Hi Adventurers,
We’ve just rolled out a new update for the Demo focused on stability improvements, combat fixes, and general polish. Thank you for all your feedback - it’s been incredibly helpful!
Below is the full list of fixes and improvements included in this patch.
[b]Gameplay & Combat Fixes[/b]
Fixed an issue where monsters would chase the player but fail to become hostile or attack properly.
Resolved a combat bug that allowed players to defeat enemies in one-on-one encounters without giving them a chance to strike back.
Fixed arrow collision issues with broken barriers inside the dungeon.
Removed invisible collision walls that were blocking player movement along certain trails.
[b]Quests & Journal[/b]
Fixed inconsistent information between the “Dungeon Start” quest step and the quest journal.
Removed a placeholder image that was incorrectly displayed on the first page of the Journal.
Fixed an issue where Anna’s hands appeared invisible the first time she opened the Journal (including after the dialogue with the Crow).
Fixed a bug where dying while the map was open prevented players from accessing the map after respawning.
[b]Stability & Performance Improvements[/b]
Fixed a memory leak that could cause an “Out of Memory” crash on PCs with 16GB of RAM.
Resolved a crash that occurred when switching off Virtual Shadow Maps.
General stability improvements and crash fixes.
We’ll continue monitoring your feedback and reports to further improve the experience!
