but they are made near-useless by the amount of health pickups. When I think about it now, this problem could have been inserted with the first issue, but yeah.

The third issue I have is the shotgun's secondary fire, it is way to good, the shotguns secondary fire is the best gun in the game, it outshines the fangspitter at long distances, and it outshines the retcher at taking out the stronger enemies. On a side note, the enforcer sucks, starting off The Gardens with only the enforcer is not very fun, the low damage and the lackluster secondary fire leave a lot to be desired.

Their are some more issues I could bring up, but I don't wanna drag on, overall, I would recommend Wrath, but it's definitely in a rocky state as of right now.



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184 Produkte im Account
4 Reviews
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256 Std. insgesamt
Verfasst: 26.03.20 19:51
yes good. meni shoots, also will jump and find places. also shotgun good
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15 Produkte im Account
3 Reviews
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1242 Std. insgesamt
Verfasst: 25.03.20 04:49
Tight controls, great enemy design, and levels that will challenge you throughout. Very good early access game

Id like to rant about the executioner, though. Every fight I have had with it has been sub-par. It attacks a bit sporadically, and sometimes there is a lack of feedback when you shoot it, which is a little confusing to me. Fighting the exicutioner in the undercrofts and the new garden level were particularly awful. The first mire encounter is okay, but there isnt much flexibility in the way you fight it. I always tended to move backwards and alt fire with the shotgun. The best encounter in my opinion is the second mire encounter, but only because I could use my confounding attar to make the two fight. With how the enemy functions now, It might be cool to put the player in a situation where they can strategically get out of the way of the charge attack, rather than have at it in the open with the bastard. I never feel as if i can avoid their attacks when, and when I do, all I have to do to kill it is alt fire with the shotgun.

I guess another thing is that the shotgun alt fire, while stronger than its former iteration, took away the feasibility of using things like the wretcher. After the rework (as of first content update) the shotgun was so strong, the only time I would use another weapon is if I needed to shoot at some particularly far away adversaries. I even just tested out outlander undercrofts, and I didnt even use the wretcher or the coach gun once I had the shotgun. Its alt fire one hits heretics, two hits the big green frog things, and makes the whole game kind of easy once you know how to use it. the alt fire isnt even innacurate at range. I was able to hit heretics in the mire from a good distance off and they would just shower me with a glorious pile of entreals. Dont get me wrong, I really like that there is an option to kill tougher enemies, but I wish the best option wasn't on a weapon that already sweeps the lesser enemies off their feet.

A last gripe is that sometimes, it feels like some enemies dont belong in certain areas. I mean this in terms of their attribution to the level aesthetic and whatnot. It was a little jarring to see bright blue lasers in a dark musty garden, or to witness a giant green and brown blob frog monster meandering around in the white snow, or in front of a grand red citadel. I know the devs will fix this, and that these distributions are only here until the full version releases. Until then, this is my stance on the matter.

But after all that said, I only noticed this after going through everything with a fine tooth comb. I would say that right now, this is my favorite game on steam. I cant get over how awesome this all is, and I understand that early access means that there is room to change. Ive played through the levels that we have access to multiple times each, and every time i enjoy myself.
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713 Produkte im Account
11 Reviews
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250 Std. insgesamt
Verfasst: 11.03.20 05:29
Personally I see a lot of potential for this game but I would like for the developers to add a few things
- Make a some of the artifacts reusable like a grappling hook, double jump or dash ability
- For mobility, add some climbing mechanics, nothing too fancy.
- Tying in with the last point, make a few of the artifacts act more like passive upgrades.
- When you implement mod support allow for mod developers to add new features into the game like different weapons, gameplay mods, custom campaigns, skins, and a plethora of other features, NOT JUST custom maps
- When you add some new weapons, make them like this
(A versatile spellbook that utilizes mana which allows for creative spell casting with a alt fire that changes the type of spell you can use to modify and dominate the battlefield,
a plasma gun with an alt-fire flamethrower or lightning arc attack
A rocket-launcher-like spear that can work well as a mobility tool, after all didn't quake invent rocket jumping?
Maybe a gun or alt-melee weapon that has a shield that can reflect damage or summon a guardian spirit type ally to keep the player company?
Please developers, Consider what I have to say ok?
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53 Produkte im Account
10 Reviews
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104 Std. insgesamt
Verfasst: 26.02.20 19:36
Hands down one of the best shooters i've ever played
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111 Produkte im Account
3 Reviews
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712 Std. insgesamt
Verfasst: 26.02.20 04:53
It's from the creators of the best Quake mod out there, and is just as good if not better.
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282 Produkte im Account
2 Reviews
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424 Std. insgesamt
Verfasst: 24.02.20 23:13
Fantastic retro-style shooter. I exaggerate a lot but I mean it when I say this game has one of the best shotguns I've ever had the pleasure of firing in a video game. The alt-fire is magical.
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230 Produkte im Account
3 Reviews
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277 Std. insgesamt
Verfasst: 24.02.20 07:19
Even though the game's in early access as I'm writing this, the game shows an astounding amount of polish and the core gameplay leaves lots of room for growth. Enemy design is nasty and downright horrifying at times. Plus, Andrew Hulshult is involved with the music, it's a no brainer. Easy buy for anyone that needs another Quake.
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76 Produkte im Account
1 Reviews
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214 Std. insgesamt
Verfasst: 22.02.20 06:15
Here is why I love this game so far

1. This really surprised me on how the quake engine is and how you can do so much with it when it comes to the gameplay,detail,weapons,and much more
2. Shotguns have always been my goto gun in any game and I swear this shotgun feels really good like it feels like a shotgun, shoots like it and kills like one
3. i,m on normal difficulty but even for that they make damn sure you are well packed with tons of fun when it comes to monster placement and with its weapons and secret hunting
4. the weapon animations are really nice, a simple detail but still cool

there is probably more to it I am missing but either way well worth the money
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1102 Produkte im Account
57 Reviews
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210 Std. insgesamt
Verfasst: 18.02.20 00:18
Really for people who like retro type shooter. Load game shoot some demons and then hop off. Lots of fun
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221 Produkte im Account
84 Reviews
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494 Std. insgesamt
Verfasst: 17.02.20 04:13
Wrath is high action with a dark and creepy aesthetic. It all works so well. It's challenging, engaging, and fun. So nice to see games like this making a return. You can only play the same military shooter so many times (and let's face it, they're all the same) before you've just had enough.
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264 Produkte im Account
45 Reviews
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252 Std. insgesamt
Verfasst: 15.02.20 17:49
It's neat and cool, A throwback to the Old FPS Games. It's pretty good yet very tough in some part of the Levels, it can be way too easy at times (Depeding which level)

PROS :
Amazing Graphics
Awsm Weapons
Neat Items

CONS :
Too Easy (Sometimes)

_________________________________
Will update this Far later in the future
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992 Produkte im Account
31 Reviews
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388 Std. insgesamt
Verfasst: 12.02.20 04:51
Great game.
If you like the classics (Doom, Quake, etc) you will love this.
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13 Produkte im Account
2 Reviews
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2412 Std. insgesamt
Verfasst: 09.02.20 21:28
This is an amazing game in the spirit of Quake 1. If you are a fan of FPS and miss the good old days of the 90s, with large levels where you get lost, buy this game. In the pre-release, only two levels are available, but they will eventually release the full game.
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976 Produkte im Account
13 Reviews
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170 Std. insgesamt
Verfasst: 31.01.20 01:22
Wrath have a tight and refined gameplay. Gunplay and player movement are great, weapon design is really neat. I played one level (which is huge, almost 3 hours to finish) and sometimes felt like -sorry about the comparison- Dark Souls, which is a good thing, in terms of scale and atmosphere.

I took some time to understand the save system (I guess I skipped or didn't pay attention to tutorial) but after that I like it.

10/10 great shooter :)
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Logo for WRATH: Aeon of Ruin
Rating auf Steam Sehr positiv
81.33% 928 213
Release:22.11.2019 Genre: Ego-Shooter Entwickler: KillPixel Vertrieb: 3D Realms Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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2 Prisoner haben dieses Spiel schon
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