News Liste AirMech Strike

Update #268 Name Your Price Bundle!
AirMech Strike
07.04.18 02:17 Community Announcements


AirMech Strike Build 73231



Launching out of Early Access has been amazing so far. We've spent less time with servers on fire than we expected after the initial weekend, and were very happy to be able to focus on more minor bug fixes and balance issues. We'd like to celebrate this by doing one of the most popular types of bundles from the past--a "Name Your Price" Bundle just for launch! Click the banner, pick a price (the minimum price varies according to payment options on platform/country) and pay what you want for 2000 Diamonds. Only have a dollar in your Steam wallet? No problem! No strings attached, this is a great way to get a few extra Diamonds to do whatever you want with.

Did I mention the Nexus Warthog yet? Well now I did, and this is a skin I've wanted to add for a long time. Something about mechs in white looks great to me, and there's nothing in the Warthog wardrobe that looks anything like this. We're not selling this one for Diamonds. It is the "Beat the Average" reward for this Name Your Price bundle. When you are picking your price, pay special attention to the current average. All you have to do is beat that average price by a penny and you'll get the Nexus Warthog. Don't have a Warthog yet? Owning any skin grants you instant access to the class. Since the Warthog is a great mech for starting out (even with the minor balance pass you'll see below) it felt like the perfect match for this event.

Please note! You can only buy this bundle ONCE, since obviously the fact you can set any price would make it very farmable. So first consider if you want the Nexus Warthog or not, because if you pay under the average price, there is no option to then add it. We have no plans to sell this unique skin for Diamonds in the future, so this is the best way to add it to your collection.

Changes:


  • NEW Nexus Warthog as reward for beating the average in NYP Launch Bundle[/*]
  • don't show 'bad ping' indicator in games using the fallbehind networking model[/*]
  • make the 'falling behind' tip take priority over the 'bad ping' tip, rather than the other way around[/*]
  • only show 'badping' state if the simple group is configured as a LockStep game (which is NOT the default anymore)[/*]
  • bug fix for Angel triggering loop cooldown state without loop actually happening when done during transformation to air mode[/*]
  • lower requirement to get out of new player flow[/*]

Balance:


  • update Warthog gunstrage damage bonus per council feedback: 15%, 30%, 45%, 60% (from 25%, 50%, 75%, 100%)[/*]
  • Rocketeer move speed increased from 3.5 to 5.0[/*]
  • Rocketeer HP decreased from 500 to 350[/*]
  • Gangster carry weight increased from 710 to 1100[/*]
  • Moneymaker build time decreased from 8.0 to 5.5 (Council request)[/*]

Bugfixes:


  • Fix for being put on opposite teams with your friend in unranked games[/*]
  • Fallback method for pinging servers to fix "no ping data" cases[/*]
  • Make Ultimate Moneymaker match base unit build speed[/*]