PATCH NOTES
- Fixed an issue where players were being blocked from progressing by ‘Invisible Zombies’ which restricted movement.
- Zombies will no longer stay standing after dying.
- GUI - When muting a player in a multiplayer lobby, the player talking no longer overlaps the muted icon on the top right.
- When in lobby, Report and Block no longer become available on the local player's card, when they open and close another player's card from the friends overlay.
- Horde - Using the Shotgun Pistol "Brain Buster" in horde level will now kill zombies.
- The Elite Flamer explosion VFX is now present when blowing up the fuel tank.
- Single Player - The player is no longer able to set up a Nightmare enemy setup Horde game.
- Single player - Nick and Rochelle no longer have each other’s character ability's
- Fixed an occasional long standing crash that happens when using electrical weapons and grenades.
- Zombies now spin around NPCs when attempting to attack them.
- 2 Player – Mission 2: Venice - Chapter 3 - Parts of the Shadow Demon face no longer appear invisible during its cut scene.
- Single Player - Chapter 3 - Nightmare - The player is now able to enter the Zeppelin after clearing the horde.
- Mission 8: Hell Base - Nightmare - Chapter 2 - Factory Floor - Player Character is now able to progress further after killing all zombies in the area during the 'Kill the zombies to break the blood seal' objective.
- General bug fixes
