- Fixed a crash affecting both servers and client, primarily on the space maps but really whenever something referenced one of the game’s internal packages
- Fixed various issues with LZs not behaving properly in territories
- Fixed damage scaling being incorrectly applied to fighters, dropships and deployables
- Fixed issue with command callouts (such as 'move to this position') not playing the associated sound cue properly
- Fixed display issue with [i]phase x of y[/i] being zero-indexed on the faction selection screen
- Destroyable objects (droppods, consoles) tweaked to be slightly more resistant vs bullets (but not vs AV weaponry) and have a little less total health
- Added config for disabling bot callouts entirely from chat (see AFFComms.ini if you really want to, will be exposed in the menus later on)
- Increased railbarrel mod’s penalty to accuracy
- Fortress updates: - Added more cover near AIA spawn and additional pathway into the Objective B warehouse - Rearranged cover near the warehouse to force ULA players on “the wall” to expose themselves more to fire to be able to shoot at Objective B - Added more cover near ULA spawn
- Tannhauser updates: - Raised out-of-bounds volume further - Fixed missing collision on rings around the rail launcher, capacitor rings, lift trolley and improved collision on some ramps
- Fixed various collision issues near ULA spawn in Yin Tao Shan Territories
- Fixed rooftop ramp collision near Objective C in Irega Incursion
- Fixed missing collision on tyres and rocks in Igneous
News Liste Angels Fall First
Release:01.10.2015
Genre:
Simulation
Entwickler:
Strangely Interactive Ltd
Vertrieb:
Strategic Simulations Inc.
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
