Hi Adventurers,
Here we are with a new update for the Demo focused on gameplay, quality of life, and general polish. Thank you for all your feedback - as always, it’s been incredibly helpful!
Below is the full list of fixes and improvements included in this patch.
[b] Gameplay & Progression[/b]
Food added to the Dungeon inventory to prevent accidental deaths caused by stat drain during that section.
Patrolling enemies added to the island – expect more encounters while exploring.
UI / UX Improvements
Fixed an issue with Confirm / Cancel buttons when changing resolution settings.
Improved cursor visibility in the Wishlist screen.
Added an Exit button to the Wishlist page.
Journal update: newly collected and special pages now open automatically, making them easier to notice and read.
[b]Quests, Cutscenes & Triggers[/b]
Fixed an issue where players could no longer talk to the Crow and hand over cooked meat after exhausting certain dialogue options.
Added a first-death cutscene that explains Sisu if you are killed by an enemy.
[b]General[/b]
General performance and stability improvements.
Minor bug fixes.
Thank you for your help! We’ll continue monitoring your feedback and reports to further improve the experience.
