[/p][p]Here we are with a new update for the Demo focused on gameplay, quality of life, and general polish. Thank you for all your feedback - as always, it’s been incredibly helpful!
[/p][p]Below is the full list of fixes and improvements included in this patch.
[/p][p] Gameplay & Progression[/p]
- [p]Food added to the Dungeon inventory to prevent accidental deaths caused by stat drain during that section.[/p][/*]
- [p]Patrolling enemies added to the island – expect more encounters while exploring.[/p][/*]
- [p]UI / UX Improvements[/p][/*]
- [p]Fixed an issue with Confirm / Cancel buttons when changing resolution settings.[/p][/*]
- [p]Improved cursor visibility in the Wishlist screen.[/p][/*]
- [p]Added an Exit button to the Wishlist page.[/p][/*]
- [p]Journal update: newly collected and special pages now open automatically, making them easier to notice and read.[/p][/*]
- [p]Fixed an issue where players could no longer talk to the Crow and hand over cooked meat after exhausting certain dialogue options.[/p][/*]
- [p]Added a first-death cutscene that explains Sisu if you are killed by an enemy.[/p][/*]
- [p]General performance and stability improvements.[/p][/*]
- [p]Minor bug fixes. [/p][/*]
