News Liste Arid

Coming Soon: Saves wipe, Release and Achievements
Arid
23.06.21 16:32 Community Announcements
Hi survivors!

We are excited to announce that we will soon release our second large content update. With this update, Arid will officially move out of the Early Access phase.

In a month we have more than tripled the the playable area of the game, added narrative, reworked the UI, added community requests such as the custom difficulties and much more. This would have not been possible without all your support and feedback. Thank you!

The positive response from the community has motivated the team during the remote-only development, and your feedback has been our main driving force for improving the game.
As this version of Arid is a student project, it will stay FREE for ever.

Important News


Let's move to the two announcements which we want the players to be aware ahead of time.

Bad news: Saves (again)

Some players encountered flying items or duplicated drawers. The reason why this happen is because quite a lot of content has been added and moved since the Early Access, creating issues within the save files from older builds. This forces us to invalidate again the previous save files, to make sure that players will have a smooth experience with the new upcoming version. We are deeply sorry for that!
We will upload the previous version to the Legacy Branch, and if you feel frustrated about losing your file, just shoot us a message on the forum and we might prepare a save file for you!

Good news: Achievements! (Yay)

As the community can probably see, the achievements are now visible on the Store Page. This does not mean that they can be unlocked, yet! They can currently only be unlocked by beta testers. Once we are sure they work, they will be fully functional with the next update!

In short: If you want to start a playthrough, you might want to wait for the update!


We leave you to a small teaser of what's to come with the next update, enjoy!

[previewyoutube=St9zik_IuAY;full][/previewyoutube]

P.S.
On a personal note, as producer and project lead for Arid, has been a pleasure to interact and respond to all of you! Keep rocking! We are all honoured by the time you spent enjoying our game!
Sarblade - Riccardo Di Giovanni